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Just walk the DOM instead. This will be slower, but I'm going to get rid of the global RuleFeatureSet anyway, so this is just a temporary measure to simplify the system. Removing the set also means removing a bunch of special cases for when the document didn't have any ShadowRoots with styles (which is very unlikely in Sky). R=eseidel@chromium.org Review URL: https://codereview.chromium.org/810893002
77 lines
3.2 KiB
C++
77 lines
3.2 KiB
C++
/*
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* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
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* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
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* Copyright (C) 2012 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_CORE_CSS_RESOLVER_SCOPEDSTYLERESOLVER_H_
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#define SKY_ENGINE_CORE_CSS_RESOLVER_SCOPEDSTYLERESOLVER_H_
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#include "sky/engine/core/css/ElementRuleCollector.h"
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#include "sky/engine/core/css/RuleSet.h"
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#include "sky/engine/core/dom/TreeScope.h"
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#include "sky/engine/wtf/HashMap.h"
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#include "sky/engine/wtf/HashSet.h"
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#include "sky/engine/wtf/OwnPtr.h"
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#include "sky/engine/wtf/PassOwnPtr.h"
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namespace blink {
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class StyleResolver;
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class StyleSheetContents;
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// This class selects a RenderStyle for a given element based on a collection of stylesheets.
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class ScopedStyleResolver final {
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WTF_MAKE_NONCOPYABLE(ScopedStyleResolver);
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WTF_MAKE_FAST_ALLOCATED;
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public:
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static PassOwnPtr<ScopedStyleResolver> create(TreeScope& scope)
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{
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return adoptPtr(new ScopedStyleResolver(scope));
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}
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const TreeScope& treeScope() const { return *m_scope; }
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public:
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const StyleRuleKeyframes* keyframeStylesForAnimation(const StringImpl* animationName);
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void addKeyframeStyle(PassRefPtr<StyleRuleKeyframes>);
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void collectMatchingAuthorRules(ElementRuleCollector&, bool includeEmptyRules, bool applyAuthorStyles, CascadeScope, CascadeOrder = ignoreCascadeOrder);
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void addRulesFromSheet(CSSStyleSheet*, StyleResolver*);
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void collectFeaturesTo(RuleFeatureSet&, HashSet<const StyleSheetContents*>& visitedSharedStyleSheetContents) const;
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void resetAuthorStyle();
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private:
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explicit ScopedStyleResolver(TreeScope&);
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RawPtr<TreeScope> m_scope;
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Vector<RawPtr<CSSStyleSheet> > m_authorStyleSheets;
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typedef HashMap<const StringImpl*, RefPtr<StyleRuleKeyframes> > KeyframesRuleMap;
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KeyframesRuleMap m_keyframesRuleMap;
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};
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} // namespace blink
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#endif // SKY_ENGINE_CORE_CSS_RESOLVER_SCOPEDSTYLERESOLVER_H_
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