mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
This follows our namespace change from shell to flutter: https://github.com/flutter/engine/pull/8520.
134 lines
4.4 KiB
C++
134 lines
4.4 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "flutter/shell/common/platform_view.h"
|
|
|
|
#include <utility>
|
|
|
|
#include "flutter/fml/make_copyable.h"
|
|
#include "flutter/fml/synchronization/waitable_event.h"
|
|
#include "flutter/shell/common/rasterizer.h"
|
|
#include "flutter/shell/common/shell.h"
|
|
#include "flutter/shell/common/vsync_waiter_fallback.h"
|
|
#include "third_party/skia/include/gpu/GrContextOptions.h"
|
|
#include "third_party/skia/include/gpu/gl/GrGLInterface.h"
|
|
|
|
namespace flutter {
|
|
|
|
PlatformView::PlatformView(Delegate& delegate, TaskRunners task_runners)
|
|
: delegate_(delegate),
|
|
task_runners_(std::move(task_runners)),
|
|
size_(SkISize::Make(0, 0)),
|
|
weak_factory_(this) {}
|
|
|
|
PlatformView::~PlatformView() = default;
|
|
|
|
std::unique_ptr<VsyncWaiter> PlatformView::CreateVSyncWaiter() {
|
|
FML_DLOG(WARNING)
|
|
<< "This platform does not provide a Vsync waiter implementation. A "
|
|
"simple timer based fallback is being used.";
|
|
return std::make_unique<VsyncWaiterFallback>(task_runners_);
|
|
}
|
|
|
|
void PlatformView::DispatchPlatformMessage(
|
|
fml::RefPtr<PlatformMessage> message) {
|
|
delegate_.OnPlatformViewDispatchPlatformMessage(std::move(message));
|
|
}
|
|
|
|
void PlatformView::DispatchPointerDataPacket(
|
|
std::unique_ptr<PointerDataPacket> packet) {
|
|
delegate_.OnPlatformViewDispatchPointerDataPacket(std::move(packet));
|
|
}
|
|
|
|
void PlatformView::DispatchSemanticsAction(int32_t id,
|
|
SemanticsAction action,
|
|
std::vector<uint8_t> args) {
|
|
delegate_.OnPlatformViewDispatchSemanticsAction(id, action, std::move(args));
|
|
}
|
|
|
|
void PlatformView::SetSemanticsEnabled(bool enabled) {
|
|
delegate_.OnPlatformViewSetSemanticsEnabled(enabled);
|
|
}
|
|
|
|
void PlatformView::SetAccessibilityFeatures(int32_t flags) {
|
|
delegate_.OnPlatformViewSetAccessibilityFeatures(flags);
|
|
}
|
|
|
|
void PlatformView::SetViewportMetrics(const ViewportMetrics& metrics) {
|
|
delegate_.OnPlatformViewSetViewportMetrics(metrics);
|
|
}
|
|
|
|
void PlatformView::NotifyCreated() {
|
|
std::unique_ptr<Surface> surface;
|
|
|
|
// Threading: We want to use the platform view on the non-platform thread.
|
|
// Using the weak pointer is illegal. But, we are going to introduce a latch
|
|
// so that the platform view is not collected till the surface is obtained.
|
|
auto* platform_view = this;
|
|
fml::ManualResetWaitableEvent latch;
|
|
fml::TaskRunner::RunNowOrPostTask(
|
|
task_runners_.GetGPUTaskRunner(), [platform_view, &surface, &latch]() {
|
|
surface = platform_view->CreateRenderingSurface();
|
|
latch.Signal();
|
|
});
|
|
latch.Wait();
|
|
delegate_.OnPlatformViewCreated(std::move(surface));
|
|
}
|
|
|
|
void PlatformView::NotifyDestroyed() {
|
|
delegate_.OnPlatformViewDestroyed();
|
|
}
|
|
|
|
sk_sp<GrContext> PlatformView::CreateResourceContext() const {
|
|
FML_DLOG(WARNING) << "This platform does not setup the resource "
|
|
"context on the IO thread for async texture uploads.";
|
|
return nullptr;
|
|
}
|
|
|
|
void PlatformView::ReleaseResourceContext() const {}
|
|
|
|
fml::WeakPtr<PlatformView> PlatformView::GetWeakPtr() const {
|
|
return weak_factory_.GetWeakPtr();
|
|
}
|
|
|
|
void PlatformView::UpdateSemantics(SemanticsNodeUpdates update,
|
|
CustomAccessibilityActionUpdates actions) {}
|
|
|
|
void PlatformView::HandlePlatformMessage(fml::RefPtr<PlatformMessage> message) {
|
|
if (auto response = message->response())
|
|
response->CompleteEmpty();
|
|
}
|
|
|
|
void PlatformView::OnPreEngineRestart() const {}
|
|
|
|
void PlatformView::RegisterTexture(std::shared_ptr<flutter::Texture> texture) {
|
|
delegate_.OnPlatformViewRegisterTexture(std::move(texture));
|
|
}
|
|
|
|
void PlatformView::UnregisterTexture(int64_t texture_id) {
|
|
delegate_.OnPlatformViewUnregisterTexture(texture_id);
|
|
}
|
|
|
|
void PlatformView::MarkTextureFrameAvailable(int64_t texture_id) {
|
|
delegate_.OnPlatformViewMarkTextureFrameAvailable(texture_id);
|
|
}
|
|
|
|
std::unique_ptr<Surface> PlatformView::CreateRenderingSurface() {
|
|
// We have a default implementation because tests create a platform view but
|
|
// never a rendering surface.
|
|
FML_DCHECK(false) << "This platform does not provide a rendering surface but "
|
|
"it was notified of surface rendering surface creation.";
|
|
return nullptr;
|
|
}
|
|
|
|
void PlatformView::SetNextFrameCallback(fml::closure closure) {
|
|
if (!closure) {
|
|
return;
|
|
}
|
|
|
|
delegate_.OnPlatformViewSetNextFrameCallback(std::move(closure));
|
|
}
|
|
|
|
} // namespace flutter
|