mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
I wrote a script to do this which is attached to the bug. TBR=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/736373003
355 lines
13 KiB
C++
355 lines
13 KiB
C++
/*
|
|
* Copyright (c) 2008, 2009, Google Inc. All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are
|
|
* met:
|
|
*
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above
|
|
* copyright notice, this list of conditions and the following disclaimer
|
|
* in the documentation and/or other materials provided with the
|
|
* distribution.
|
|
* * Neither the name of Google Inc. nor the names of its
|
|
* contributors may be used to endorse or promote products derived from
|
|
* this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#ifndef SKY_ENGINE_PLATFORM_IMAGE_DECODERS_BMP_BMPIMAGEREADER_H_
|
|
#define SKY_ENGINE_PLATFORM_IMAGE_DECODERS_BMP_BMPIMAGEREADER_H_
|
|
|
|
#include <stdint.h>
|
|
#include "platform/image-decoders/ImageDecoder.h"
|
|
#include "sky/engine/wtf/CPU.h"
|
|
|
|
namespace blink {
|
|
|
|
// This class decodes a BMP image. It is used in the BMP and ICO decoders,
|
|
// which wrap it in the appropriate code to read file headers, etc.
|
|
class PLATFORM_EXPORT BMPImageReader {
|
|
WTF_MAKE_FAST_ALLOCATED;
|
|
public:
|
|
// Read a value from |data[offset]|, converting from little to native
|
|
// endianness.
|
|
static inline uint16_t readUint16(SharedBuffer* data, int offset)
|
|
{
|
|
uint16_t result;
|
|
memcpy(&result, &data->data()[offset], 2);
|
|
#if CPU(BIG_ENDIAN)
|
|
result = ((result & 0xff) << 8) | ((result & 0xff00) >> 8);
|
|
#endif
|
|
return result;
|
|
}
|
|
|
|
static inline uint32_t readUint32(SharedBuffer* data, int offset)
|
|
{
|
|
uint32_t result;
|
|
memcpy(&result, &data->data()[offset], 4);
|
|
#if CPU(BIG_ENDIAN)
|
|
result = ((result & 0xff) << 24) | ((result & 0xff00) << 8) | ((result & 0xff0000) >> 8) | ((result & 0xff000000) >> 24);
|
|
#endif
|
|
return result;
|
|
}
|
|
|
|
// |parent| is the decoder that owns us.
|
|
// |startOffset| points to the start of the BMP within the file.
|
|
// |buffer| points at an empty ImageFrame that we'll initialize and
|
|
// fill with decoded data.
|
|
BMPImageReader(ImageDecoder* parent, size_t decodedAndHeaderOffset, size_t imgDataOffset, bool isInICO);
|
|
|
|
void setBuffer(ImageFrame* buffer) { m_buffer = buffer; }
|
|
void setData(SharedBuffer* data) { m_data = data; }
|
|
|
|
// Does the actual decoding. If |onlySize| is true, decoding only
|
|
// progresses as far as necessary to get the image size. Returns
|
|
// whether decoding succeeded.
|
|
bool decodeBMP(bool onlySize);
|
|
|
|
private:
|
|
// The various BMP compression types. We don't currently decode all
|
|
// these.
|
|
enum CompressionType {
|
|
// Universal types
|
|
RGB = 0,
|
|
RLE8 = 1,
|
|
RLE4 = 2,
|
|
// Windows V3+ only
|
|
BITFIELDS = 3,
|
|
JPEG = 4,
|
|
PNG = 5,
|
|
// OS/2 2.x-only
|
|
HUFFMAN1D, // Stored in file as 3
|
|
RLE24, // Stored in file as 4
|
|
};
|
|
enum ProcessingResult {
|
|
Success,
|
|
Failure,
|
|
InsufficientData,
|
|
};
|
|
|
|
// These are based on the Windows BITMAPINFOHEADER and RGBTRIPLE
|
|
// structs, but with unnecessary entries removed.
|
|
struct BitmapInfoHeader {
|
|
uint32_t biSize;
|
|
int32_t biWidth;
|
|
int32_t biHeight;
|
|
uint16_t biBitCount;
|
|
CompressionType biCompression;
|
|
uint32_t biClrUsed;
|
|
};
|
|
struct RGBTriple {
|
|
uint8_t rgbBlue;
|
|
uint8_t rgbGreen;
|
|
uint8_t rgbRed;
|
|
};
|
|
|
|
inline uint16_t readUint16(int offset) const
|
|
{
|
|
return readUint16(m_data.get(), m_decodedOffset + offset);
|
|
}
|
|
|
|
inline uint32_t readUint32(int offset) const
|
|
{
|
|
return readUint32(m_data.get(), m_decodedOffset + offset);
|
|
}
|
|
|
|
// Determines the size of the BMP info header. Returns true if the size
|
|
// is valid.
|
|
bool readInfoHeaderSize();
|
|
|
|
// Processes the BMP info header. Returns true if the info header could
|
|
// be decoded.
