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I wrote a script to do this which is attached to the bug. TBR=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/736373003
199 lines
7.8 KiB
C++
199 lines
7.8 KiB
C++
/*
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_CORE_ANIMATION_TIMINGCALCULATIONS_H_
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#define SKY_ENGINE_CORE_ANIMATION_TIMINGCALCULATIONS_H_
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#include "sky/engine/core/animation/AnimationNode.h"
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#include "sky/engine/core/animation/Timing.h"
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#include "sky/engine/platform/animation/AnimationUtilities.h"
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#include "sky/engine/wtf/MathExtras.h"
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namespace blink {
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static inline double multiplyZeroAlwaysGivesZero(double x, double y)
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{
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ASSERT(!isNull(x));
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ASSERT(!isNull(y));
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return x && y ? x * y : 0;
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}
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static inline AnimationNode::Phase calculatePhase(double activeDuration, double localTime, const Timing& specified)
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{
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ASSERT(activeDuration >= 0);
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if (isNull(localTime))
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return AnimationNode::PhaseNone;
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if (localTime < specified.startDelay)
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return AnimationNode::PhaseBefore;
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if (localTime >= specified.startDelay + activeDuration)
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return AnimationNode::PhaseAfter;
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return AnimationNode::PhaseActive;
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}
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static inline bool isActiveInParentPhase(AnimationNode::Phase parentPhase, Timing::FillMode fillMode)
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{
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switch (parentPhase) {
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case AnimationNode::PhaseBefore:
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return fillMode == Timing::FillModeBackwards || fillMode == Timing::FillModeBoth;
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case AnimationNode::PhaseActive:
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return true;
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case AnimationNode::PhaseAfter:
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return fillMode == Timing::FillModeForwards || fillMode == Timing::FillModeBoth;
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default:
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ASSERT_NOT_REACHED();
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return false;
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}
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}
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static inline double calculateActiveTime(double activeDuration, Timing::FillMode fillMode, double localTime, AnimationNode::Phase parentPhase, AnimationNode::Phase phase, const Timing& specified)
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{
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ASSERT(activeDuration >= 0);
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ASSERT(phase == calculatePhase(activeDuration, localTime, specified));
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switch (phase) {
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case AnimationNode::PhaseBefore:
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if (fillMode == Timing::FillModeBackwards || fillMode == Timing::FillModeBoth)
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return 0;
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return nullValue();
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case AnimationNode::PhaseActive:
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if (isActiveInParentPhase(parentPhase, fillMode))
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return localTime - specified.startDelay;
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return nullValue();
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case AnimationNode::PhaseAfter:
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if (fillMode == Timing::FillModeForwards || fillMode == Timing::FillModeBoth)
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return activeDuration;
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return nullValue();
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case AnimationNode::PhaseNone:
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ASSERT(isNull(localTime));
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return nullValue();
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default:
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ASSERT_NOT_REACHED();
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return nullValue();
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}
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}
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static inline double calculateScaledActiveTime(double activeDuration, double activeTime, double startOffset, const Timing& specified)
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{
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ASSERT(activeDuration >= 0);
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ASSERT(startOffset >= 0);
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if (isNull(activeTime))
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return nullValue();
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ASSERT(activeTime >= 0 && activeTime <= activeDuration);
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return multiplyZeroAlwaysGivesZero(specified.playbackRate < 0 ? activeTime - activeDuration : activeTime, specified.playbackRate) + startOffset;
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}
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static inline bool endsOnIterationBoundary(double iterationCount, double iterationStart)
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{
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ASSERT(std::isfinite(iterationCount));
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return !fmod(iterationCount + iterationStart, 1);
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}
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static inline double calculateIterationTime(double iterationDuration, double repeatedDuration, double scaledActiveTime, double startOffset, const Timing& specified)
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{
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ASSERT(iterationDuration > 0);
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ASSERT(repeatedDuration == multiplyZeroAlwaysGivesZero(iterationDuration, specified.iterationCount));
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if (isNull(scaledActiveTime))
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return nullValue();
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ASSERT(scaledActiveTime >= 0);
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ASSERT(scaledActiveTime <= repeatedDuration + startOffset);
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if (!std::isfinite(scaledActiveTime)
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|| (scaledActiveTime - startOffset == repeatedDuration && specified.iterationCount && endsOnIterationBoundary(specified.iterationCount, specified.iterationStart)))
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return iterationDuration;
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ASSERT(std::isfinite(scaledActiveTime));
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return fmod(scaledActiveTime, iterationDuration);
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}
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static inline double calculateCurrentIteration(double iterationDuration, double iterationTime, double scaledActiveTime, const Timing& specified)
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{
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ASSERT(iterationDuration > 0);
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ASSERT(isNull(iterationTime) || iterationTime >= 0);
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if (isNull(scaledActiveTime))
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return nullValue();
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ASSERT(iterationTime >= 0);
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ASSERT(iterationTime <= iterationDuration);
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ASSERT(scaledActiveTime >= 0);
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if (!scaledActiveTime)
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return 0;
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if (iterationTime == iterationDuration)
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return specified.iterationStart + specified.iterationCount - 1;
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return floor(scaledActiveTime / iterationDuration);
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}
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static inline double calculateDirectedTime(double currentIteration, double iterationDuration, double iterationTime, const Timing& specified)
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{
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ASSERT(isNull(currentIteration) || currentIteration >= 0);
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ASSERT(iterationDuration > 0);
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if (isNull(iterationTime))
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return nullValue();
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ASSERT(currentIteration >= 0);
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ASSERT(iterationTime >= 0);
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ASSERT(iterationTime <= iterationDuration);
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const bool currentIterationIsOdd = fmod(currentIteration, 2) >= 1;
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const bool currentDirectionIsForwards = specified.direction == Timing::PlaybackDirectionNormal
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|| (specified.direction == Timing::PlaybackDirectionAlternate && !currentIterationIsOdd)
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|| (specified.direction == Timing::PlaybackDirectionAlternateReverse && currentIterationIsOdd);
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return currentDirectionIsForwards ? iterationTime : iterationDuration - iterationTime;
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}
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static inline double calculateTransformedTime(double currentIteration, double iterationDuration, double iterationTime, const Timing& specified)
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{
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ASSERT(isNull(currentIteration) || currentIteration >= 0);
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ASSERT(iterationDuration > 0);
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ASSERT(isNull(iterationTime) || (iterationTime >= 0 && iterationTime <= iterationDuration));
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double directedTime = calculateDirectedTime(currentIteration, iterationDuration, iterationTime, specified);
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if (isNull(directedTime))
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return nullValue();
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if (!std::isfinite(iterationDuration))
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return directedTime;
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double timeFraction = directedTime / iterationDuration;
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ASSERT(timeFraction >= 0 && timeFraction <= 1);
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return multiplyZeroAlwaysGivesZero(iterationDuration, specified.timingFunction->evaluate(timeFraction, accuracyForDuration(iterationDuration)));
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}
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} // namespace blink
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#endif // SKY_ENGINE_CORE_ANIMATION_TIMINGCALCULATIONS_H_
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