flutter_flutter/shell/platform/embedder/embedder_external_texture_gl.h
Chris Yang 0d59c9ec54
Add onUnregistered callback in 'Texture' and 'FlutterTexture' (#12695)
Texture unregistration is finished on the GPU thread. The FlutterTexture implementation might not know when it is finished which leads to a race condition. Adding this callback so the FlutterTexture is aware of end of the unregistration process.
2019-10-08 12:45:57 -07:00

53 lines
1.5 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_EMBEDDER_EMBEDDER_EXTERNAL_TEXTURE_GL_H_
#define FLUTTER_SHELL_PLATFORM_EMBEDDER_EMBEDDER_EXTERNAL_TEXTURE_GL_H_
#include "flutter/flow/texture.h"
#include "flutter/fml/macros.h"
#include "third_party/skia/include/core/SkImage.h"
#include "third_party/skia/include/core/SkSize.h"
namespace flutter {
class EmbedderExternalTextureGL : public flutter::Texture {
public:
using ExternalTextureCallback = std::function<
sk_sp<SkImage>(int64_t texture_identifier, GrContext*, const SkISize&)>;
EmbedderExternalTextureGL(int64_t texture_identifier,
ExternalTextureCallback callback);
~EmbedderExternalTextureGL();
private:
ExternalTextureCallback external_texture_callback_;
sk_sp<SkImage> last_image_;
// |flutter::Texture|
void Paint(SkCanvas& canvas,
const SkRect& bounds,
bool freeze,
GrContext* context) override;
// |flutter::Texture|
void OnGrContextCreated() override;
// |flutter::Texture|
void OnGrContextDestroyed() override;
// |flutter::Texture|
void MarkNewFrameAvailable() override;
// |flutter::Texture|
void OnTextureUnregistered() override;
FML_DISALLOW_COPY_AND_ASSIGN(EmbedderExternalTextureGL);
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_EMBEDDER_EMBEDDER_EXTERNAL_TEXTURE_GL_H_