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Fixes https://github.com/flutter/flutter/issues/130775 On the Skia backend, antiAliasWithSaveLayer is the highest fidelity clipping option. In the Impeller backend, there isn't any difference in how we clip, since the stencil buffer is always used. Nevertheless we were still inserting the save layer, which results in an extra offscreen texture and is wasteful. Track if impeller is enabled in the diff/preroll/paint context and avoid inserting a save layer.
236 lines
8.2 KiB
C++
236 lines
8.2 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/flow/compositor_context.h"
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#include <optional>
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#include <utility>
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#include "flutter/flow/layers/layer_tree.h"
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#include "third_party/skia/include/core/SkCanvas.h"
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namespace flutter {
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std::optional<SkRect> FrameDamage::ComputeClipRect(
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flutter::LayerTree& layer_tree,
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bool has_raster_cache,
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bool impeller_enabled) {
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if (layer_tree.root_layer()) {
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PaintRegionMap empty_paint_region_map;
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DiffContext context(layer_tree.frame_size(), layer_tree.paint_region_map(),
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prev_layer_tree_ ? prev_layer_tree_->paint_region_map()
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: empty_paint_region_map,
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has_raster_cache, impeller_enabled);
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context.PushCullRect(SkRect::MakeIWH(layer_tree.frame_size().width(),
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layer_tree.frame_size().height()));
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{
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DiffContext::AutoSubtreeRestore subtree(&context);
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const Layer* prev_root_layer = nullptr;
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if (!prev_layer_tree_ ||
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prev_layer_tree_->frame_size() != layer_tree.frame_size()) {
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// If there is no previous layer tree assume the entire frame must be
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// repainted.
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context.MarkSubtreeDirty(SkRect::MakeIWH(
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layer_tree.frame_size().width(), layer_tree.frame_size().height()));
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} else {
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prev_root_layer = prev_layer_tree_->root_layer();
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}
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layer_tree.root_layer()->Diff(&context, prev_root_layer);
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}
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damage_ =
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context.ComputeDamage(additional_damage_, horizontal_clip_alignment_,
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vertical_clip_alignment_);
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return SkRect::Make(damage_->buffer_damage);
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}
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return std::nullopt;
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}
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CompositorContext::CompositorContext()
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: texture_registry_(std::make_shared<TextureRegistry>()),
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raster_time_(fixed_refresh_rate_updater_),
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ui_time_(fixed_refresh_rate_updater_) {}
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CompositorContext::CompositorContext(Stopwatch::RefreshRateUpdater& updater)
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: texture_registry_(std::make_shared<TextureRegistry>()),
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raster_time_(updater),
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ui_time_(updater) {}
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CompositorContext::~CompositorContext() = default;
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void CompositorContext::BeginFrame(ScopedFrame& frame,
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bool enable_instrumentation) {
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if (enable_instrumentation) {
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raster_time_.Start();
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}
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}
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void CompositorContext::EndFrame(ScopedFrame& frame,
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bool enable_instrumentation) {
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if (enable_instrumentation) {
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raster_time_.Stop();
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}
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}
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std::unique_ptr<CompositorContext::ScopedFrame> CompositorContext::AcquireFrame(
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GrDirectContext* gr_context,
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DlCanvas* canvas,
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ExternalViewEmbedder* view_embedder,
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const SkMatrix& root_surface_transformation,
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bool instrumentation_enabled,
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bool surface_supports_readback,
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fml::RefPtr<fml::RasterThreadMerger>
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raster_thread_merger, // NOLINT(performance-unnecessary-value-param)
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impeller::AiksContext* aiks_context) {
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return std::make_unique<ScopedFrame>(
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*this, gr_context, canvas, view_embedder, root_surface_transformation,
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instrumentation_enabled, surface_supports_readback, raster_thread_merger,
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aiks_context);
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}
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CompositorContext::ScopedFrame::ScopedFrame(
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CompositorContext& context,
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GrDirectContext* gr_context,
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DlCanvas* canvas,
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ExternalViewEmbedder* view_embedder,
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const SkMatrix& root_surface_transformation,
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bool instrumentation_enabled,
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bool surface_supports_readback,
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fml::RefPtr<fml::RasterThreadMerger> raster_thread_merger,
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impeller::AiksContext* aiks_context)
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: context_(context),
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gr_context_(gr_context),
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canvas_(canvas),
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aiks_context_(aiks_context),
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view_embedder_(view_embedder),
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root_surface_transformation_(root_surface_transformation),
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instrumentation_enabled_(instrumentation_enabled),
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surface_supports_readback_(surface_supports_readback),
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raster_thread_merger_(std::move(raster_thread_merger)) {
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context_.BeginFrame(*this, instrumentation_enabled_);
