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423 lines
16 KiB
C++
423 lines
16 KiB
C++
/*
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* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2009, 2010, 2011 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SKY_ENGINE_CORE_RENDERING_INLINEBOX_H_
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#define SKY_ENGINE_CORE_RENDERING_INLINEBOX_H_
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#include "flutter/sky/engine/core/rendering/RenderBoxModelObject.h"
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#include "flutter/sky/engine/core/rendering/RenderObjectInlines.h"
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#include "flutter/sky/engine/platform/text/TextDirection.h"
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namespace blink {
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class HitTestRequest;
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class HitTestResult;
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class RootInlineBox;
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enum MarkLineBoxes { MarkLineBoxesDirty, DontMarkLineBoxes };
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// InlineBox represents a rectangle that occurs on a line. It corresponds to
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// some RenderObject (i.e., it represents a portion of that RenderObject).
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class InlineBox {
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WTF_MAKE_NONCOPYABLE(InlineBox);
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public:
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InlineBox(RenderObject& obj)
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: m_next(0)
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, m_prev(0)
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, m_parent(0)
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, m_renderer(obj)
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, m_logicalWidth(0)
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#if ENABLE(ASSERT)
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, m_hasBadParent(false)
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#endif
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{
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}
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InlineBox(RenderObject& obj, FloatPoint topLeft, float logicalWidth, bool firstLine, bool constructed,
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bool dirty, bool extracted, InlineBox* next, InlineBox* prev, InlineFlowBox* parent)
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: m_next(next)
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, m_prev(prev)
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, m_parent(parent)
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, m_renderer(obj)
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, m_topLeft(topLeft)
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, m_logicalWidth(logicalWidth)
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, m_bitfields(firstLine, constructed, dirty, extracted)
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#if ENABLE(ASSERT)
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, m_hasBadParent(false)
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#endif
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{
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}
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virtual ~InlineBox();
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virtual void destroy() { delete this; }
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virtual void deleteLine();
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virtual void extractLine();
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virtual void attachLine();
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virtual bool isLineBreak() const { return false; }
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virtual void adjustPosition(float dx, float dy);
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void adjustLogicalPosition(float deltaLogicalLeft, float deltaLogicalTop)
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{
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// FIXME(sky): Remove
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adjustPosition(deltaLogicalLeft, deltaLogicalTop);
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}
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void adjustLineDirectionPosition(float delta)
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{
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adjustPosition(delta, 0);
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}
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void adjustBlockDirectionPosition(float delta)
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{
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adjustPosition(0, delta);
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}
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virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom, Vector<RenderBox*>& layers);
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virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom);
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// InlineBoxes are allocated out of the rendering partition.
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void* operator new(size_t);
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void operator delete(void*);
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#ifndef NDEBUG
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void showTreeForThis() const;
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void showLineTreeForThis() const;
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virtual void showBox(int = 0) const;
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virtual void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const InlineBox* = 0, const char* = 0, const RenderObject* = 0, int = 0) const;
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virtual const char* boxName() const;
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#endif
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bool isText() const { return m_bitfields.isText(); }
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void setIsText(bool isText) { m_bitfields.setIsText(isText); }
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virtual bool isInlineFlowBox() const { return false; }
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virtual bool isInlineTextBox() const { return false; }
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virtual bool isRootInlineBox() const { return false; }
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virtual bool isSVGInlineTextBox() const { return false; }
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virtual bool isSVGInlineFlowBox() const { return false; }
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virtual bool isSVGRootInlineBox() const { return false; }
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bool hasVirtualLogicalHeight() const { return m_bitfields.hasVirtualLogicalHeight(); }
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void setHasVirtualLogicalHeight() { m_bitfields.setHasVirtualLogicalHeight(true); }
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virtual float virtualLogicalHeight() const
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{
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ASSERT_NOT_REACHED();
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return 0;
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}
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virtual FloatRect calculateBoundaries() const
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{
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ASSERT_NOT_REACHED();
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return FloatRect();
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}
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bool isConstructed() { return m_bitfields.constructed(); }
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virtual void setConstructed() { m_bitfields.setConstructed(true); }
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void setExtracted(bool extracted = true) { m_bitfields.setExtracted(extracted); }
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void setFirstLineStyleBit(bool firstLine) { m_bitfields.setFirstLine(firstLine); }
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bool isFirstLineStyle() const { return m_bitfields.firstLine(); }
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void remove(MarkLineBoxes = MarkLineBoxesDirty);
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InlineBox* nextOnLine() const { return m_next; }
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InlineBox* prevOnLine() const { return m_prev; }
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void setNextOnLine(InlineBox* next)
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{
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ASSERT(m_parent || !next);
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m_next = next;
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}
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void setPrevOnLine(InlineBox* prev)
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{
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ASSERT(m_parent || !prev);
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m_prev = prev;
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}
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bool nextOnLineExists() const;
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virtual bool isLeaf() const { return true; }
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InlineBox* nextLeafChild() const;
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InlineBox* prevLeafChild() const;
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// Helper functions for editing and hit-testing code.
