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I also removed it from a bunch of core/ as almost all the places its included it is not actually needed. BUG=435243 TBR=yurys@chromium.org Review URL: https://codereview.chromium.org/775803002
173 lines
7.1 KiB
C++
173 lines
7.1 KiB
C++
/*
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_CORE_ANIMATION_KEYFRAMEEFFECTMODEL_H_
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#define SKY_ENGINE_CORE_ANIMATION_KEYFRAMEEFFECTMODEL_H_
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#include "sky/engine/core/animation/AnimationEffect.h"
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#include "sky/engine/core/animation/AnimationNode.h"
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#include "sky/engine/core/animation/InterpolationEffect.h"
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#include "sky/engine/core/animation/StringKeyframe.h"
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#include "sky/engine/core/animation/animatable/AnimatableValueKeyframe.h"
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#include "sky/engine/platform/animation/TimingFunction.h"
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#include "sky/engine/wtf/HashMap.h"
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#include "sky/engine/wtf/PassOwnPtr.h"
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#include "sky/engine/wtf/PassRefPtr.h"
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#include "sky/engine/wtf/Vector.h"
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namespace blink {
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class Element;
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class KeyframeEffectModelTest;
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class KeyframeEffectModelBase : public AnimationEffect {
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public:
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// FIXME: Implement accumulation.
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typedef Vector<OwnPtr<Keyframe::PropertySpecificKeyframe> > PropertySpecificKeyframeVector;
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class PropertySpecificKeyframeGroup {
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public:
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void appendKeyframe(PassOwnPtr<Keyframe::PropertySpecificKeyframe>);
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const PropertySpecificKeyframeVector& keyframes() const { return m_keyframes; }
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private:
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void removeRedundantKeyframes();
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void addSyntheticKeyframeIfRequired(const KeyframeEffectModelBase* context);
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PropertySpecificKeyframeVector m_keyframes;
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friend class KeyframeEffectModelBase;
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};
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bool isReplaceOnly();
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PropertySet properties() const;
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typedef Vector<RefPtr<Keyframe> > KeyframeVector;
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const KeyframeVector& getFrames() const { return m_keyframes; }
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// FIXME: Implement setFrames()
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const PropertySpecificKeyframeVector& getPropertySpecificKeyframes(CSSPropertyID id) const
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{
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ensureKeyframeGroups();
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return m_keyframeGroups->get(id)->keyframes();
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}
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// AnimationEffect implementation.
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virtual PassOwnPtr<Vector<RefPtr<Interpolation> > > sample(int iteration, double fraction, double iterationDuration) const override;
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virtual bool isKeyframeEffectModel() const override { return true; }
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virtual bool isAnimatableValueKeyframeEffectModel() const { return false; }
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virtual bool isStringKeyframeEffectModel() const { return false; }
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// FIXME: This is a hack used to resolve CSSValues to AnimatableValues while we have a valid handle on an element.
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// This should be removed once StringKeyframes no longer uses InterpolableAnimatableValues.
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void forceConversionsToAnimatableValues(Element* element)
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{
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ensureKeyframeGroups();
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ensureInterpolationEffect(element);
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}
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protected:
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static KeyframeVector normalizedKeyframes(const KeyframeVector& keyframes);
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// Lazily computes the groups of property-specific keyframes.
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void ensureKeyframeGroups() const;
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void ensureInterpolationEffect(Element* = 0) const;
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KeyframeVector m_keyframes;
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// The spec describes filtering the normalized keyframes at sampling time
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// to get the 'property-specific keyframes'. For efficiency, we cache the
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// property-specific lists.
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typedef HashMap<CSSPropertyID, OwnPtr<PropertySpecificKeyframeGroup> > KeyframeGroupMap;
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mutable OwnPtr<KeyframeGroupMap> m_keyframeGroups;
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mutable RefPtr<InterpolationEffect> m_interpolationEffect;
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friend class KeyframeEffectModelTest;
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bool affects(CSSPropertyID property)
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{
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ensureKeyframeGroups();
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return m_keyframeGroups->contains(property);
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}
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};
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template <class Keyframe>
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class KeyframeEffectModel final : public KeyframeEffectModelBase {
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public:
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typedef Vector<RefPtr<Keyframe> > KeyframeVector;
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static PassRefPtr<KeyframeEffectModel<Keyframe> > create(const KeyframeVector& keyframes) { return adoptRef(new KeyframeEffectModel(keyframes)); }
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private:
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KeyframeEffectModel(const KeyframeVector& keyframes)
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{
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m_keyframes.appendVector(keyframes);
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}
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virtual bool isAnimatableValueKeyframeEffectModel() const { return false; }
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virtual bool isStringKeyframeEffectModel() const { return false; }
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};
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typedef KeyframeEffectModelBase::KeyframeVector KeyframeVector;
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typedef KeyframeEffectModelBase::PropertySpecificKeyframeVector PropertySpecificKeyframeVector;
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typedef KeyframeEffectModel<AnimatableValueKeyframe> AnimatableValueKeyframeEffectModel;
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typedef AnimatableValueKeyframeEffectModel::KeyframeVector AnimatableValueKeyframeVector;
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typedef AnimatableValueKeyframeEffectModel::PropertySpecificKeyframeVector AnimatableValuePropertySpecificKeyframeVector;
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typedef KeyframeEffectModel<StringKeyframe> StringKeyframeEffectModel;
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typedef StringKeyframeEffectModel::KeyframeVector StringKeyframeVector;
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typedef StringKeyframeEffectModel::PropertySpecificKeyframeVector StringPropertySpecificKeyframeVector;
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DEFINE_TYPE_CASTS(KeyframeEffectModelBase, AnimationEffect, value, value->isKeyframeEffectModel(), value.isKeyframeEffectModel());
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DEFINE_TYPE_CASTS(AnimatableValueKeyframeEffectModel, KeyframeEffectModelBase, value, value->isAnimatableValueKeyframeEffectModel(), value.isAnimatableValueKeyframeEffectModel());
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inline const AnimatableValueKeyframeEffectModel* toAnimatableValueKeyframeEffectModel(const AnimationEffect* base)
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{
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return toAnimatableValueKeyframeEffectModel(toKeyframeEffectModelBase(base));
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}
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inline AnimatableValueKeyframeEffectModel* toAnimatableValueKeyframeEffectModel(AnimationEffect* base)
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{
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return toAnimatableValueKeyframeEffectModel(toKeyframeEffectModelBase(base));
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}
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template <>
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inline bool KeyframeEffectModel<AnimatableValueKeyframe>::isAnimatableValueKeyframeEffectModel() const { return true; }
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template <>
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inline bool KeyframeEffectModel<StringKeyframe>::isStringKeyframeEffectModel() const { return true; }
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} // namespace blink
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#endif // SKY_ENGINE_CORE_ANIMATION_KEYFRAMEEFFECTMODEL_H_
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