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88 lines
1.8 KiB
C++
88 lines
1.8 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_FML_THREAD_LOCAL_H_
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#define FLUTTER_FML_THREAD_LOCAL_H_
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#include <memory>
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#include "flutter/fml/build_config.h"
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#include "flutter/fml/macros.h"
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#define FML_THREAD_LOCAL_PTHREADS OS_MACOSX || OS_LINUX || OS_ANDROID
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#if FML_THREAD_LOCAL_PTHREADS
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#include <pthread.h>
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#endif
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namespace fml {
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#if FML_THREAD_LOCAL_PTHREADS
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#define FML_THREAD_LOCAL static
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namespace internal {
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class ThreadLocalPointer {
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public:
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explicit ThreadLocalPointer(void (*destroy)(void*));
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~ThreadLocalPointer();
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void* get() const;
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void* swap(void* ptr);
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private:
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pthread_key_t key_;
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FML_DISALLOW_COPY_AND_ASSIGN(ThreadLocalPointer);
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};
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} // namespace internal
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template <typename T>
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class ThreadLocalUniquePtr {
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public:
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ThreadLocalUniquePtr() : ptr_(destroy) {}
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T* get() const { return reinterpret_cast<T*>(ptr_.get()); }
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void reset(T* ptr) { destroy(ptr_.swap(ptr)); }
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private:
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static void destroy(void* ptr) { delete reinterpret_cast<T*>(ptr); }
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internal::ThreadLocalPointer ptr_;
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FML_DISALLOW_COPY_AND_ASSIGN(ThreadLocalUniquePtr);
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};
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#else // FML_THREAD_LOCAL_PTHREADS
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#define FML_THREAD_LOCAL static thread_local
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template <typename T>
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class ThreadLocalUniquePtr {
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public:
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ThreadLocalUniquePtr() = default;
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T* get() const { return ptr_.get(); }
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void reset(T* ptr) { ptr_.reset(ptr); }
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private:
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std::unique_ptr<T> ptr_;
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FML_DISALLOW_COPY_AND_ASSIGN(ThreadLocalUniquePtr);
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};
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#endif // FML_THREAD_LOCAL_PTHREADS
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#ifndef FML_THREAD_LOCAL
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#error Thread local storage unavailable on the platform.
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#endif // FML_THREAD_LOCAL
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} // namespace fml
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#endif // FLUTTER_FML_THREAD_LOCAL_H_
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