|
|
bool processInfoHeader();
|
|
|
|
// Helper function for processInfoHeader() which does the actual reading
|
|
// of header values from the byte stream. Returns false on error.
|
|
bool readInfoHeader();
|
|
|
|
// Returns true if this is a Windows V4+ BMP.
|
|
inline bool isWindowsV4Plus() const
|
|
{
|
|
// Windows V4 info header is 108 bytes. V5 is 124 bytes.
|
|
return (m_infoHeader.biSize == 108) || (m_infoHeader.biSize == 124);
|
|
}
|
|
|
|
// Returns false if consistency errors are found in the info header.
|
|
bool isInfoHeaderValid() const;
|
|
|
|
// For BI_BITFIELDS images, initializes the m_bitMasks[] and
|
|
// m_bitOffsets[] arrays. processInfoHeader() will initialize these for
|
|
// other compression types where needed.
|
|
bool processBitmasks();
|
|
|
|
// For paletted images, allocates and initializes the m_colorTable[]
|
|
// array.
|
|
bool processColorTable();
|
|
|
|
// Processes an RLE-encoded image. Returns true if the entire image was
|
|
// decoded.
|
|
bool processRLEData();
|
|
|
|
// Processes a set of non-RLE-compressed pixels. Two cases:
|
|
// * inRLE = true: the data is inside an RLE-encoded bitmap. Tries to
|
|
// process |numPixels| pixels on the current row.
|
|
// * inRLE = false: the data is inside a non-RLE-encoded bitmap.
|
|
// |numPixels| is ignored. Expects |m_coord| to point at the
|
|
// beginning of the next row to be decoded. Tries to process as
|
|
// many complete rows as possible. Returns InsufficientData if
|
|
// there wasn't enough data to decode the whole image.
|
|
//
|
|
// This function returns a ProcessingResult instead of a bool so that it
|
|
// can avoid calling m_parent->setFailed(), which could lead to memory
|
|
// corruption since that will delete |this| but some callers still want
|
|
// to access member variables after this returns.
|
|
ProcessingResult processNonRLEData(bool inRLE, int numPixels);
|
|
|
|
// Returns true if the current y-coordinate plus |numRows| would be past
|
|
// the end of the image. Here "plus" means "toward the end of the
|
|
// image", so downwards for m_isTopDown images and upwards otherwise.
|
|
inline bool pastEndOfImage(int numRows)
|
|
{
|
|
return m_isTopDown ? ((m_coord.y() + numRows) >= m_parent->size().height()) : ((m_coord.y() - numRows) < 0);
|
|
}
|
|
|
|
// Returns the pixel data for the current X coordinate in a uint32_t.
|
|
// Assumes m_decodedOffset has been set to the beginning of the current
|
|
// row.
|
|
// NOTE: Only as many bytes of the return value as are needed to hold
|
|
// the pixel data will actually be set.
|
|
inline uint32_t readCurrentPixel(int bytesPerPixel) const
|
|
{
|
|
const int offset = m_coord.x() * bytesPerPixel;
|
|
switch (bytesPerPixel) {
|
|
case 2:
|
|
return readUint16(offset);
|
|
|
|
case 3: {
|
|
// It doesn't matter that we never set the most significant byte
|
|
// of the return value here in little-endian mode, the caller
|
|
// won't read it.
|
|
uint32_t pixel;
|
|
memcpy(&pixel, &m_data->data()[m_decodedOffset + offset], 3);
|
|
#if CPU(BIG_ENDIAN)
|
|
pixel = ((pixel & 0xff00) << 8) | ((pixel & 0xff0000) >> 8) | ((pixel & 0xff000000) >> 24);
|
|
#endif
|
|
return pixel;
|
|
}
|
|
|
|
case 4:
|
|
return readUint32(offset);
|
|
|
|
default:
|
|
ASSERT_NOT_REACHED();
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Returns the value of the desired component (0, 1, 2, 3 == R, G, B, A)
|
|
// in the given pixel data.
|
|
inline unsigned getComponent(uint32_t pixel, int component) const
|
|
{
|
|
uint8_t value = (pixel & m_bitMasks[component]) >> m_bitShiftsRight[component];
|
|
return m_lookupTableAddresses[component] ? m_lookupTableAddresses[component][value] : value;
|
|
}
|
|
|
|
inline unsigned getAlpha(uint32_t pixel) const
|
|
{
|
|
// For images without alpha, return alpha of 0xff.
|
|
return m_bitMasks[3] ? getComponent(pixel, 3) : 0xff;
|
|
}
|
|
|
|
// Sets the current pixel to the color given by |colorIndex|. This also
|
|
// increments the relevant local variables to move the current pixel
|
|
// right by one.
|
|
inline void setI(size_t colorIndex)
|
|
{
|
|
setRGBA(m_colorTable[colorIndex].rgbRed, m_colorTable[colorIndex].rgbGreen, m_colorTable[colorIndex].rgbBlue, 0xff);
|
|
}
|
|
|
|
// Like setI(), but with the individual component values specified.
