flutter_flutter/sdk/lib/rendering/sky_binding.dart
Hixie 3110059915 Cleanup of SkyBinding, and resultant yak shaving.
Some files are moved by this:
  Copy framework/node.dart into types/ - preparing for framework/'s decomissioning.
  Move app/scheduler.dart into sky/scheduler.dart - "app" doesn't really make sense.

As part of the SkyBinding cleanup, I made the hit-testing less
RenderBox-specific, by having the HitTestEntry.target member be a
HitTestTarget, which is an interface with the handleEvent() function,
which is then implemented by RenderBox. In theory, someone could now
extend hit testing from the RenderBox world into their own tree of
nodes, and take part in all the same dispatch logic automatically.

This involved moving all the hit testing type definitions into a new
sky/hittest.dart file.

Renamed SkyBinding._app to SkyBinding._instance for clarity.

Moved code around in SkyBinding so that related things are together.

Made WidgetSkyBinding use the existing SkyBinding.instance singleton
logic rather than having its own copy.

I also added some stub README.md files that describe dependencies.

R=abarth@chromium.org

Review URL: https://codereview.chromium.org/1187393002.
2015-06-17 19:54:11 -07:00

136 lines
4.0 KiB
Dart

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:sky' as sky;
import '../base/scheduler.dart' as scheduler;
import '../base/hit_test.dart';
import 'box.dart';
import 'object.dart';
class PointerState {
PointerState({ this.result, this.lastPosition });
HitTestResult result;
Point lastPosition;
}
typedef void EventListener(sky.Event event);
class SkyBinding {
SkyBinding({ RenderBox root: null, RenderView renderViewOverride }) {
assert(_instance == null);
_instance = this;
sky.view.setEventCallback(_handleEvent);
sky.view.setMetricsChangedCallback(_handleMetricsChanged);
scheduler.init();
if (renderViewOverride == null) {
_renderView = new RenderView(child: root);
_renderView.attach();
_renderView.rootConstraints = _createConstraints();
_renderView.scheduleInitialLayout();
} else {
_renderView = renderViewOverride;
}
assert(_renderView != null);
scheduler.addPersistentFrameCallback(_beginFrame);
assert(_instance == this);
}
static SkyBinding _instance; // used to enforce that we're a singleton
static SkyBinding get instance => _instance;
RenderView _renderView;
RenderView get renderView => _renderView;
ViewConstraints _createConstraints() {
return new ViewConstraints(width: sky.view.width, height: sky.view.height);
}
void _handleMetricsChanged() {
_renderView.rootConstraints = _createConstraints();
}
Function onFrame;
RenderBox get root => _renderView.child;
void set root(RenderBox value) {
_renderView.child = value;
}
void _beginFrame(double timeStamp) {
if (onFrame != null)
onFrame();
RenderObject.flushLayout();
_renderView.paintFrame();
}
final List<EventListener> _eventListeners = new List<EventListener>();
void addEventListener(EventListener e) => _eventListeners.add(e);
bool removeEventListener(EventListener e) => _eventListeners.remove(e);
void _handleEvent(sky.Event event) {
if (event is sky.PointerEvent) {
_handlePointerEvent(event);
} else if (event is sky.GestureEvent) {
HitTestResult result = new HitTestResult();
_renderView.hitTest(result, position: new Point(event.x, event.y));
dispatchEvent(event, result);
} else {
for (EventListener e in _eventListeners)
e(event);
}
}
Map<int, PointerState> _stateForPointer = new Map<int, PointerState>();
PointerState _createStateForPointer(sky.PointerEvent event, Point position) {
HitTestResult result = new HitTestResult();
_renderView.hitTest(result, position: position);
PointerState state = new PointerState(result: result, lastPosition: position);
_stateForPointer[event.pointer] = state;
return state;
}
void _handlePointerEvent(sky.PointerEvent event) {
Point position = new Point(event.x, event.y);
PointerState state;
switch(event.type) {
case 'pointerdown':
state = _createStateForPointer(event, position);
break;
case 'pointerup':
case 'pointercancel':
state = _stateForPointer[event.pointer];
_stateForPointer.remove(event.pointer);
break;
case 'pointermove':
state = _stateForPointer[event.pointer];
// In the case of mouse hover we won't already have a cached down.
if (state == null)
state = _createStateForPointer(event, position);
break;
}
event.dx = position.x - state.lastPosition.x;
event.dy = position.y - state.lastPosition.y;
state.lastPosition = position;
dispatchEvent(event, state.result);
}
void dispatchEvent(sky.Event event, HitTestResult result) {
assert(result != null);
for (HitTestEntry entry in result.path.reversed)
entry.target.handleEvent(event, entry);
}
String toString() => 'Render Tree:\n${_renderView}';
void debugDumpRenderTree() {
toString().split('\n').forEach(print);
}
}