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Instead of joining the UI thread to copy data from the network into a buffer, we now drain the data pipe for image decoding on a background thread.
60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "sky/engine/platform/mojo/data_pipe.h"
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#include <memory>
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#include "base/bind.h"
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#include "mojo/data_pipe_utils/data_pipe_drainer.h"
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#include "sky/engine/platform/mojo/data_pipe.h"
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#include "sky/engine/public/platform/Platform.h"
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#include "sky/engine/wtf/RefPtr.h"
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namespace blink {
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namespace {
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class DrainJob : public mojo::common::DataPipeDrainer::Client {
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public:
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explicit DrainJob(base::Callback<void(PassRefPtr<SharedBuffer>)> callback)
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: callback_(callback) {
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}
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void Start(mojo::ScopedDataPipeConsumerHandle handle) {
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buffer_ = SharedBuffer::create();
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drainer_.reset(new mojo::common::DataPipeDrainer(this, handle.Pass()));
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}
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private:
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// mojo::common::DataPipeDrainer::Client
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void OnDataAvailable(const void* data, size_t num_bytes) override {
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buffer_->append(static_cast<const char*>(data), num_bytes);
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}
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void OnDataComplete() override {
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Platform::current()->GetUITaskRunner()->PostTask(FROM_HERE,
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base::Bind(callback_, buffer_.release()));
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delete this;
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}
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base::Callback<void(PassRefPtr<SharedBuffer>)> callback_;
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RefPtr<SharedBuffer> buffer_;
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std::unique_ptr<mojo::common::DataPipeDrainer> drainer_;
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DISALLOW_COPY_AND_ASSIGN(DrainJob);
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};
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} // namespace
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void DrainDataPipeInBackground(
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mojo::ScopedDataPipeConsumerHandle handle,
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base::Callback<void(PassRefPtr<SharedBuffer>)> callback) {
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DrainJob* job = new DrainJob(callback);
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Platform::current()->GetIOTaskRunner()->PostTask(FROM_HERE,
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base::Bind(&DrainJob::Start, base::Unretained(job), base::Passed(&handle)));
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}
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} // namespace blink
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