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This class didn't actually do anything anymore. R=abarth@chromium.org Review URL: https://codereview.chromium.org/655083003
75 lines
2.7 KiB
C++
75 lines
2.7 KiB
C++
/*
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef ScriptFunction_h
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#define ScriptFunction_h
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#include "bindings/core/v8/ScriptValue.h"
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#include "platform/heap/Handle.h"
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#include <v8.h>
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namespace blink {
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// A common way of using ScriptFunction is as follows:
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//
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// class DerivedFunction : public ScriptFunction {
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// // This returns a V8 function which the DerivedFunction is bound to.
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// // The DerivedFunction is destructed when the V8 function is
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// // garbage-collected.
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// static v8::Handle<v8::Function> createFunction(ScriptState* scriptState)
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// {
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// DerivedFunction* self = new DerivedFunction(scriptState);
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// return self->bindToV8Function();
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// }
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// };
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class ScriptFunction {
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public:
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virtual ~ScriptFunction() { }
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ScriptState* scriptState() const { return m_scriptState.get(); }
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protected:
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explicit ScriptFunction(ScriptState* scriptState)
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: m_scriptState(scriptState)
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{
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}
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v8::Handle<v8::Function> bindToV8Function();
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private:
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virtual ScriptValue call(ScriptValue) = 0;
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static void callCallback(const v8::FunctionCallbackInfo<v8::Value>&);
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RefPtr<ScriptState> m_scriptState;
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};
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} // namespace blink
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#endif
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