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* [Impeller] Cleanup shader generation and specify min macOS version. We used to add workarounds for https://github.com/flutter/flutter/issues/106066. However, that issue has been resolved. But the workarounds made it so that unopt local engine builds would build inconsistent shaders. Also, the mac builds would specify the iOS as well mac shader standards to the compiler. The mac target also never got a min OS version. The script has been cleaned up for readability. * Format.
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