Ian Hickson 455ceab5f9 StatisticsLayer was shifting subsequent paints.
Turns out we weren't actually saving and restoring the matrix, so our
combined 180.0 pixel downshift was also affecting all subsequent
paints in the frame.
2016-01-10 15:11:11 -08:00
2015-12-11 11:06:06 -08:00
2015-12-28 14:50:26 -08:00
2015-12-14 16:48:49 -08:00
2015-12-14 16:48:49 -08:00
2015-07-16 10:16:42 -07:00
2015-07-16 10:16:42 -07:00
2015-12-11 10:32:40 -08:00
.gn
2015-07-16 10:16:42 -07:00
2015-07-24 12:24:05 -07:00
2015-11-17 14:32:57 -08:00
2016-01-08 20:12:22 -08:00
2015-07-16 10:16:42 -07:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

Flutter is an early-stage open-source project. We are still missing core features like accessibility, text input, localization, and more. However, you can build demos and examples today. We hope you try it out and send us feedback.

Community

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Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%