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Teach Layer and its implementations, RenderObject and its implementations, and PaintingContext to reuse engine layers. The idea is that a concrete RenderObject creates a Layer and holds on to it as long as it needs it (i.e. when it is composited, and the layer type does not change). In return, each Layer object holds on to an EngineLayer and reports it to the engine via addRetained and oldLayer. This allows the Web engine to reuse DOM elements across frames. Without it, each frame drops all previously rendered HTML and regenerates it from scratch.
564 lines
19 KiB
Dart
564 lines
19 KiB
Dart
// Copyright 2017 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:typed_data';
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import 'dart:ui' as ui show Gradient, Image, ImageFilter;
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import 'package:flutter/animation.dart';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/gestures.dart';
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import 'package:flutter/rendering.dart';
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import 'package:flutter/src/scheduler/ticker.dart';
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import '../flutter_test_alternative.dart';
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import 'rendering_tester.dart';
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void main() {
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test('RenderFittedBox handles applying paint transform and hit-testing with empty size', () {
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final RenderFittedBox fittedBox = RenderFittedBox(
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child: RenderCustomPaint(
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preferredSize: Size.zero,
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painter: TestCallbackPainter(onPaint: () {}),
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),
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);
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layout(fittedBox, phase: EnginePhase.flushSemantics);
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final Matrix4 transform = Matrix4.identity();
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fittedBox.applyPaintTransform(fittedBox.child, transform);
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expect(transform, Matrix4.zero());
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final BoxHitTestResult hitTestResult = BoxHitTestResult();
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expect(fittedBox.hitTestChildren(hitTestResult), isFalse);
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});
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test('RenderFittedBox does not paint with empty sizes', () {
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bool painted;
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RenderFittedBox makeFittedBox(Size size) {
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return RenderFittedBox(
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child: RenderCustomPaint(
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preferredSize: size,
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painter: TestCallbackPainter(onPaint: () {
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painted = true;
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}),
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),
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);
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}
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// The RenderFittedBox paints if both its size and its child's size are nonempty.
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painted = false;
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layout(makeFittedBox(const Size(1, 1)), phase: EnginePhase.paint);
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expect(painted, equals(true));
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// The RenderFittedBox should not paint if its child is empty-sized.
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painted = false;
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layout(makeFittedBox(Size.zero), phase: EnginePhase.paint);
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expect(painted, equals(false));
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// The RenderFittedBox should not paint if it is empty.
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painted = false;
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layout(makeFittedBox(const Size(1, 1)), constraints: BoxConstraints.tight(Size.zero), phase: EnginePhase.paint);
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expect(painted, equals(false));
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});
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test('RenderPhysicalModel compositing on Fuchsia', () {
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debugDefaultTargetPlatformOverride = TargetPlatform.fuchsia;
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final RenderPhysicalModel root = RenderPhysicalModel(color: const Color(0xffff00ff));
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layout(root, phase: EnginePhase.composite);
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expect(root.needsCompositing, isTrue);
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// On Fuchsia, the system compositor is responsible for drawing shadows
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// for physical model layers with non-zero elevation.
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root.elevation = 1.0;
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pumpFrame(phase: EnginePhase.composite);
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expect(root.needsCompositing, isTrue);
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root.elevation = 0.0;
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pumpFrame(phase: EnginePhase.composite);
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expect(root.needsCompositing, isTrue);
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debugDefaultTargetPlatformOverride = null;
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});
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test('RenderPhysicalModel compositing on non-Fuchsia', () {
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debugDefaultTargetPlatformOverride = TargetPlatform.iOS;
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final RenderPhysicalModel root = RenderPhysicalModel(color: const Color(0xffff00ff));
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layout(root, phase: EnginePhase.composite);
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expect(root.needsCompositing, isTrue);
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// Flutter now composites physical shapes on all platforms.
