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This CL moves KeyboardEvents from the old event model to NewEventHandler. This CL keeps the basic structure of keydown, keypress, keyup events even though that's a bit wacky. As with pointer and gesture events, this CL removes PlatformKeyboardEvent in favor of just using WebKeyboardEvent. I've also made WebKeyboardEvent align more closely with Mojo's keyboard event. The CL does change one important aspect of key event handling: on the web the "keyCode" property of KeyboardEvent changes its meaning depending on whether the event is a keydown or a keypress event. For the former events, keyCode is the "virtual" (i.e., windows) key code where for the latter events, keyCode is the character code. To be more precise, I've renamed keyCode to virtualKeyCode and I've given it a zero (unknown key code) value during keypress events. R=ojan@chromium.org, eseidel@chromium.org Review URL: https://codereview.chromium.org/872233002
71 lines
2.9 KiB
C++
71 lines
2.9 KiB
C++
/*
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* Copyright (C) 2006, 2007 Apple, Inc. All rights reserved.
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* Copyright (C) 2012 Google, Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sky/engine/config.h"
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#include "sky/engine/core/editing/Editor.h"
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#include "gen/sky/core/EventTypeNames.h"
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#include "sky/engine/core/events/KeyboardEvent.h"
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#include "sky/engine/core/frame/LocalFrame.h"
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#include "sky/engine/core/page/EditorClient.h"
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namespace blink {
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bool Editor::handleEditingKeyboardEvent(KeyboardEvent* event)
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{
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String commandName = behavior().interpretKeyEvent(*event);
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Command command = this->command(commandName);
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if (event->type() == EventTypeNames::keydown) {
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// WebKit doesn't have enough information about mode to decide how
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// commands that just insert text if executed via Editor should be treated,
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// so we leave it upon WebCore to either handle them immediately
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// (e.g. Tab that changes focus) or let a keypress event be generated
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// (e.g. Tab that inserts a Tab character, or Enter).
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if (command.isTextInsertion() || commandName.isEmpty())
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return false;
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return command.execute(event);
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}
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if (command.execute(event))
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return true;
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if (!behavior().shouldInsertCharacter(*event) || !canEdit())
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return false;
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UChar charCode = event->charCode();
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return insertText(String(&charCode, 1), event);
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}
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void Editor::handleKeyboardEvent(KeyboardEvent* evt)
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{
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// Give the embedder a chance to handle the keyboard event.
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if (client().handleKeyboardEvent() || handleEditingKeyboardEvent(evt))
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evt->setDefaultHandled();
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}
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} // namespace blink
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