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121 lines
4.3 KiB
Dart
121 lines
4.3 KiB
Dart
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:sky' as sky;
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import 'box.dart';
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import 'node.dart';
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class FlexBoxParentData extends BoxParentData with ContainerParentDataMixin<RenderBox> {
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int flex;
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void merge(FlexBoxParentData other) {
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if (other.flex != null)
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flex = other.flex;
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super.merge(other);
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}
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}
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enum FlexDirection { Horizontal, Vertical }
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class RenderFlex extends RenderBox with ContainerRenderNodeMixin<RenderBox, FlexBoxParentData>,
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RenderBoxContainerDefaultsMixin<RenderBox, FlexBoxParentData> {
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// lays out RenderBox children using flexible layout
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RenderFlex({
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FlexDirection direction: FlexDirection.Horizontal
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}) : _direction = direction;
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FlexDirection _direction;
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FlexDirection get direction => _direction;
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void set direction (FlexDirection value) {
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if (_direction != value) {
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_direction = value;
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markNeedsLayout();
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}
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}
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void setParentData(RenderBox child) {
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if (child.parentData is! FlexBoxParentData)
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child.parentData = new FlexBoxParentData();
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}
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bool get sizedByParent => true;
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void performResize() {
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size = constraints.constrain(new sky.Size(constraints.maxWidth, constraints.maxHeight));
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assert(size.height < double.INFINITY);
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assert(size.width < double.INFINITY);
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}
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int _getFlex(RenderBox child) {
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assert(child.parentData is FlexBoxParentData);
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return child.parentData.flex != null ? child.parentData.flex : 0;
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}
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void performLayout() {
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// Based on http://www.w3.org/TR/css-flexbox-1/ Section 9.7 Resolving Flexible Lengths
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// Steps 1-3. Determine used flex factor, size inflexible items, calculate free space
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int totalFlex = 0;
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assert(constraints != null);
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double freeSpace = (_direction == FlexDirection.Horizontal) ? constraints.maxWidth : constraints.maxHeight;
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RenderBox child = firstChild;
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while (child != null) {
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int flex = _getFlex(child);
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if (flex > 0) {
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totalFlex += child.parentData.flex;
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} else {
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BoxConstraints innerConstraints = new BoxConstraints(maxHeight: constraints.maxHeight,
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maxWidth: constraints.maxWidth);
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child.layout(innerConstraints, parentUsesSize: true);
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freeSpace -= (_direction == FlexDirection.Horizontal) ? child.size.width : child.size.height;
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}
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child = child.parentData.nextSibling;
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}
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// Steps 4-5. Distribute remaining space to flexible children.
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double spacePerFlex = totalFlex > 0 ? (freeSpace / totalFlex) : 0.0;
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double usedSpace = 0.0;
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child = firstChild;
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while (child != null) {
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int flex = _getFlex(child);
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if (flex > 0) {
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double spaceForChild = spacePerFlex * flex;
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BoxConstraints innerConstraints;
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switch (_direction) {
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case FlexDirection.Horizontal:
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innerConstraints = new BoxConstraints(maxHeight: constraints.maxHeight,
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minWidth: spaceForChild,
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maxWidth: spaceForChild);
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break;
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case FlexDirection.Vertical:
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innerConstraints = new BoxConstraints(minHeight: spaceForChild,
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maxHeight: spaceForChild,
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maxWidth: constraints.maxWidth);
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break;
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}
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child.layout(innerConstraints, parentUsesSize: true);
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}
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// For now, center the flex items in the cross direction
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switch (_direction) {
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case FlexDirection.Horizontal:
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child.parentData.position = new sky.Point(usedSpace, size.height / 2.0 - child.size.height / 2.0);
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usedSpace += child.size.width;
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break;
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case FlexDirection.Vertical:
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child.parentData.position = new sky.Point(size.width / 2.0 - child.size.width / 2.0, usedSpace);
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usedSpace += child.size.height;
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break;
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}
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child = child.parentData.nextSibling;
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}
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}
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void hitTestChildren(HitTestResult result, { sky.Point position }) {
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defaultHitTestChildren(result, position: position);
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}
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void paint(RenderNodeDisplayList canvas) {
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defaultPaint(canvas);
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}
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}
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