|
|
inline void setRGBA(unsigned red,
|
|
unsigned green,
|
|
unsigned blue,
|
|
unsigned alpha)
|
|
{
|
|
m_buffer->setRGBA(m_coord.x(), m_coord.y(), red, green, blue, alpha);
|
|
m_coord.move(1, 0);
|
|
}
|
|
|
|
// Fills pixels from the current X-coordinate up to, but not including,
|
|
// |endCoord| with the color given by the individual components. This
|
|
// also increments the relevant local variables to move the current
|
|
// pixel right to |endCoord|.
|
|
inline void fillRGBA(int endCoord,
|
|
unsigned red,
|
|
unsigned green,
|
|
unsigned blue,
|
|
unsigned alpha)
|
|
{
|
|
while (m_coord.x() < endCoord)
|
|
setRGBA(red, green, blue, alpha);
|
|
}
|
|
|
|
// Resets the relevant local variables to start drawing at the left edge
|
|
// of the "next" row, where "next" is above or below the current row
|
|
// depending on the value of |m_isTopDown|.
|
|
void moveBufferToNextRow();
|
|
|
|
// The decoder that owns us.
|
|
ImageDecoder* m_parent;
|
|
|
|
// The destination for the pixel data.
|
|
ImageFrame* m_buffer;
|
|
|
|
// The file to decode.
|
|
RefPtr<SharedBuffer> m_data;
|
|
|
|
// An index into |m_data| representing how much we've already decoded.
|
|
size_t m_decodedOffset;
|
|
|
|
// The file offset at which the BMP info header starts.
|
|
size_t m_headerOffset;
|
|
|
|
// The file offset at which the actual image bits start. When decoding
|
|
// ICO files, this is set to 0, since it's not stored anywhere in a
|
|
// header; the reader functions expect the image data to start
|
|
// immediately after the header and (if necessary) color table.
|
|
size_t m_imgDataOffset;
|
|
|
|
// The BMP info header.
|
|
BitmapInfoHeader m_infoHeader;
|
|
|
|
// True if this is an OS/2 1.x (aka Windows 2.x) BMP. The struct
|
|
// layouts for this type of BMP are slightly different from the later,
|
|
// more common formats.
|
|
bool m_isOS21x;
|
|
|
|
// True if this is an OS/2 2.x BMP. The meanings of compression types 3
|
|
// and 4 for this type of BMP differ from Windows V3+ BMPs.
|
|
//
|
|
// This will be falsely negative in some cases, but only ones where the
|
|
// way we misinterpret the data is irrelevant.
|
|
bool m_isOS22x;
|
|
|
|
// True if the BMP is not vertically flipped, that is, the first line of
|
|
// raster data in the file is the top line of the image.
|
|
bool m_isTopDown;
|
|
|
|
// These flags get set to false as we finish each processing stage.
|
|
bool m_needToProcessBitmasks;
|
|
bool m_needToProcessColorTable;
|
|
|
|
// Masks/offsets for the color values for non-palette formats. These are
|
|
// bitwise, with array entries 0, 1, 2, 3 corresponding to R, G, B, A.
|
|
uint32_t m_bitMasks[4];
|
|
|
|
// Right shift values, meant to be applied after the masks. We need to shift
|
|
// the bitfield values down from their offsets into the 32 bits of pixel
|
|
// data, as well as truncate the least significant bits of > 8-bit fields.
|
|
int m_bitShiftsRight[4];
|
|
|
|
// We use a lookup table to convert < 8-bit values into 8-bit values. The
|
|
// values in the table are "round(val * 255.0 / ((1 << n) - 1))" for an
|
|
// n-bit source value. These elements are set to 0 for 8-bit sources.
|
|
const uint8_t* m_lookupTableAddresses[4];
|
|
|
|
// The color palette, for paletted formats.
|
|
Vector<RGBTriple> m_colorTable;
|
|
|
|
// The coordinate to which we've decoded the image.
|
|
IntPoint m_coord;
|
|
|
|
// Variables that track whether we've seen pixels with alpha values != 0
|
|
// and == 0, respectively. See comments in processNonRLEData() on how
|
|
// these are used.
|
|
bool m_seenNonZeroAlphaPixel;
|
|
bool m_seenZeroAlphaPixel;
|
|
|
|
// BMPs-in-ICOs have a few differences from standalone BMPs, so we need to
|
|
// know if we're in an ICO container.
|
|
bool m_isInICO;
|
|
|
|
// ICOs store a 1bpp "mask" immediately after the main bitmap image data
|
|
// (and, confusingly, add its height to the biHeight value in the info
|
|
// header, thus doubling it). If |m_isInICO| is true, this variable tracks
|
|
// whether we've begun decoding this mask yet.
|
|
bool m_decodingAndMask;
|
|
};
|
|
|
|
} // namespace blink
|
|
|
|
#endif // SKY_ENGINE_PLATFORM_IMAGE_DECODERS_BMP_BMPIMAGEREADER_H_
|