flutter_flutter/sdk/lib/widgets/checkbox.dart

85 lines
3.0 KiB
Dart

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:sky' as sky;
import 'package:sky/widgets/theme.dart';
import 'basic.dart';
import 'toggleable.dart';
export 'toggleable.dart' show ValueChanged;
const double _kMidpoint = 0.5;
const sky.Color _kUncheckedColor = const sky.Color(0x8A000000);
const double _kEdgeSize = 20.0;
const double _kEdgeRadius = 1.0;
class Checkbox extends Toggleable {
Checkbox({
String key,
bool value,
ValueChanged onChanged
}) : super(key: key, value: value, onChanged: onChanged);
Size get size => const Size(_kEdgeSize + 2.0, _kEdgeSize + 2.0);
void customPaintCallback(sky.Canvas canvas, Size size) {
// Choose a color between grey and the theme color
sky.Paint paint = new sky.Paint()..strokeWidth = 2.0
..color = _kUncheckedColor;
// The rrect contracts slightly during the animation
double inset = 2.0 - (toggleAnimation.value - _kMidpoint).abs() * 2.0;
sky.Rect rect = new sky.Rect.fromLTRB(inset, inset, _kEdgeSize - inset, _kEdgeSize - inset);
sky.RRect rrect = new sky.RRect()..setRectXY(rect, _kEdgeRadius, _kEdgeRadius);
// Outline of the empty rrect
paint.setStyle(sky.PaintingStyle.stroke);
canvas.drawRRect(rrect, paint);
// Radial gradient that changes size
if (toggleAnimation.value > 0) {
paint.setStyle(sky.PaintingStyle.fill);
paint.setShader(
new sky.Gradient.radial(
new Point(_kEdgeSize / 2.0, _kEdgeSize / 2.0),
_kEdgeSize * (_kMidpoint - toggleAnimation.value) * 8.0,
[const sky.Color(0x00000000), _kUncheckedColor]
)
);
canvas.drawRRect(rrect, paint);
}
if (toggleAnimation.value > _kMidpoint) {
double t = (toggleAnimation.value - _kMidpoint) / (1.0 - _kMidpoint);
// Solid filled rrect
paint.setStyle(sky.PaintingStyle.strokeAndFill);
Color themeColor = Theme.of(this).primary[500];
paint.color = new Color.fromARGB((t * 255).floor(),
themeColor.red,
themeColor.green,
themeColor.blue);
canvas.drawRRect(rrect, paint);
// White inner check
paint.color = const sky.Color(0xFFFFFFFF);
paint.setStyle(sky.PaintingStyle.stroke);
sky.Path path = new sky.Path();
sky.Point start = new sky.Point(_kEdgeSize * 0.2, _kEdgeSize * 0.5);
sky.Point mid = new sky.Point(_kEdgeSize * 0.4, _kEdgeSize * 0.7);
sky.Point end = new sky.Point(_kEdgeSize * 0.8, _kEdgeSize * 0.3);
Point lerp(Point p1, Point p2, double t)
=> new Point(p1.x * (1.0 - t) + p2.x * t, p1.y * (1.0 - t) + p2.y * t);
sky.Point drawStart = lerp(start, mid, 1.0 - t);
sky.Point drawEnd = lerp(mid, end, t);
path.moveTo(drawStart.x, drawStart.y);
path.lineTo(mid.x, mid.y);
path.lineTo(drawEnd.x, drawEnd.y);
canvas.drawPath(path, paint);
}
}
}