flutter_flutter/engine/bindings/core/v8/V8PerIsolateData.cpp
Eric Seidel 593c8f8de3 Wire up more of the DebuggerAgent
The debugger can now correctly break on exceptions
and show the corresponding line in the inspector.

It correctly understands which scripts are internal
to sky and does not pause during them.

There is still a ton to make work here
(including stacktraces which I have not tested),
but basic functionality seems to work.

The current implementation is not smart enough to
unpause the inspector when the frontend disconnects.

BUG=434510,434513
R=abarth@chromium.org

Review URL: https://codereview.chromium.org/727593004
2014-11-18 15:05:05 -08:00

230 lines
8.9 KiB
C++

/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "bindings/core/v8/V8PerIsolateData.h"
#include "bindings/core/v8/DOMDataStore.h"
#include "bindings/core/v8/ScriptGCEvent.h"
#include "bindings/core/v8/ScriptProfiler.h"
#include "bindings/core/v8/V8Binding.h"
#include "bindings/core/v8/V8HiddenValue.h"
#include "bindings/core/v8/V8ObjectConstructor.h"
#include "bindings/core/v8/V8RecursionScope.h"
#include "bindings/core/v8/V8ScriptRunner.h"
#include "core/frame/UseCounter.h"
#include "public/platform/Platform.h"
#include "wtf/MainThread.h"
namespace blink {
static V8PerIsolateData* mainThreadPerIsolateData = 0;
#if ENABLE(ASSERT)
static void assertV8RecursionScope()
{
ASSERT(V8RecursionScope::properlyUsed(v8::Isolate::GetCurrent()));
}
#endif
static void useCounterCallback(v8::Isolate* isolate, v8::Isolate::UseCounterFeature feature)
{
switch (feature) {
case v8::Isolate::kUseAsm:
UseCounter::count(currentExecutionContext(isolate), UseCounter::UseAsm);
break;
default:
ASSERT_NOT_REACHED();
}
}
V8PerIsolateData::V8PerIsolateData()
: m_isolateHolder(adoptPtr(new gin::IsolateHolder()))
, m_stringCache(adoptPtr(new StringCache(isolate())))
, m_hiddenValue(adoptPtr(new V8HiddenValue()))
, m_constructorMode(ConstructorMode::CreateNewObject)
, m_recursionLevel(0)
, m_isHandlingRecursionLevelError(false)
#if ENABLE(ASSERT)
, m_internalScriptRecursionLevel(0)
#endif
, m_gcEventData(adoptPtr(new GCEventData()))
, m_performingMicrotaskCheckpoint(false)
{
// FIXME: Remove once all v8::Isolate::GetCurrent() calls are gone.
isolate()->Enter();
#if ENABLE(ASSERT)
// currentThread will always be non-null in production, but can be null in Chromium unit tests.
isolate()->AddCallCompletedCallback(&assertV8RecursionScope);
#endif
if (isMainThread())
mainThreadPerIsolateData = this;
isolate()->SetUseCounterCallback(&useCounterCallback);
}
V8PerIsolateData::~V8PerIsolateData()
{
if (m_scriptRegexpScriptState)
m_scriptRegexpScriptState->disposePerContextData();
if (isMainThread())
mainThreadPerIsolateData = 0;
}
v8::Isolate* V8PerIsolateData::mainThreadIsolate()
{
ASSERT(isMainThread());
ASSERT(mainThreadPerIsolateData);
return mainThreadPerIsolateData->isolate();
}
v8::Isolate* V8PerIsolateData::initialize()
{
V8PerIsolateData* data = new V8PerIsolateData();
v8::Isolate* isolate = data->isolate();
isolate->SetData(gin::kEmbedderBlink, data);
return isolate;
}
v8::Persistent<v8::Value>& V8PerIsolateData::ensureLiveRoot()
{
if (m_liveRoot.isEmpty())
m_liveRoot.set(isolate(), v8::Null(isolate()));
return m_liveRoot.getUnsafe();
}
void V8PerIsolateData::dispose(v8::Isolate* isolate)
{
#if ENABLE(ASSERT)
isolate->RemoveCallCompletedCallback(&assertV8RecursionScope);
#endif
void* data = isolate->GetData(gin::kEmbedderBlink);
// FIXME: Remove once all v8::Isolate::GetCurrent() calls are gone.
isolate->Exit();
delete static_cast<V8PerIsolateData*>(data);
}
V8PerIsolateData::DOMTemplateMap& V8PerIsolateData::currentDOMTemplateMap()
{
if (DOMWrapperWorld::current(isolate()).isMainWorld())
return m_domTemplateMapForMainWorld;
return m_domTemplateMapForNonMainWorld;
}
v8::Handle<v8::FunctionTemplate> V8PerIsolateData::domTemplate(void* domTemplateKey, v8::FunctionCallback callback, v8::Handle<v8::Value> data, v8::Handle<v8::Signature> signature, int length)
