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This CL adds the beginning of a new module loading system that matches the conceptual module in the spec. I've writed it up to the import API on AbstractModule. In a future CL, I'll replace the old module loading system with this one. R=eseidel@chromium.org Review URL: https://codereview.chromium.org/720903002
58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SKY_ENGINE_CORE_APP_MODULE_LOADER_H_
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#define SKY_ENGINE_CORE_APP_MODULE_LOADER_H_
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#include "base/memory/weak_ptr.h"
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#include "platform/fetcher/MojoFetcher.h"
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#include "wtf/OwnPtr.h"
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#include "wtf/RefCounted.h"
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#include "wtf/RefPtr.h"
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namespace blink {
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class Application;
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class Document;
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class Module;
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class ModuleLoader : public MojoFetcher::Client {
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public:
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class Client {
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public:
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virtual void OnModuleLoadComplete(ModuleLoader*, Module*) = 0;
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protected:
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virtual ~Client();
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};
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enum State {
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LOADING,
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COMPLETE,
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};
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ModuleLoader(Client*, Application*, const KURL&);
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~ModuleLoader();
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State state() const { return state_; }
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Module* module() const { return module_.get(); }
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private:
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// MojoFetcher::Client
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void OnReceivedResponse(mojo::URLResponsePtr) override;
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void OnParsingComplete();
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State state_;
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Client* client_;
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Application* application_;
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OwnPtr<MojoFetcher> fetcher_;
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RefPtr<Module> module_;
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base::WeakPtrFactory<ModuleLoader> weak_factory_;
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};
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} // namespace blink
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#endif // SKY_ENGINE_CORE_APP_MODULE_LOADER_H_
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