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root.elevation = 1.0;
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pumpFrame(phase: EnginePhase.composite);
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expect(root.needsCompositing, isTrue);
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root.elevation = 0.0;
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pumpFrame(phase: EnginePhase.composite);
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expect(root.needsCompositing, isTrue);
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debugDefaultTargetPlatformOverride = null;
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});
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test('RenderSemanticsGestureHandler adds/removes correct semantic actions', () {
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final RenderSemanticsGestureHandler renderObj = RenderSemanticsGestureHandler(
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onTap: () { },
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onHorizontalDragUpdate: (DragUpdateDetails details) { },
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);
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SemanticsConfiguration config = SemanticsConfiguration();
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renderObj.describeSemanticsConfiguration(config);
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expect(config.getActionHandler(SemanticsAction.tap), isNotNull);
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expect(config.getActionHandler(SemanticsAction.scrollLeft), isNotNull);
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expect(config.getActionHandler(SemanticsAction.scrollRight), isNotNull);
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config = SemanticsConfiguration();
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renderObj.validActions = <SemanticsAction>{SemanticsAction.tap, SemanticsAction.scrollLeft};
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renderObj.describeSemanticsConfiguration(config);
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expect(config.getActionHandler(SemanticsAction.tap), isNotNull);
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expect(config.getActionHandler(SemanticsAction.scrollLeft), isNotNull);
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expect(config.getActionHandler(SemanticsAction.scrollRight), isNull);
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});
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group('RenderPhysicalShape', () {
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setUp(() {
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debugDefaultTargetPlatformOverride = TargetPlatform.iOS;
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});
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test('shape change triggers repaint', () {
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final RenderPhysicalShape root = RenderPhysicalShape(
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color: const Color(0xffff00ff),
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clipper: const ShapeBorderClipper(shape: CircleBorder()),
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);
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layout(root, phase: EnginePhase.composite);
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expect(root.debugNeedsPaint, isFalse);
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// Same shape, no repaint.
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root.clipper = const ShapeBorderClipper(shape: CircleBorder());
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expect(root.debugNeedsPaint, isFalse);
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// Different shape triggers repaint.
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root.clipper = const ShapeBorderClipper(shape: StadiumBorder());
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expect(root.debugNeedsPaint, isTrue);
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});
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test('compositing on non-Fuchsia', () {
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final RenderPhysicalShape root = RenderPhysicalShape(
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color: const Color(0xffff00ff),
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clipper: const ShapeBorderClipper(shape: CircleBorder()),
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);
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layout(root, phase: EnginePhase.composite);
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expect(root.needsCompositing, isTrue);
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// On non-Fuchsia platforms, we composite physical shape layers
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root.elevation = 1.0;
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pumpFrame(phase: EnginePhase.composite);
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expect(root.needsCompositing, isTrue);
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root.elevation = 0.0;
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pumpFrame(phase: EnginePhase.composite);
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expect(root.needsCompositing, isTrue);
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debugDefaultTargetPlatformOverride = null;
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});
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});
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test('RenderRepaintBoundary can capture images of itself', () async {
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RenderRepaintBoundary boundary = RenderRepaintBoundary();
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layout(boundary, constraints: BoxConstraints.tight(const Size(100.0, 200.0)));
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pumpFrame(phase: EnginePhase.composite);
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ui.Image image = await boundary.toImage();
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expect(image.width, equals(100));
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expect(image.height, equals(200));
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// Now with pixel ratio set to something other than 1.0.
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boundary = RenderRepaintBoundary();
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layout(boundary, constraints: BoxConstraints.tight(const Size(100.0, 200.0)));
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pumpFrame(phase: EnginePhase.composite);
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image = await boundary.toImage(pixelRatio: 2.0);
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expect(image.width, equals(200));
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expect(image.height, equals(400));
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// Try building one with two child layers and make sure it renders them both.
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boundary = RenderRepaintBoundary();
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final RenderStack stack = RenderStack()..alignment = Alignment.topLeft;
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final RenderDecoratedBox blackBox = RenderDecoratedBox(
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decoration: const BoxDecoration(color: Color(0xff000000)),
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child: RenderConstrainedBox(
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additionalConstraints: BoxConstraints.tight(const Size.square(20.0)),
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));
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stack.add(RenderOpacity()
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..opacity = 0.5
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..child = blackBox);
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final RenderDecoratedBox whiteBox = RenderDecoratedBox(
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decoration: const BoxDecoration(color: Color(0xffffffff)),
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child: RenderConstrainedBox(
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additionalConstraints: BoxConstraints.tight(const Size.square(10.0)),
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));
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final RenderPositionedBox positioned = RenderPositionedBox(
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widthFactor: 2.0,
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heightFactor: 2.0,
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alignment: Alignment.topRight,
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child: whiteBox,
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);
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stack.add(positioned);
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boundary.child = stack;
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layout(boundary, constraints: BoxConstraints.tight(const Size(20.0, 20.0)));
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pumpFrame(phase: EnginePhase.composite);
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image = await boundary.toImage();
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expect(image.width, equals(20));
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expect(image.height, equals(20));
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ByteData data = await image.toByteData();
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int getPixel(int x, int y) => data.getUint32((x + y * image.width) * 4);
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expect(data.lengthInBytes, equals(20 * 20 * 4));
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expect(data.elementSizeInBytes, equals(1));
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expect(getPixel(0, 0), equals(0x00000080));
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expect(getPixel(image.width - 1, 0 ), equals(0xffffffff));
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final OffsetLayer layer = boundary.debugLayer;
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image = await layer.toImage(Offset.zero & const Size(20.0, 20.0));
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expect(image.width, equals(20));
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expect(image.height, equals(20));
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data = await image.toByteData();
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expect(getPixel(0, 0), equals(0x00000080));
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expect(getPixel(image.width - 1, 0 ), equals(0xffffffff));
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// non-zero offsets.
