mirror of
https://github.com/flutter/flutter.git
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This removes ::trace, traceAfterDispatch and finalizeGarbageCollectedObject. R=abarth@chromium.org Review URL: https://codereview.chromium.org/723253004
132 lines
4.1 KiB
C++
132 lines
4.1 KiB
C++
/*
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* Copyright (C) 2010 Google Inc. All Rights Reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#include "config.h"
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#include "core/events/DOMWindowEventQueue.h"
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#include "core/events/Event.h"
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#include "core/frame/LocalDOMWindow.h"
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#include "core/frame/SuspendableTimer.h"
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namespace blink {
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class DOMWindowEventQueueTimer : public SuspendableTimer {
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WTF_MAKE_NONCOPYABLE(DOMWindowEventQueueTimer);
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public:
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DOMWindowEventQueueTimer(DOMWindowEventQueue* eventQueue, ExecutionContext* context)
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: SuspendableTimer(context)
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, m_eventQueue(eventQueue) { }
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private:
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virtual void fired() { m_eventQueue->pendingEventTimerFired(); }
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RawPtr<DOMWindowEventQueue> m_eventQueue;
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};
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PassRefPtr<DOMWindowEventQueue> DOMWindowEventQueue::create(ExecutionContext* context)
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{
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return adoptRef(new DOMWindowEventQueue(context));
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}
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DOMWindowEventQueue::DOMWindowEventQueue(ExecutionContext* context)
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: m_pendingEventTimer(adoptPtr(new DOMWindowEventQueueTimer(this, context)))
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, m_isClosed(false)
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{
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m_pendingEventTimer->suspendIfNeeded();
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}
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DOMWindowEventQueue::~DOMWindowEventQueue()
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{
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}
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bool DOMWindowEventQueue::enqueueEvent(PassRefPtr<Event> event)
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{
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if (m_isClosed)
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return false;
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ASSERT(event->target());
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bool wasAdded = m_queuedEvents.add(event).isNewEntry;
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ASSERT_UNUSED(wasAdded, wasAdded); // It should not have already been in the list.
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if (!m_pendingEventTimer->isActive())
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m_pendingEventTimer->startOneShot(0, FROM_HERE);
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return true;
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}
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bool DOMWindowEventQueue::cancelEvent(Event* event)
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{
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ListHashSet<RefPtr<Event>, 16>::iterator it = m_queuedEvents.find(event);
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bool found = it != m_queuedEvents.end();
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if (found) {
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m_queuedEvents.remove(it);
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}
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if (m_queuedEvents.isEmpty())
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m_pendingEventTimer->stop();
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return found;
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}
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void DOMWindowEventQueue::close()
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{
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m_isClosed = true;
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m_pendingEventTimer->stop();
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m_queuedEvents.clear();
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}
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void DOMWindowEventQueue::pendingEventTimerFired()
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{
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ASSERT(!m_pendingEventTimer->isActive());
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ASSERT(!m_queuedEvents.isEmpty());
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// Insert a marker for where we should stop.
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ASSERT(!m_queuedEvents.contains(nullptr));
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bool wasAdded = m_queuedEvents.add(nullptr).isNewEntry;
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ASSERT_UNUSED(wasAdded, wasAdded); // It should not have already been in the list.
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RefPtr<DOMWindowEventQueue> protector(this);
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while (!m_queuedEvents.isEmpty()) {
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ListHashSet<RefPtr<Event>, 16>::iterator iter = m_queuedEvents.begin();
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RefPtr<Event> event = *iter;
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m_queuedEvents.remove(iter);
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if (!event)
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break;
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dispatchEvent(event.get());
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}
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}
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void DOMWindowEventQueue::dispatchEvent(PassRefPtr<Event> event)
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{
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EventTarget* eventTarget = event->target();
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if (eventTarget->toDOMWindow())
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eventTarget->toDOMWindow()->dispatchEvent(event, nullptr);
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else
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eventTarget->dispatchEvent(event);
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}
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}
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