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This CL generated by |sed -i '/sky\/engine\/config.h/d'| and a manual sweep to catch some oddballs. TBR=eseidel@chromium.org Review URL: https://codereview.chromium.org/1206763002.
343 lines
13 KiB
C++
343 lines
13 KiB
C++
/*
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* Copyright (c) 2008, 2009, Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "platform/image-decoders/ico/ICOImageDecoder.h"
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#include <algorithm>
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#include "platform/image-decoders/png/PNGImageDecoder.h"
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#include "sky/engine/wtf/PassOwnPtr.h"
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namespace blink {
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// Number of bits in .ICO/.CUR used to store the directory and its entries,
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// respectively (doesn't match sizeof values for member structs since we omit
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// some fields).
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static const size_t sizeOfDirectory = 6;
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static const size_t sizeOfDirEntry = 16;
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ICOImageDecoder::ICOImageDecoder(ImageSource::AlphaOption alphaOption,
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ImageSource::GammaAndColorProfileOption gammaAndColorProfileOption,
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size_t maxDecodedBytes)
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: ImageDecoder(alphaOption, gammaAndColorProfileOption, maxDecodedBytes)
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, m_decodedOffset(0)
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{
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}
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ICOImageDecoder::~ICOImageDecoder()
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{
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}
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void ICOImageDecoder::setData(SharedBuffer* data, bool allDataReceived)
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{
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if (failed())
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return;
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ImageDecoder::setData(data, allDataReceived);
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for (BMPReaders::iterator i(m_bmpReaders.begin()); i != m_bmpReaders.end(); ++i) {
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if (*i)
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(*i)->setData(data);
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}
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for (size_t i = 0; i < m_pngDecoders.size(); ++i)
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setDataForPNGDecoderAtIndex(i);
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}
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bool ICOImageDecoder::isSizeAvailable()
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{
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if (!ImageDecoder::isSizeAvailable())
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decode(0, true);
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return ImageDecoder::isSizeAvailable();
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}
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IntSize ICOImageDecoder::size() const
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{
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return m_frameSize.isEmpty() ? ImageDecoder::size() : m_frameSize;
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}
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IntSize ICOImageDecoder::frameSizeAtIndex(size_t index) const
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{
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return (index && (index < m_dirEntries.size())) ? m_dirEntries[index].m_size : size();
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}
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bool ICOImageDecoder::setSize(unsigned width, unsigned height)
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{
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// The size calculated inside the BMPImageReader had better match the one in
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// the icon directory.
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return m_frameSize.isEmpty() ? ImageDecoder::setSize(width, height) : ((IntSize(width, height) == m_frameSize) || setFailed());
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}
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size_t ICOImageDecoder::frameCount()
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{
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decode(0, true);
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if (m_frameBufferCache.isEmpty()) {
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m_frameBufferCache.resize(m_dirEntries.size());
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for (size_t i = 0; i < m_dirEntries.size(); ++i) {
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m_frameBufferCache[i].setPremultiplyAlpha(m_premultiplyAlpha);
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m_frameBufferCache[i].setRequiredPreviousFrameIndex(kNotFound);
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}
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}
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// CAUTION: We must not resize m_frameBufferCache again after this, as
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// decodeAtIndex() may give a BMPImageReader a pointer to one of the
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// entries.
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return m_frameBufferCache.size();
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}
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ImageFrame* ICOImageDecoder::frameBufferAtIndex(size_t index)
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{
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// Ensure |index| is valid.
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if (index >= frameCount())
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return 0;
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ImageFrame* buffer = &m_frameBufferCache[index];
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if (buffer->status() != ImageFrame::FrameComplete) {
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decode(index, false);
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}
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return buffer;
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}
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bool ICOImageDecoder::setFailed()
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{
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m_bmpReaders.clear();
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m_pngDecoders.clear();
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return ImageDecoder::setFailed();
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}
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bool ICOImageDecoder::hotSpot(IntPoint& hotSpot) const
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{
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// When unspecified, the default frame is always frame 0. This is consistent with
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// BitmapImage where currentFrame() starts at 0 and only increases when animation is
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// requested.
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return hotSpotAtIndex(0, hotSpot);
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}
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bool ICOImageDecoder::hotSpotAtIndex(size_t index, IntPoint& hotSpot) const
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{
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if (index >= m_dirEntries.size() || m_fileType != CURSOR)
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return false;
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hotSpot = m_dirEntries[index].m_hotSpot;
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return true;
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}
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// static
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bool ICOImageDecoder::compareEntries(const IconDirectoryEntry& a, const IconDirectoryEntry& b)
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{
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// Larger icons are better. After that, higher bit-depth icons are better.