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// FIXME: These two functions should be moved to RenderedPosition once the code to convert between
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// Position and inline box, offset pair is moved to RenderedPosition.
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InlineBox* nextLeafChildIgnoringLineBreak() const;
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InlineBox* prevLeafChildIgnoringLineBreak() const;
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RenderObject& renderer() const { return m_renderer; }
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InlineFlowBox* parent() const
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{
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ASSERT(!m_hasBadParent);
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return m_parent;
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}
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void setParent(InlineFlowBox* par) { m_parent = par; }
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const RootInlineBox& root() const;
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RootInlineBox& root();
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// x() is the left side of the box in the containing block's coordinate system.
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void setX(float x) { m_topLeft.setX(x); }
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float x() const { return m_topLeft.x(); }
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float left() const { return m_topLeft.x(); }
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// y() is the top side of the box in the containing block's coordinate system.
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void setY(float y) { m_topLeft.setY(y); }
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float y() const { return m_topLeft.y(); }
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float top() const { return m_topLeft.y(); }
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const FloatPoint& topLeft() const { return m_topLeft; }
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float width() const { return logicalWidth(); }
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float height() const { return hasVirtualLogicalHeight() ? virtualLogicalHeight() : logicalHeight(); }
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FloatSize size() const { return FloatSize(width(), height()); }
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float right() const { return left() + width(); }
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float bottom() const { return top() + height(); }
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// The logicalLeft position is the left edge of the line box in a horizontal line and the top edge in a vertical line.
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float logicalLeft() const { return m_topLeft.x(); }
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float logicalRight() const { return logicalLeft() + logicalWidth(); }
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void setLogicalLeft(float left)
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{
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// FIXME(sky): Remove
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setX(left);
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}
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int pixelSnappedLogicalLeft() const { return logicalLeft(); }
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int pixelSnappedLogicalRight() const { return ceilf(logicalRight()); }
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int pixelSnappedLogicalTop() const { return logicalTop(); }
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int pixelSnappedLogicalBottom() const { return ceilf(logicalBottom()); }
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// The logicalTop[ position is the top edge of the line box in a horizontal line and the left edge in a vertical line.
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float logicalTop() const { return m_topLeft.y(); }
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float logicalBottom() const { return logicalTop() + logicalHeight(); }
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void setLogicalTop(float top)
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{
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setY(top);
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}
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// The logical width is our extent in the line's overall inline direction, i.e., width for horizontal text and height for vertical text.
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void setLogicalWidth(float w) { m_logicalWidth = w; }
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float logicalWidth() const { return m_logicalWidth; }
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// The logical height is our extent in the block flow direction, i.e., height for horizontal text and width for vertical text.
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float logicalHeight() const;
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FloatRect logicalFrameRect() const { return FloatRect(m_topLeft.x(), m_topLeft.y(), m_logicalWidth, logicalHeight()); }
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virtual int baselinePosition(FontBaseline baselineType) const;
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virtual LayoutUnit lineHeight() const;
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virtual int caretMinOffset() const;
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virtual int caretMaxOffset() const;
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unsigned char bidiLevel() const { return m_bitfields.bidiEmbeddingLevel(); }
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void setBidiLevel(unsigned char level) { m_bitfields.setBidiEmbeddingLevel(level); }
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TextDirection direction() const { return bidiLevel() % 2 ? RTL : LTR; }
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bool isLeftToRightDirection() const { return direction() == LTR; }
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int caretLeftmostOffset() const { return isLeftToRightDirection() ? caretMinOffset() : caretMaxOffset(); }
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int caretRightmostOffset() const { return isLeftToRightDirection() ? caretMaxOffset() : caretMinOffset(); }
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virtual void clearTruncation() { }
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bool isDirty() const { return m_bitfields.dirty(); }
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virtual void markDirty() { m_bitfields.setDirty(true); }
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virtual void dirtyLineBoxes();
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virtual RenderObject::SelectionState selectionState();
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#if ENABLE(ASSERT)
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void setHasBadParent();
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#endif
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int expansion() const { return m_bitfields.expansion(); }
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bool visibleToHitTestRequest(const HitTestRequest& request) const { return renderer().visibleToHitTestRequest(request); }
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EVerticalAlign verticalAlign() const { return renderer().style(m_bitfields.firstLine())->verticalAlign(); }
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// Use with caution! The type is not checked!
