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I also removed it from a bunch of core/ as almost all the places its included it is not actually needed. BUG=435243 TBR=yurys@chromium.org Review URL: https://codereview.chromium.org/775803002
131 lines
5.4 KiB
C++
131 lines
5.4 KiB
C++
/*
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_CORE_ANIMATION_ANIMATABLE_ANIMATABLEVALUE_H_
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#define SKY_ENGINE_CORE_ANIMATION_ANIMATABLE_ANIMATABLEVALUE_H_
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#include "sky/engine/core/css/CSSValue.h"
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#include "sky/engine/wtf/RefCounted.h"
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namespace blink {
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class AnimatableValue : public RefCounted<AnimatableValue> {
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public:
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virtual ~AnimatableValue() { }
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static const AnimatableValue* neutralValue();
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static PassRefPtr<AnimatableValue> interpolate(const AnimatableValue*, const AnimatableValue*, double fraction);
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static double distance(const AnimatableValue* from, const AnimatableValue* to);
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static bool usesDefaultInterpolation(const AnimatableValue* from, const AnimatableValue* to)
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{
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return !from->isSameType(to) || from->usesDefaultInterpolationWith(to);
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}
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bool equals(const AnimatableValue* value) const
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{
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return isSameType(value) && equalTo(value);
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}
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bool equals(const AnimatableValue& value) const
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{
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return equals(&value);
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}
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bool isClipPathOperation() const { return type() == TypeClipPathOperation; }
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bool isColor() const { return type() == TypeColor; }
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bool isDouble() const { return type() == TypeDouble; }
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bool isFilterOperations() const { return type() == TypeFilterOperations; }
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bool isImage() const { return type() == TypeImage; }
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bool isLength() const { return type() == TypeLength; }
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bool isLengthBox() const { return type() == TypeLengthBox; }
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bool isLengthBoxAndBool() const { return type() == TypeLengthBoxAndBool; }
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bool isLengthPoint() const { return type() == TypeLengthPoint; }
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bool isLengthPoint3D() const { return type() == TypeLengthPoint3D; }
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bool isLengthSize() const { return type() == TypeLengthSize; }
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bool isNeutral() const { return type() == TypeNeutral; }
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bool isRepeatable() const { return type() == TypeRepeatable; }
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bool isShadow() const { return type() == TypeShadow; }
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bool isShapeValue() const { return type() == TypeShapeValue; }
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bool isStrokeDasharrayList() const { return type() == TypeStrokeDasharrayList; }
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bool isTransform() const { return type() == TypeTransform; }
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bool isUnknown() const { return type() == TypeUnknown; }
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bool isSameType(const AnimatableValue* value) const
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{
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ASSERT(value);
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return value->type() == type();
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}
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protected:
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enum AnimatableType {
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TypeClipPathOperation,
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TypeColor,
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TypeDouble,
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TypeFilterOperations,
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TypeImage,
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TypeLength,
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TypeLengthBox,
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TypeLengthBoxAndBool,
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TypeLengthPoint,
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TypeLengthPoint3D,
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TypeLengthSize,
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TypeNeutral,
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TypeRepeatable,
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TypeShadow,
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TypeShapeValue,
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TypeStrokeDasharrayList,
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TypeTransform,
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TypeUnknown,
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};
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virtual bool usesDefaultInterpolationWith(const AnimatableValue* value) const { return false; }
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virtual PassRefPtr<AnimatableValue> interpolateTo(const AnimatableValue*, double fraction) const = 0;
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static PassRefPtr<AnimatableValue> defaultInterpolateTo(const AnimatableValue* left, const AnimatableValue* right, double fraction) { return takeConstRef((fraction < 0.5) ? left : right); }
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template <class T>
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static PassRefPtr<T> takeConstRef(const T* value) { return PassRefPtr<T>(const_cast<T*>(value)); }
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private:
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virtual AnimatableType type() const = 0;
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// Implementations can assume that the object being compared has the same type as the object this is called on
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virtual bool equalTo(const AnimatableValue*) const = 0;
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virtual double distanceTo(const AnimatableValue*) const;
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template <class Keyframe> friend class KeyframeEffectModel;
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};
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#define DEFINE_ANIMATABLE_VALUE_TYPE_CASTS(thisType, predicate) \
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DEFINE_TYPE_CASTS(thisType, AnimatableValue, value, value->predicate, value.predicate)
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} // namespace blink
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#endif // SKY_ENGINE_CORE_ANIMATION_ANIMATABLE_ANIMATABLEVALUE_H_
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