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const int aEntryArea = a.m_size.width() * a.m_size.height();
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const int bEntryArea = b.m_size.width() * b.m_size.height();
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return (aEntryArea == bEntryArea) ? (a.m_bitCount > b.m_bitCount) : (aEntryArea > bEntryArea);
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}
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void ICOImageDecoder::setDataForPNGDecoderAtIndex(size_t index)
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{
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if (!m_pngDecoders[index])
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return;
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const IconDirectoryEntry& dirEntry = m_dirEntries[index];
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// Copy out PNG data to a separate vector and send to the PNG decoder.
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// FIXME: Save this copy by making the PNG decoder able to take an
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// optional offset.
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RefPtr<SharedBuffer> pngData(SharedBuffer::create(&m_data->data()[dirEntry.m_imageOffset], m_data->size() - dirEntry.m_imageOffset));
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m_pngDecoders[index]->setData(pngData.get(), isAllDataReceived());
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}
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void ICOImageDecoder::decode(size_t index, bool onlySize)
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{
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if (failed())
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return;
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// If we couldn't decode the image but we've received all the data, decoding
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// has failed.
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if ((!decodeDirectory() || (!onlySize && !decodeAtIndex(index))) && isAllDataReceived())
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setFailed();
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// If we're done decoding this frame, we don't need the BMPImageReader or
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// PNGImageDecoder anymore. (If we failed, these have already been
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// cleared.)
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else if ((m_frameBufferCache.size() > index) && (m_frameBufferCache[index].status() == ImageFrame::FrameComplete)) {
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m_bmpReaders[index].clear();
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m_pngDecoders[index].clear();
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}
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}
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bool ICOImageDecoder::decodeDirectory()
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{
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// Read and process directory.
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if ((m_decodedOffset < sizeOfDirectory) && !processDirectory())
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return false;
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// Read and process directory entries.
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return (m_decodedOffset >= (sizeOfDirectory + (m_dirEntries.size() * sizeOfDirEntry))) || processDirectoryEntries();
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}
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bool ICOImageDecoder::decodeAtIndex(size_t index)
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{
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ASSERT_WITH_SECURITY_IMPLICATION(index < m_dirEntries.size());
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const IconDirectoryEntry& dirEntry = m_dirEntries[index];
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const ImageType imageType = imageTypeAtIndex(index);
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if (imageType == Unknown)
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return false; // Not enough data to determine image type yet.
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if (imageType == BMP) {
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if (!m_bmpReaders[index]) {
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// We need to have already sized m_frameBufferCache before this, and
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// we must not resize it again later (see caution in frameCount()).
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ASSERT(m_frameBufferCache.size() == m_dirEntries.size());
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m_bmpReaders[index] = adoptPtr(new BMPImageReader(this, dirEntry.m_imageOffset, 0, true));
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m_bmpReaders[index]->setData(m_data.get());
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m_bmpReaders[index]->setBuffer(&m_frameBufferCache[index]);
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}
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m_frameSize = dirEntry.m_size;
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bool result = m_bmpReaders[index]->decodeBMP(false);
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m_frameSize = IntSize();
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return result;
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}
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if (!m_pngDecoders[index]) {
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m_pngDecoders[index] = adoptPtr(
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new PNGImageDecoder(m_premultiplyAlpha ? ImageSource::AlphaPremultiplied : ImageSource::AlphaNotPremultiplied,
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m_ignoreGammaAndColorProfile ? ImageSource::GammaAndColorProfileIgnored : ImageSource::GammaAndColorProfileApplied, m_maxDecodedBytes));
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setDataForPNGDecoderAtIndex(index);
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}
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// Fail if the size the PNGImageDecoder calculated does not match the size
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// in the directory.
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if (m_pngDecoders[index]->isSizeAvailable() && (m_pngDecoders[index]->size() != dirEntry.m_size))
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return setFailed();
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m_frameBufferCache[index] = *m_pngDecoders[index]->frameBufferAtIndex(0);
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m_frameBufferCache[index].setPremultiplyAlpha(m_premultiplyAlpha);
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m_frameBufferCache[index].setRequiredPreviousFrameIndex(kNotFound);
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return !m_pngDecoders[index]->failed() || setFailed();
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}
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bool ICOImageDecoder::processDirectory()
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{
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// Read directory.