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image = await layer.toImage(const Offset(-10.0, -10.0) & const Size(30.0, 30.0));
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expect(image.width, equals(30));
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expect(image.height, equals(30));
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data = await image.toByteData();
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expect(getPixel(0, 0), equals(0x00000000));
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expect(getPixel(10, 10), equals(0x00000080));
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expect(getPixel(image.width - 1, 0), equals(0x00000000));
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expect(getPixel(image.width - 1, 10), equals(0xffffffff));
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// offset combined with a custom pixel ratio.
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image = await layer.toImage(const Offset(-10.0, -10.0) & const Size(30.0, 30.0), pixelRatio: 2.0);
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expect(image.width, equals(60));
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expect(image.height, equals(60));
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data = await image.toByteData();
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expect(getPixel(0, 0), equals(0x00000000));
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expect(getPixel(20, 20), equals(0x00000080));
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expect(getPixel(image.width - 1, 0), equals(0x00000000));
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expect(getPixel(image.width - 1, 20), equals(0xffffffff));
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}, skip: isBrowser);
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test('RenderOpacity does not composite if it is transparent', () {
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final RenderOpacity renderOpacity = RenderOpacity(
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opacity: 0.0,
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child: RenderSizedBox(const Size(1.0, 1.0)), // size doesn't matter
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);
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layout(renderOpacity, phase: EnginePhase.composite);
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expect(renderOpacity.needsCompositing, false);
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});
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test('RenderOpacity does not composite if it is opaque', () {
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final RenderOpacity renderOpacity = RenderOpacity(
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opacity: 1.0,
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child: RenderSizedBox(const Size(1.0, 1.0)), // size doesn't matter
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);
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layout(renderOpacity, phase: EnginePhase.composite);
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expect(renderOpacity.needsCompositing, false);
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});
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test('RenderOpacity reuses its layer', () {
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_testLayerReuse<OpacityLayer>(RenderOpacity(
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opacity: 0.5, // must not be 0 or 1.0. Otherwise, it won't create a layer
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child: RenderSizedBox(const Size(1.0, 1.0)), // size doesn't matter
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));
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});
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test('RenderAnimatedOpacity does not composite if it is transparent', () async {
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final Animation<double> opacityAnimation = AnimationController(
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vsync: _FakeTickerProvider(),
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)..value = 0.0;
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final RenderAnimatedOpacity renderAnimatedOpacity = RenderAnimatedOpacity(
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alwaysIncludeSemantics: false,
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opacity: opacityAnimation,
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child: RenderSizedBox(const Size(1.0, 1.0)), // size doesn't matter
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);
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layout(renderAnimatedOpacity, phase: EnginePhase.composite);
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expect(renderAnimatedOpacity.needsCompositing, false);
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});
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test('RenderAnimatedOpacity does not composite if it is opaque', () {
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final Animation<double> opacityAnimation = AnimationController(
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vsync: _FakeTickerProvider(),
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)..value = 1.0;
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final RenderAnimatedOpacity renderAnimatedOpacity = RenderAnimatedOpacity(
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alwaysIncludeSemantics: false,
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opacity: opacityAnimation,
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child: RenderSizedBox(const Size(1.0, 1.0)), // size doesn't matter
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);
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layout(renderAnimatedOpacity, phase: EnginePhase.composite);
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expect(renderAnimatedOpacity.needsCompositing, false);
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});
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test('RenderAnimatedOpacity reuses its layer', () {
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final Animation<double> opacityAnimation = AnimationController(
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vsync: _FakeTickerProvider(),
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)..value = 0.5; // must not be 0 or 1.0. Otherwise, it won't create a layer
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_testLayerReuse<OpacityLayer>(RenderAnimatedOpacity(
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opacity: opacityAnimation,
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child: RenderSizedBox(const Size(1.0, 1.0)), // size doesn't matter
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));
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});
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test('RenderShaderMask reuses its layer', () {
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_testLayerReuse<ShaderMaskLayer>(RenderShaderMask(
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shaderCallback: (Rect rect) {
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return ui.Gradient.radial(
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rect.center,
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rect.shortestSide / 2.0,
