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I wrote a script to do this which is attached to the bug. TBR=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/736373003
200 lines
5.8 KiB
C++
200 lines
5.8 KiB
C++
/*
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* Copyright (C) 2008 Apple Inc. All Rights Reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_CORE_DOM_RANGEBOUNDARYPOINT_H_
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#define SKY_ENGINE_CORE_DOM_RANGEBOUNDARYPOINT_H_
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#include "sky/engine/core/dom/Node.h"
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#include "sky/engine/core/dom/NodeTraversal.h"
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#include "sky/engine/core/dom/Position.h"
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namespace blink {
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class RangeBoundaryPoint {
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DISALLOW_ALLOCATION();
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public:
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explicit RangeBoundaryPoint(PassRefPtr<Node> container);
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explicit RangeBoundaryPoint(const RangeBoundaryPoint&);
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const Position toPosition() const;
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Node* container() const;
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int offset() const;
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Node* childBefore() const;
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void clear();
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void set(PassRefPtr<Node> container, int offset, Node* childBefore);
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void setOffset(int offset);
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void setToBeforeChild(Node&);
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void setToStartOfNode(Node&);
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void setToEndOfNode(Node&);
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void childBeforeWillBeRemoved();
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void invalidateOffset() const;
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void ensureOffsetIsValid() const;
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private:
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static const int invalidOffset = -1;
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RefPtr<Node> m_containerNode;
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mutable int m_offsetInContainer;
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RefPtr<Node> m_childBeforeBoundary;
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};
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inline RangeBoundaryPoint::RangeBoundaryPoint(PassRefPtr<Node> container)
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: m_containerNode(container)
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, m_offsetInContainer(0)
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, m_childBeforeBoundary(nullptr)
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{
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ASSERT(m_containerNode);
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}
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inline RangeBoundaryPoint::RangeBoundaryPoint(const RangeBoundaryPoint& other)
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: m_containerNode(other.container())
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, m_offsetInContainer(other.offset())
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, m_childBeforeBoundary(other.childBefore())
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{
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}
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inline Node* RangeBoundaryPoint::container() const
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{
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return m_containerNode.get();
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}
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inline Node* RangeBoundaryPoint::childBefore() const
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{
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return m_childBeforeBoundary.get();
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}
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inline void RangeBoundaryPoint::ensureOffsetIsValid() const
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{
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if (m_offsetInContainer >= 0)
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return;
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ASSERT(m_childBeforeBoundary);
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m_offsetInContainer = m_childBeforeBoundary->nodeIndex() + 1;
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}
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inline const Position RangeBoundaryPoint::toPosition() const
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{
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ensureOffsetIsValid();
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return createLegacyEditingPosition(m_containerNode.get(), m_offsetInContainer);
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}
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inline int RangeBoundaryPoint::offset() const
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{
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ensureOffsetIsValid();
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return m_offsetInContainer;
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}
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inline void RangeBoundaryPoint::clear()
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{
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m_containerNode.clear();
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m_offsetInContainer = 0;
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m_childBeforeBoundary = nullptr;
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}
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inline void RangeBoundaryPoint::set(PassRefPtr<Node> container, int offset, Node* childBefore)
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{
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ASSERT(container);
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ASSERT(offset >= 0);
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ASSERT(childBefore == (offset ? NodeTraversal::childAt(*container, offset - 1) : 0));
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m_containerNode = container;
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m_offsetInContainer = offset;
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m_childBeforeBoundary = childBefore;
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}
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inline void RangeBoundaryPoint::setOffset(int offset)
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{
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ASSERT(m_containerNode);
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ASSERT(m_containerNode->offsetInCharacters());
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ASSERT(m_offsetInContainer >= 0);
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ASSERT(!m_childBeforeBoundary);
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m_offsetInContainer = offset;
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}
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inline void RangeBoundaryPoint::setToBeforeChild(Node& child)
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{
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ASSERT(child.parentNode());
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m_childBeforeBoundary = child.previousSibling();
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m_containerNode = child.parentNode();
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m_offsetInContainer = m_childBeforeBoundary ? invalidOffset : 0;
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}
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inline void RangeBoundaryPoint::setToStartOfNode(Node& container)
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{
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m_containerNode = &container;
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m_offsetInContainer = 0;
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m_childBeforeBoundary = nullptr;
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}
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inline void RangeBoundaryPoint::setToEndOfNode(Node& container)
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{
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m_containerNode = &container;
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if (m_containerNode->offsetInCharacters()) {
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m_offsetInContainer = m_containerNode->maxCharacterOffset();
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m_childBeforeBoundary = nullptr;
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} else {
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m_childBeforeBoundary = m_containerNode->lastChild();
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m_offsetInContainer = m_childBeforeBoundary ? invalidOffset : 0;
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}
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}
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inline void RangeBoundaryPoint::childBeforeWillBeRemoved()
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{
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ASSERT(m_offsetInContainer);
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m_childBeforeBoundary = m_childBeforeBoundary->previousSibling();
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if (!m_childBeforeBoundary)
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m_offsetInContainer = 0;
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else if (m_offsetInContainer > 0)
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--m_offsetInContainer;
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}
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inline void RangeBoundaryPoint::invalidateOffset() const
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{
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m_offsetInContainer = invalidOffset;
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}
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inline bool operator==(const RangeBoundaryPoint& a, const RangeBoundaryPoint& b)
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{
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if (a.container() != b.container())
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return false;
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if (a.childBefore() || b.childBefore()) {
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if (a.childBefore() != b.childBefore())
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return false;
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} else {
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if (a.offset() != b.offset())
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return false;
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}
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return true;
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}
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}
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#endif // SKY_ENGINE_CORE_DOM_RANGEBOUNDARYPOINT_H_
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