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I wrote a script to do this which is attached to the bug. TBR=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/736373003
50 lines
1.7 KiB
C++
50 lines
1.7 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SKY_ENGINE_CORE_ANIMATION_SAMPLEDEFFECT_H_
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#define SKY_ENGINE_CORE_ANIMATION_SAMPLEDEFFECT_H_
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#include "sky/engine/core/animation/Animation.h"
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#include "sky/engine/core/animation/AnimationPlayer.h"
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#include "sky/engine/core/animation/Interpolation.h"
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#include "sky/engine/wtf/BitArray.h"
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#include "sky/engine/wtf/Vector.h"
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namespace blink {
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class SampledEffect {
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public:
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static PassOwnPtr<SampledEffect> create(Animation* animation, PassOwnPtr<Vector<RefPtr<Interpolation> > > interpolations)
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{
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return adoptPtr(new SampledEffect(animation, interpolations));
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}
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bool canChange() const;
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void clear();
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const Vector<RefPtr<Interpolation> >& interpolations() const { return *m_interpolations; }
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void setInterpolations(PassOwnPtr<Vector<RefPtr<Interpolation> > > interpolations) { m_interpolations = interpolations; }
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Animation* animation() const { return m_animation; }
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unsigned sequenceNumber() const { return m_sequenceNumber; }
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Animation::Priority priority() const { return m_priority; }
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void removeReplacedInterpolationsIfNeeded(const BitArray<numCSSProperties>&);
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private:
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SampledEffect(Animation*, PassOwnPtr<Vector<RefPtr<Interpolation> > >);
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RawPtr<Animation> m_animation;
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#if !ENABLE(OILPAN)
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RefPtr<AnimationPlayer> m_player;
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#endif
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OwnPtr<Vector<RefPtr<Interpolation> > > m_interpolations;
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const unsigned m_sequenceNumber;
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Animation::Priority m_priority;
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};
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} // namespace blink
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#endif // SKY_ENGINE_CORE_ANIMATION_SAMPLEDEFFECT_H_
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