flutter_flutter/sample/example_skia.cpp
Seigo Nonaka 41e02e9613 Remove FontFamily.addFont and make FontFamily immutable.
This lays the groundwork for making SparseBitSet serializable.
FontFamily.addFont is only used when the FontFamily is constructed.
Thus, instead of calling FontFamily.addFont multiple time, passes
Font list to the constructor. By this change, FontFamily can be
immutable now.

By making FontFamily immutable, We can create FontFamily with
pre-calculated SparseBitSet.

Bug: 34042446
Test: minikin_tests has passed
Change-Id: I2576789fba6cb27687e920e2488e8bedbcf7d36f
2017-01-12 13:27:00 +09:00

154 lines
4.9 KiB
C++

/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// This is a test program that uses Minikin to layout and draw some text.
// At the moment, it just draws a string into /data/local/tmp/foo.pgm.
#include <stdio.h>
#include <vector>
#include <fstream>
#include <unicode/unistr.h>
#include <unicode/utf16.h>
#include <minikin/MinikinFontFreeType.h>
#include <minikin/Layout.h>
#include <SkCanvas.h>
#include <SkGraphics.h>
#include <SkImageEncoder.h>
#include <SkTypeface.h>
#include <SkPaint.h>
#include "MinikinSkia.h"
using std::vector;
namespace minikin {
FT_Library library; // TODO: this should not be a global
FontCollection *makeFontCollection() {
vector<FontFamily *>typefaces;
const char *fns[] = {
"/system/fonts/Roboto-Regular.ttf",
"/system/fonts/Roboto-Italic.ttf",
"/system/fonts/Roboto-BoldItalic.ttf",
"/system/fonts/Roboto-Light.ttf",
"/system/fonts/Roboto-Thin.ttf",
"/system/fonts/Roboto-Bold.ttf",
"/system/fonts/Roboto-ThinItalic.ttf",
"/system/fonts/Roboto-LightItalic.ttf"
};
std::vector<Font> fonts;
for (size_t i = 0; i < sizeof(fns)/sizeof(fns[0]); i++) {
const char *fn = fns[i];
sk_sp<SkTypeface> skFace = SkTypeface::MakeFromFile(fn);
MinikinFont *font = new MinikinFontSkia(std::move(skFace));
fonts.push_back(Font(font, FontStyle()));
}
FontFamily *family = new FontFamily(std::move(fonts));
typefaces.push_back(family);
#if 1
const char *fn = "/system/fonts/DroidSansDevanagari-Regular.ttf";
sk_sp<SkTypeface> skFace = SkTypeface::MakeFromFile(fn);
MinikinFont *font = new MinikinFontSkia(std::move(skFace));
family = new FontFamily(std::vector<Font>({ Font(font, FontStyle()) }));
typefaces.push_back(family);
#endif
return new FontCollection(typefaces);
}
// Maybe move to MinikinSkia (esp. instead of opening GetSkTypeface publicly)?
void drawToSkia(SkCanvas *canvas, SkPaint *paint, Layout *layout, float x, float y) {
size_t nGlyphs = layout->nGlyphs();
uint16_t *glyphs = new uint16_t[nGlyphs];
SkPoint *pos = new SkPoint[nGlyphs];
SkTypeface *lastFace = NULL;
SkTypeface *skFace = NULL;
size_t start = 0;
paint->setTextEncoding(SkPaint::kGlyphID_TextEncoding);
for (size_t i = 0; i < nGlyphs; i++) {
MinikinFontSkia *mfs = static_cast<MinikinFontSkia *>(layout->getFont(i));
skFace = mfs->GetSkTypeface();
glyphs[i] = layout->getGlyphId(i);
pos[i].fX = x + layout->getX(i);
pos[i].fY = y + layout->getY(i);
if (i > 0 && skFace != lastFace) {
paint->setTypeface(sk_ref_sp(lastFace));
canvas->drawPosText(glyphs + start, (i - start) << 1, pos + start, *paint);
start = i;
}
lastFace = skFace;
}
paint->setTypeface(sk_ref_sp(skFace));
canvas->drawPosText(glyphs + start, (nGlyphs - start) << 1, pos + start, *paint);
delete[] glyphs;
delete[] pos;
}
int runMinikinTest() {
FT_Error error = FT_Init_FreeType(&library);
if (error) {
return -1;
}
Layout::init();
FontCollection *collection = makeFontCollection();
Layout layout;
layout.setFontCollection(collection);
const char *text = "fine world \xe0\xa4\xa8\xe0\xa4\xae\xe0\xa4\xb8\xe0\xa5\x8d\xe0\xa4\xa4\xe0\xa5\x87";
int bidiFlags = 0;
FontStyle fontStyle(7);
MinikinPaint minikinPaint;
minikinPaint.size = 32;
icu::UnicodeString icuText = icu::UnicodeString::fromUTF8(text);
layout.doLayout(icuText.getBuffer(), 0, icuText.length(), icuText.length(), bidiFlags, fontStyle, minikinPaint);
layout.dump();
SkAutoGraphics ag;
int width = 800;
int height = 600;
SkBitmap bitmap;
bitmap.allocN32Pixels(width, height);
SkCanvas canvas(bitmap);
SkPaint paint;
paint.setARGB(255, 0, 0, 128);
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(2);
paint.setTextSize(100);
paint.setAntiAlias(true);
canvas.drawLine(10, 300, 10 + layout.getAdvance(), 300, paint);
paint.setStyle(SkPaint::kFill_Style);
drawToSkia(&canvas, &paint, &layout, 10, 300);
SkFILEWStream file("/data/local/tmp/foo.png");
SkEncodeImage(&file, bitmap, SkEncodedImageFormat::kPNG, 100);
return 0;
}
} // namespace minikin
int main(int argc, const char** argv) {
return minikin::runMinikinTest();
}