flutter_flutter/flow/layers/transform_layer.cc
mmclenna 43c108dae8 Additional instrumentation for tracing engine performance (#2682)
* Added instrumentation for timings.

* A few more traces for better granularity.
2016-05-12 13:34:57 -07:00

30 lines
790 B
C++

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flow/layers/transform_layer.h"
namespace flow {
TransformLayer::TransformLayer() {
}
TransformLayer::~TransformLayer() {
}
void TransformLayer::Preroll(PrerollContext* context, const SkMatrix& matrix) {
SkMatrix childMatrix;
childMatrix.setConcat(matrix, transform_);
PrerollChildren(context, childMatrix);
transform_.mapRect(&context->child_paint_bounds);
}
void TransformLayer::Paint(PaintContext& context) {
TRACE_EVENT0("flutter", "TransformLayer::Paint");
SkAutoCanvasRestore save(&context.canvas, true);
context.canvas.concat(transform_);
PaintChildren(context);
}
} // namespace flow