{
DOMTemplateMap& domTemplateMap = currentDOMTemplateMap();
DOMTemplateMap::iterator result = domTemplateMap.find(domTemplateKey);
if (result != domTemplateMap.end())
return result->value.Get(isolate());
v8::Local<v8::FunctionTemplate> templ = v8::FunctionTemplate::New(isolate(), callback, data, signature, length);
domTemplateMap.add(domTemplateKey, v8::Eternal<v8::FunctionTemplate>(isolate(), templ));
return templ;
}
v8::Handle<v8::FunctionTemplate> V8PerIsolateData::existingDOMTemplate(void* domTemplateKey)
{
DOMTemplateMap& domTemplateMap = currentDOMTemplateMap();
DOMTemplateMap::iterator result = domTemplateMap.find(domTemplateKey);
if (result != domTemplateMap.end())
return result->value.Get(isolate());
return v8::Local<v8::FunctionTemplate>();
}
void V8PerIsolateData::setDOMTemplate(void* domTemplateKey, v8::Handle<v8::FunctionTemplate> templ)
{
currentDOMTemplateMap().add(domTemplateKey, v8::Eternal<v8::FunctionTemplate>(isolate(), v8::Local<v8::FunctionTemplate>(templ)));
}
v8::Local<v8::Context> V8PerIsolateData::ensureScriptRegexpContext()
{
if (!m_scriptRegexpScriptState) {
v8::Local<v8::Context> context(v8::Context::New(isolate()));
m_scriptRegexpScriptState = ScriptState::create(context, DOMWrapperWorld::create());
}
return m_scriptRegexpScriptState->context();
}
bool V8PerIsolateData::hasInstance(const WrapperTypeInfo* info, v8::Handle<v8::Value> value)
{
return hasInstance(info, value, m_domTemplateMapForMainWorld)
|| hasInstance(info, value, m_domTemplateMapForNonMainWorld);
}
bool V8PerIsolateData::hasInstance(const WrapperTypeInfo* info, v8::Handle<v8::Value> value, DOMTemplateMap& domTemplateMap)
{
DOMTemplateMap::iterator result = domTemplateMap.find(info);
if (result == domTemplateMap.end())
return false;
v8::Handle<v8::FunctionTemplate> templ = result->value.Get(isolate());
return templ->HasInstance(value);
}
v8::Handle<v8::Object> V8PerIsolateData::findInstanceInPrototypeChain(const WrapperTypeInfo* info, v8::Handle<v8::Value> value)
{
v8::Handle<v8::Object> wrapper = findInstanceInPrototypeChain(info, value, m_domTemplateMapForMainWorld);
if (!wrapper.IsEmpty())
return wrapper;
return findInstanceInPrototypeChain(info, value, m_domTemplateMapForNonMainWorld);
}
v8::Handle<v8::Object> V8PerIsolateData::findInstanceInPrototypeChain(const WrapperTypeInfo* info, v8::Handle<v8::Value> value, DOMTemplateMap& domTemplateMap)
{
if (value.IsEmpty() || !value->IsObject())
return v8::Handle<v8::Object>();
DOMTemplateMap::iterator result = domTemplateMap.find(info);
if (result == domTemplateMap.end())
return v8::Handle<v8::Object>();
v8::Handle<v8::FunctionTemplate> templ = result->value.Get(isolate());
return v8::Handle<v8::Object>::Cast(value)->FindInstanceInPrototypeChain(templ);
}
static void constructorOfToString(const v8::FunctionCallbackInfo<v8::Value>& info)
{
// The DOM constructors' toString functions grab the current toString
// for Functions by taking the toString function of itself and then
// calling it with the constructor as its receiver. This means that
// changes to the Function prototype chain or toString function are
// reflected when printing DOM constructors. The only wart is that
// changes to a DOM constructor's toString's toString will cause the
// toString of the DOM constructor itself to change. This is extremely
// obscure and unlikely to be a problem.
v8::Handle<v8::Value> value = info.Callee()->Get(v8AtomicString(info.GetIsolate(), "toString"));
if (!value->IsFunction()) {
v8SetReturnValue(info, v8::String::Empty(info.GetIsolate()));
return;
}
v8SetReturnValue(info, V8ScriptRunner::callInternalFunction(v8::Handle<v8::Function>::Cast(value), info.This(), 0, 0, info.GetIsolate()));
}
v8::Handle<v8::FunctionTemplate> V8PerIsolateData::toStringTemplate()
{
if (m_toStringTemplate.isEmpty())
m_toStringTemplate.set(isolate(), v8::FunctionTemplate::New(isolate(), constructorOfToString));
return m_toStringTemplate.newLocal(isolate());
}
} // namespace blink