* Add DisplayFeatures and DisplayCutout to viewport metrics * WindowManager alpha03 and better documentation * Fixed formatting * Fixed failing tests * Replaced API version code P with 28 * Unnecessary import * Fixed display features parameters missing * Documentation changes * First paragraph is a sentence * Update androidx window library to version 1.0.0-alpha05 * Improve documentation, remove deprecated display feature call * Write tests and improve documentation * Migrate to Window Manager alpha08 * Update androidx window to beta01 * Remove unused import * Remove window_hook_integration_test.dart * Fix tests * Update android_embedding_dependencies version to include androidx.window * Add androidx.window to test_runner build * Add empty display features arrays to fuchsia platform view * Fix tests using final class mocking * Add missing license header * Update licenses_golden
Flutter Engine
Flutter is Google's SDK for crafting beautiful, fast user experiences for mobile, web, and desktop from a single codebase. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.
The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.
If you want to run/contribute to Flutter Web engine, more tooling can be found at felt. This is a tool written to make web engine development experience easy.
If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.
Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.