Ben Konyi 4c9136bdb3 Roll src/third_party/dart cb966bdce7a0a9d0c34149b50ae5704676cf34c8..651d19cdaa25d020b8f7c193c907644284029130 (4 commits)
651d19cdaa Ignore --fast-startup flag, assume true
aeb7fccd5b Fix plugin start up to work with OverlayResourceProvider
0b0704c7c4 [vm] Use std::abs instead of regular abs().
36b5fe0c7a Track how many analysis server requests had latency info
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Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.io. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.io.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%