Ojan Vafai 0fcf250d03 Make reftests work for sky.
-Add a --testing flag to sky_viewer and cause it to paint into an
SkBitmap instead of a ganesh surface so we can get the pixels out.
-Add GetPixelsForTesting to layer.cc to actually grab out the pixels.
-Add a reftest and a mismatch reftest. They need a setTimeout after
the load event. Unclear why or what the right fix is. Maybe we should
give internals some way to force the paint? If we don't have the
setTimeout, we paint a white page (so we do a paint, but with no
content).
-Add a DisplayDelegate to Layer so that Viewer can decide whether
to use the real ganesh backend or the SkBitmap one without littering
the whole code-base with is_testing bools and logic.

R=esprehn@chromium.org

Review URL: https://codereview.chromium.org/797063002
2014-12-12 16:45:49 -08:00

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C++

// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_COMPOSITOR_LAYER_H_
#define SKY_COMPOSITOR_LAYER_H_
#include "base/memory/ref_counted.h"
#include "mojo/gpu/gl_texture.h"
#include "sky/compositor/layer_client.h"
#include "ui/gfx/geometry/rect.h"
namespace sky {
class DisplayDelegate;
class LayerHost;
class Layer : public base::RefCounted<Layer> {
public:
explicit Layer(LayerClient* client);
void SetSize(const gfx::Size& size);
void GetPixelsForTesting(std::vector<unsigned char>* pixels);
void Display();
scoped_ptr<mojo::GLTexture> GetTexture();
const gfx::Size& size() const { return size_; }
void set_host(LayerHost* host) { host_ = host; }
private:
friend class base::RefCounted<Layer>;
~Layer();
LayerClient* client_;
LayerHost* host_;
gfx::Size size_;
scoped_ptr<mojo::GLTexture> texture_;
scoped_ptr<DisplayDelegate> delegate_;
DISALLOW_COPY_AND_ASSIGN(Layer);
};
} // namespace sky
#endif // SKY_COMPOSITOR_LAYER_H_