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const <Color>[Color.fromRGBO(0, 0, 0, 1.0), Color.fromRGBO(255, 255, 255, 1.0)],
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);
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},
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child: RenderSizedBox(const Size(1.0, 1.0)), // size doesn't matter
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));
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});
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test('RenderBackdropFilter reuses its layer', () {
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_testLayerReuse<BackdropFilterLayer>(RenderBackdropFilter(
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filter: ui.ImageFilter.blur(),
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child: RenderSizedBox(const Size(1.0, 1.0)), // size doesn't matter
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));
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});
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test('RenderClipRect reuses its layer', () {
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_testLayerReuse<ClipRectLayer>(RenderClipRect(
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clipper: _TestRectClipper(),
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// Inject opacity under the clip to force compositing.
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child: RenderOpacity(
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opacity: 0.5,
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child: RenderSizedBox(const Size(1.0, 1.0)),
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), // size doesn't matter
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));
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});
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test('RenderClipRRect reuses its layer', () {
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_testLayerReuse<ClipRRectLayer>(RenderClipRRect(
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clipper: _TestRRectClipper(),
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// Inject opacity under the clip to force compositing.
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child: RenderOpacity(
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opacity: 0.5,
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child: RenderSizedBox(const Size(1.0, 1.0)),
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), // size doesn't matter
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));
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});
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test('RenderClipOval reuses its layer', () {
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_testLayerReuse<ClipPathLayer>(RenderClipOval(
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clipper: _TestRectClipper(),
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// Inject opacity under the clip to force compositing.
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child: RenderOpacity(
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opacity: 0.5,
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child: RenderSizedBox(const Size(1.0, 1.0)),
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), // size doesn't matter
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));
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});
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test('RenderClipPath reuses its layer', () {
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_testLayerReuse<ClipPathLayer>(RenderClipPath(
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clipper: _TestPathClipper(),
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// Inject opacity under the clip to force compositing.
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child: RenderOpacity(
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opacity: 0.5,
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child: RenderSizedBox(const Size(1.0, 1.0)),
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), // size doesn't matter
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));
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});
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test('RenderPhysicalModel reuses its layer', () {
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_testLayerReuse<PhysicalModelLayer>(RenderPhysicalModel(
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color: const Color.fromRGBO(0, 0, 0, 1.0),
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// Inject opacity under the clip to force compositing.
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child: RenderOpacity(
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opacity: 0.5,
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child: RenderSizedBox(const Size(1.0, 1.0)),
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), // size doesn't matter
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));
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});
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test('RenderPhysicalShape reuses its layer', () {
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_testLayerReuse<PhysicalModelLayer>(RenderPhysicalShape(
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clipper: _TestPathClipper(),
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color: const Color.fromRGBO(0, 0, 0, 1.0),
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// Inject opacity under the clip to force compositing.
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child: RenderOpacity(
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opacity: 0.5,
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child: RenderSizedBox(const Size(1.0, 1.0)),
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), // size doesn't matter
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));
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});
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test('RenderTransform reuses its layer', () {
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_testLayerReuse<TransformLayer>(RenderTransform(
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// Use a 3D transform to force compositing.
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transform: Matrix4.rotationX(0.1),
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// Inject opacity under the clip to force compositing.
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child: RenderOpacity(
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opacity: 0.5,
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child: RenderSizedBox(const Size(1.0, 1.0)),
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), // size doesn't matter
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));
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});
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void _testFittedBoxWithClipRectLayer() {
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_testLayerReuse<ClipRectLayer>(RenderFittedBox(
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alignment: Alignment.center,
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fit: BoxFit.cover,
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// Inject opacity under the clip to force compositing.