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RenderBoxModelObject* boxModelObject() const
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{
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if (!renderer().isText())
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return toRenderBoxModelObject(&renderer());
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return 0;
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}
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FloatPoint locationIncludingFlipping();
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bool knownToHaveNoOverflow() const { return m_bitfields.knownToHaveNoOverflow(); }
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void clearKnownToHaveNoOverflow();
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bool dirOverride() const { return m_bitfields.dirOverride(); }
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void setDirOverride(bool dirOverride) { m_bitfields.setDirOverride(dirOverride); }
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#define ADD_BOOLEAN_BITFIELD(name, Name) \
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private:\
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unsigned m_##name : 1;\
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public:\
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bool name() const { return m_##name; }\
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void set##Name(bool name) { m_##name = name; }\
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class InlineBoxBitfields {
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public:
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InlineBoxBitfields(bool firstLine = false, bool constructed = false, bool dirty = false, bool extracted = false)
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: m_firstLine(firstLine)
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, m_constructed(constructed)
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, m_bidiEmbeddingLevel(0)
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, m_dirty(dirty)
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, m_extracted(extracted)
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, m_hasVirtualLogicalHeight(false)
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, m_endsWithBreak(false)
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, m_hasSelectedChildrenOrCanHaveLeadingExpansion(false)
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, m_knownToHaveNoOverflow(true)
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, m_hasEllipsisBoxOrHyphen(false)
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, m_dirOverride(false)
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, m_isText(false)
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, m_hasAddedEllipsis(false)
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, m_determinedIfNextOnLineExists(false)
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, m_nextOnLineExists(false)
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, m_expansion(0)
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{
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}
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// Some of these bits are actually for subclasses and moved here to compact the structures.
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// for this class
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ADD_BOOLEAN_BITFIELD(firstLine, FirstLine);
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ADD_BOOLEAN_BITFIELD(constructed, Constructed);
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private:
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unsigned m_bidiEmbeddingLevel : 6; // The maximium bidi level is 62: http://unicode.org/reports/tr9/#Explicit_Levels_and_Directions
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public:
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unsigned char bidiEmbeddingLevel() const { return m_bidiEmbeddingLevel; }
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void setBidiEmbeddingLevel(unsigned char bidiEmbeddingLevel) { m_bidiEmbeddingLevel = bidiEmbeddingLevel; }
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ADD_BOOLEAN_BITFIELD(dirty, Dirty);
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ADD_BOOLEAN_BITFIELD(extracted, Extracted);
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ADD_BOOLEAN_BITFIELD(hasVirtualLogicalHeight, HasVirtualLogicalHeight);
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// for RootInlineBox
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ADD_BOOLEAN_BITFIELD(endsWithBreak, EndsWithBreak); // Whether the line ends with a <br>.
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// shared between RootInlineBox and InlineTextBox
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ADD_BOOLEAN_BITFIELD(hasSelectedChildrenOrCanHaveLeadingExpansion, HasSelectedChildrenOrCanHaveLeadingExpansion);
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ADD_BOOLEAN_BITFIELD(knownToHaveNoOverflow, KnownToHaveNoOverflow);
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ADD_BOOLEAN_BITFIELD(hasEllipsisBoxOrHyphen, HasEllipsisBoxOrHyphen);
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// for InlineTextBox
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ADD_BOOLEAN_BITFIELD(dirOverride, DirOverride);
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ADD_BOOLEAN_BITFIELD(isText, IsText); // Whether or not this object represents text with a non-zero height. Includes non-image list markers, text boxes.