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ASSERT(!m_decodedOffset);
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if (m_data->size() < sizeOfDirectory)
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return false;
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const uint16_t fileType = readUint16(2);
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const uint16_t idCount = readUint16(4);
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m_decodedOffset = sizeOfDirectory;
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// See if this is an icon filetype we understand, and make sure we have at
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// least one entry in the directory.
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if (((fileType != ICON) && (fileType != CURSOR)) || (!idCount))
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return setFailed();
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m_fileType = static_cast<FileType>(fileType);
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// Enlarge member vectors to hold all the entries.
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m_dirEntries.resize(idCount);
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m_bmpReaders.resize(idCount);
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m_pngDecoders.resize(idCount);
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return true;
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}
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bool ICOImageDecoder::processDirectoryEntries()
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{
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// Read directory entries.
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ASSERT(m_decodedOffset == sizeOfDirectory);
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if ((m_decodedOffset > m_data->size()) || ((m_data->size() - m_decodedOffset) < (m_dirEntries.size() * sizeOfDirEntry)))
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return false;
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for (IconDirectoryEntries::iterator i(m_dirEntries.begin()); i != m_dirEntries.end(); ++i)
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*i = readDirectoryEntry(); // Updates m_decodedOffset.
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// Make sure the specified image offsets are past the end of the directory
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// entries.
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for (IconDirectoryEntries::iterator i(m_dirEntries.begin()); i != m_dirEntries.end(); ++i) {
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if (i->m_imageOffset < m_decodedOffset)
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return setFailed();
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}
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// Arrange frames in decreasing quality order.
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std::sort(m_dirEntries.begin(), m_dirEntries.end(), compareEntries);
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// The image size is the size of the largest entry.
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const IconDirectoryEntry& dirEntry = m_dirEntries.first();
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// Technically, this next call shouldn't be able to fail, since the width
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// and height here are each <= 256, and |m_frameSize| is empty.
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return setSize(dirEntry.m_size.width(), dirEntry.m_size.height());
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}
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ICOImageDecoder::IconDirectoryEntry ICOImageDecoder::readDirectoryEntry()
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{
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// Read icon data.
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// The casts to uint8_t in the next few lines are because that's the on-disk
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// type of the width and height values. Storing them in ints (instead of
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// matching uint8_ts) is so we can record dimensions of size 256 (which is
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// what a zero byte really means).
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int width = static_cast<uint8_t>(m_data->data()[m_decodedOffset]);
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if (!width)
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width = 256;
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int height = static_cast<uint8_t>(m_data->data()[m_decodedOffset + 1]);
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if (!height)
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height = 256;
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IconDirectoryEntry entry;
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entry.m_size = IntSize(width, height);
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if (m_fileType == CURSOR) {
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entry.m_bitCount = 0;
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entry.m_hotSpot = IntPoint(readUint16(4), readUint16(6));
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} else {
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entry.m_bitCount = readUint16(6);
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entry.m_hotSpot = IntPoint();
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}
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entry.m_imageOffset = readUint32(12);
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// Some icons don't have a bit depth, only a color count. Convert the
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// color count to the minimum necessary bit depth. It doesn't matter if
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// this isn't quite what the bitmap info header says later, as we only use
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// this value to determine which icon entry is best.
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if (!entry.m_bitCount) {
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int colorCount = static_cast<uint8_t>(m_data->data()[m_decodedOffset + 2]);
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if (!colorCount)
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colorCount = 256; // Vague in the spec, needed by real-world icons.
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for (--colorCount; colorCount; colorCount >>= 1)
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++entry.m_bitCount;
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}
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m_decodedOffset += sizeOfDirEntry;
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return entry;
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}
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ICOImageDecoder::ImageType ICOImageDecoder::imageTypeAtIndex(size_t index)
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{
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// Check if this entry is a BMP or a PNG; we need 4 bytes to check the magic
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// number.
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ASSERT_WITH_SECURITY_IMPLICATION(index < m_dirEntries.size());
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const uint32_t imageOffset = m_dirEntries[index].m_imageOffset;
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if ((imageOffset > m_data->size()) || ((m_data->size() - imageOffset) < 4))
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return Unknown;
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return strncmp(&m_data->data()[imageOffset], "\x89PNG", 4) ? BMP : PNG;
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}
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}
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