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child: RenderOpacity(
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opacity: 0.5,
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child: RenderSizedBox(const Size(100.0, 200.0)),
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), // size doesn't matter
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));
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}
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void _testFittedBoxWithTransformLayer() {
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_testLayerReuse<TransformLayer>(RenderFittedBox(
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alignment: Alignment.center,
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fit: BoxFit.fill,
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// Inject opacity under the clip to force compositing.
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child: RenderOpacity(
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opacity: 0.5,
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child: RenderSizedBox(const Size(1, 1)),
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), // size doesn't matter
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));
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}
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test('RenderFittedBox reuses ClipRectLayer', () {
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_testFittedBoxWithClipRectLayer();
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});
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test('RenderFittedBox reuses TransformLayer', () {
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_testFittedBoxWithTransformLayer();
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});
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test('RenderFittedBox switches between ClipRectLayer and TransformLayer, and reuses them', () {
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_testFittedBoxWithClipRectLayer();
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// clip -> transform
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_testFittedBoxWithTransformLayer();
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// transform -> clip
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_testFittedBoxWithClipRectLayer();
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});
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}
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class _TestRectClipper extends CustomClipper<Rect> {
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@override
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Rect getClip(Size size) {
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return Rect.zero;
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}
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@override
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Rect getApproximateClipRect(Size size) => getClip(size);
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@override
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bool shouldReclip(_TestRectClipper oldClipper) => true;
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}
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class _TestRRectClipper extends CustomClipper<RRect> {
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@override
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RRect getClip(Size size) {
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return RRect.zero;
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}
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@override
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Rect getApproximateClipRect(Size size) => getClip(size).outerRect;
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@override
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bool shouldReclip(_TestRRectClipper oldClipper) => true;
|
|
}
|
|
|
|
class _FakeTickerProvider implements TickerProvider {
|
|
@override
|
|
Ticker createTicker(TickerCallback onTick, [ bool disableAnimations = false ]) {
|
|
return _FakeTicker();
|
|
}
|
|
}
|
|
|
|
class _FakeTicker implements Ticker {
|
|
@override
|
|
bool muted;
|
|
|
|
@override
|
|
void absorbTicker(Ticker originalTicker) { }
|
|
|
|
@override
|
|
String get debugLabel => null;
|
|
|
|
@override
|
|
bool get isActive => null;
|
|
|
|
@override
|
|
bool get isTicking => null;
|
|
|
|
@override
|
|
bool get scheduled => null;
|
|
|
|
@override
|
|
bool get shouldScheduleTick => null;
|
|
|
|
@override
|
|
void dispose() { }
|
|
|
|
@override
|
|
void scheduleTick({ bool rescheduling = false }) { }
|
|
|
|
@override
|
|
TickerFuture start() {
|
|
return null;
|
|
}
|
|
|
|
@override
|
|
void stop({ bool canceled = false }) { }
|
|
|
|
@override
|
|
void unscheduleTick() { }
|
|
|
|
@override
|
|
String toString({ bool debugIncludeStack = false }) => super.toString();
|
|
}
|
|
|
|
// Forces two frames and checks that:
|
|
// - a layer is created on the first frame
|
|
// - the layer is reused on the second frame
|
|
void _testLayerReuse<L extends Layer>(RenderObject renderObject) {
|
|
expect(L, isNot(Layer));
|
|
expect(renderObject.debugLayer, null);
|
|
layout(renderObject, phase: EnginePhase.paint, constraints: BoxConstraints.tight(const Size(10, 10)));
|
|
final Layer layer = renderObject.debugLayer;
|
|
expect(layer, isInstanceOf<L>());
|
|
expect(layer, isNotNull);
|
|
|
|
// Mark for repaint otherwise pumpFrame is a noop.
|
|
renderObject.markNeedsPaint();
|
|
expect(renderObject.debugNeedsPaint, true);
|
|
pumpFrame(phase: EnginePhase.paint);
|
|
expect(renderObject.debugNeedsPaint, false);
|
|
expect(renderObject.debugLayer, same(layer));
|
|
}
|
|
|
|
class _TestPathClipper extends CustomClipper<Path> {
|
|
@override
|
|
Path getClip(Size size) {
|
|
return Path()
|
|
..addRect(const Rect.fromLTWH(50.0, 50.0, 100.0, 100.0));
|
|
}
|
|
@override
|
|
bool shouldReclip(_TestPathClipper oldClipper) => false;
|
|
}
|