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This CL generated by |sed -i '/sky\/engine\/config.h/d'| and a manual sweep to catch some oddballs. TBR=eseidel@chromium.org Review URL: https://codereview.chromium.org/1206763002.
143 lines
4.3 KiB
C++
143 lines
4.3 KiB
C++
/*
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* Copyright (c) 2013, Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sky/engine/core/animation/AnimationClock.h"
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#include <gtest/gtest.h>
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#include "sky/engine/wtf/OwnPtr.h"
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using namespace blink;
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namespace {
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class AnimationAnimationClockTest : public ::testing::Test {
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public:
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AnimationAnimationClockTest()
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: animationClock(mockTimeFunction)
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{ }
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protected:
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virtual void SetUp()
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{
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mockTime = 0;
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animationClock.resetTimeForTesting();
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}
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static double mockTimeFunction()
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{
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return mockTime;
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}
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static double mockTime;
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AnimationClock animationClock;
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};
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double AnimationAnimationClockTest::mockTime;
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TEST_F(AnimationAnimationClockTest, TimeIsGreaterThanZeroForUnitTests)
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{
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AnimationClock clock;
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// unit tests outside core/animation shouldn't need to do anything to get
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// a non-zero currentTime().
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EXPECT_GT(clock.currentTime(), 0);
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}
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TEST_F(AnimationAnimationClockTest, TimeDoesNotChange)
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{
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animationClock.updateTime(100);
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EXPECT_EQ(100, animationClock.currentTime());
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EXPECT_EQ(100, animationClock.currentTime());
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}
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TEST_F(AnimationAnimationClockTest, TimeAdvancesWhenUpdated)
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{
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animationClock.updateTime(100);
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EXPECT_EQ(100, animationClock.currentTime());
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animationClock.updateTime(200);
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EXPECT_EQ(200, animationClock.currentTime());
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}
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TEST_F(AnimationAnimationClockTest, TimeAdvancesToTaskTime)
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{
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animationClock.updateTime(100);
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EXPECT_EQ(100, animationClock.currentTime());
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mockTime = 150;
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AnimationClock::notifyTaskStart();
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EXPECT_GE(animationClock.currentTime(), mockTime);
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}
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TEST_F(AnimationAnimationClockTest, TimeAdvancesToTaskTimeOnlyWhenRequired)
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{
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animationClock.updateTime(100);
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EXPECT_EQ(100, animationClock.currentTime());
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AnimationClock::notifyTaskStart();
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animationClock.updateTime(125);
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EXPECT_EQ(125, animationClock.currentTime());
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}
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TEST_F(AnimationAnimationClockTest, UpdateTimeIsMonotonic)
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{
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animationClock.updateTime(100);
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EXPECT_EQ(100, animationClock.currentTime());
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// Update can't go backwards.
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animationClock.updateTime(50);
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EXPECT_EQ(100, animationClock.currentTime());
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mockTime = 50;
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AnimationClock::notifyTaskStart();
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EXPECT_EQ(100, animationClock.currentTime());
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mockTime = 150;
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AnimationClock::notifyTaskStart();
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EXPECT_GE(animationClock.currentTime(), mockTime);
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// Update can't go backwards after advance to estimate.
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animationClock.updateTime(100);
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EXPECT_GE(animationClock.currentTime(), mockTime);
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}
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TEST_F(AnimationAnimationClockTest, CurrentTimeUpdatesTask)
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{
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animationClock.updateTime(100);
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EXPECT_EQ(100, animationClock.currentTime());
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mockTime = 100;
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AnimationClock::notifyTaskStart();
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EXPECT_EQ(100, animationClock.currentTime());
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mockTime = 150;
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EXPECT_EQ(100, animationClock.currentTime());
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}
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}
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