skia-flutter-autoroll 473097b53d
Roll src/third_party/skia 859db6b5a03c..c19d81acc096 (2 commits) (#7729)
https://skia.googlesource.com/skia.git/%2Blog/859db6b5a03c..c19d81acc096

git log 859db6b5a03c4d87df06ff3f4b289bda4b5c4022..c19d81acc0965eff7ac1f8a2f9e544dfc86a230f --date=short --no-merges --format=%ad %ae %s
2019-02-07 skia-autoroll@skia-public.iam.gserviceaccount.com Roll ../src c27b32b2fd52..635f11205d4b (414 commits)
2019-02-07 csmartdalton@google.com Revert "Add a GpuGM class for GPU-only tests"

The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (fmalita@google.com), and stop
the roller if necessary.
2019-02-07 07:04:30 -05:00
2019-02-06 11:52:25 -08:00
2018-12-14 14:08:43 -08:00
2018-12-19 09:24:02 -08:00
2018-11-07 12:24:35 -08:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.io. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.io.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%