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ADD_BOOLEAN_BITFIELD(hasAddedEllipsis, HasAddedEllipsis)
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private:
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mutable unsigned m_determinedIfNextOnLineExists : 1;
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public:
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bool determinedIfNextOnLineExists() const { return m_determinedIfNextOnLineExists; }
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void setDeterminedIfNextOnLineExists(bool determinedIfNextOnLineExists) const { m_determinedIfNextOnLineExists = determinedIfNextOnLineExists; }
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private:
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mutable unsigned m_nextOnLineExists : 1;
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public:
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bool nextOnLineExists() const { return m_nextOnLineExists; }
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void setNextOnLineExists(bool nextOnLineExists) const { m_nextOnLineExists = nextOnLineExists; }
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private:
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signed m_expansion : 12; // for justified text
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public:
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signed expansion() const { return m_expansion; }
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void setExpansion(signed expansion) { m_expansion = expansion; }
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};
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#undef ADD_BOOLEAN_BITFIELD
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private:
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InlineBox* m_next; // The next element on the same line as us.
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InlineBox* m_prev; // The previous element on the same line as us.
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InlineFlowBox* m_parent; // The box that contains us.
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RenderObject& m_renderer;
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protected:
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// For RootInlineBox
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bool endsWithBreak() const { return m_bitfields.endsWithBreak(); }
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void setEndsWithBreak(bool endsWithBreak) { m_bitfields.setEndsWithBreak(endsWithBreak); }
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bool hasEllipsisBox() const { return m_bitfields.hasEllipsisBoxOrHyphen(); }
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bool hasSelectedChildren() const { return m_bitfields.hasSelectedChildrenOrCanHaveLeadingExpansion(); }
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void setHasSelectedChildren(bool hasSelectedChildren) { m_bitfields.setHasSelectedChildrenOrCanHaveLeadingExpansion(hasSelectedChildren); }
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void setHasEllipsisBox(bool hasEllipsisBox) { m_bitfields.setHasEllipsisBoxOrHyphen(hasEllipsisBox); }
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// For InlineTextBox
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bool hasHyphen() const { return m_bitfields.hasEllipsisBoxOrHyphen(); }
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void setHasHyphen(bool hasHyphen) { m_bitfields.setHasEllipsisBoxOrHyphen(hasHyphen); }
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bool canHaveLeadingExpansion() const { return m_bitfields.hasSelectedChildrenOrCanHaveLeadingExpansion(); }
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void setCanHaveLeadingExpansion(bool canHaveLeadingExpansion) { m_bitfields.setHasSelectedChildrenOrCanHaveLeadingExpansion(canHaveLeadingExpansion); }
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signed expansion() { return m_bitfields.expansion(); }
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void setExpansion(signed expansion) { m_bitfields.setExpansion(expansion); }
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bool hasAddedEllipsis() const { return m_bitfields.hasAddedEllipsis(); }
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void setHasAddedEllipsis(bool hasAddedEllipsis) { m_bitfields.setHasAddedEllipsis(hasAddedEllipsis); }
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// For InlineFlowBox and InlineTextBox
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bool extracted() const { return m_bitfields.extracted(); }
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FloatPoint m_topLeft;
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float m_logicalWidth;
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private:
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InlineBoxBitfields m_bitfields;
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#if ENABLE(ASSERT)
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bool m_hasBadParent;
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#endif
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};
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#if !ENABLE(ASSERT)
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inline InlineBox::~InlineBox()
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{
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}
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#endif
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#if ENABLE(ASSERT)
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inline void InlineBox::setHasBadParent()
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{
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m_hasBadParent = true;
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}
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#endif
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#define DEFINE_INLINE_BOX_TYPE_CASTS(typeName) \
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DEFINE_TYPE_CASTS(typeName, InlineBox, box, box->is##typeName(), box.is##typeName())
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// Allow equality comparisons of InlineBox's by reference or pointer, interchangeably.
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DEFINE_COMPARISON_OPERATORS_WITH_REFERENCES(InlineBox)
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} // namespace blink
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#ifndef NDEBUG
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// Outside the WebCore namespace for ease of invocation from gdb.
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void showTree(const blink::InlineBox*);
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void showLineTree(const blink::InlineBox*);
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#endif
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#endif // SKY_ENGINE_CORE_RENDERING_INLINEBOX_H_
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