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}
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CompositorContext::ScopedFrame::~ScopedFrame() {
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context_.EndFrame(*this, instrumentation_enabled_);
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}
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RasterStatus CompositorContext::ScopedFrame::Raster(
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flutter::LayerTree& layer_tree,
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bool ignore_raster_cache,
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FrameDamage* frame_damage) {
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TRACE_EVENT0("flutter", "CompositorContext::ScopedFrame::Raster");
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std::optional<SkRect> clip_rect;
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if (frame_damage) {
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clip_rect = frame_damage->ComputeClipRect(layer_tree, !ignore_raster_cache,
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!gr_context_);
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if (aiks_context_ &&
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!ShouldPerformPartialRepaint(clip_rect, layer_tree.frame_size())) {
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clip_rect = std::nullopt;
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frame_damage->Reset();
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}
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}
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bool root_needs_readback = layer_tree.Preroll(
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*this, ignore_raster_cache, clip_rect ? *clip_rect : kGiantRect);
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bool needs_save_layer = root_needs_readback && !surface_supports_readback();
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PostPrerollResult post_preroll_result = PostPrerollResult::kSuccess;
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if (view_embedder_ && raster_thread_merger_) {
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post_preroll_result =
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view_embedder_->PostPrerollAction(raster_thread_merger_);
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}
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if (post_preroll_result == PostPrerollResult::kResubmitFrame) {
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return RasterStatus::kResubmit;
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}
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if (post_preroll_result == PostPrerollResult::kSkipAndRetryFrame) {
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return RasterStatus::kSkipAndRetry;
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}
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if (aiks_context_) {
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PaintLayerTreeImpeller(layer_tree, clip_rect, ignore_raster_cache);
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} else {
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PaintLayerTreeSkia(layer_tree, clip_rect, needs_save_layer,
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ignore_raster_cache);
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}
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return RasterStatus::kSuccess;
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}
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void CompositorContext::ScopedFrame::PaintLayerTreeSkia(
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flutter::LayerTree& layer_tree,
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std::optional<SkRect> clip_rect,
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bool needs_save_layer,
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bool ignore_raster_cache) {
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DlAutoCanvasRestore restore(canvas(), clip_rect.has_value());
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if (canvas()) {
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if (clip_rect) {
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canvas()->ClipRect(*clip_rect);
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}
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if (needs_save_layer) {
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TRACE_EVENT0("flutter", "Canvas::saveLayer");
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SkRect bounds = SkRect::Make(layer_tree.frame_size());
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DlPaint paint;
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paint.setBlendMode(DlBlendMode::kSrc);
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canvas()->SaveLayer(&bounds, &paint);
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}
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canvas()->Clear(DlColor::kTransparent());
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}
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// The canvas()->Restore() is taken care of by the DlAutoCanvasRestore
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layer_tree.Paint(*this, ignore_raster_cache);
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}
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void CompositorContext::ScopedFrame::PaintLayerTreeImpeller(
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flutter::LayerTree& layer_tree,
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std::optional<SkRect> clip_rect,
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bool ignore_raster_cache) {
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if (canvas() && clip_rect) {
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canvas()->Translate(-clip_rect->x(), -clip_rect->y());
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}
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layer_tree.Paint(*this, ignore_raster_cache);
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}
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/// @brief The max ratio of pixel width or height to size that is dirty which
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/// results in a partial repaint.
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///
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/// Performing a partial repaint has a small overhead - Impeller needs to
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/// allocate a fairly large resolve texture for the root pass instead of
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/// using the drawable texture, and a final blit must be performed. At a
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/// minimum, if the damage rect is the entire buffer, we must not perform
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/// a partial repaint. Beyond that, we could only experimentally
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/// determine what this value should be. From looking at the Flutter
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/// Gallery, we noticed that there are occassionally small partial
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/// repaints which shave off trivial numbers of pixels.
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constexpr float kImpellerRepaintRatio = 0.7f;
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bool CompositorContext::ShouldPerformPartialRepaint(
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std::optional<SkRect> damage_rect,
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SkISize layer_tree_size) {
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if (!damage_rect.has_value()) {
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return false;
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}
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if (damage_rect->width() >= layer_tree_size.width() &&
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damage_rect->height() >= layer_tree_size.height()) {
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return false;
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}
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auto rx = damage_rect->width() / layer_tree_size.width();
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auto ry = damage_rect->height() / layer_tree_size.height();
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return rx <= kImpellerRepaintRatio || ry <= kImpellerRepaintRatio;
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}
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void CompositorContext::OnGrContextCreated() {
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texture_registry_->OnGrContextCreated();
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raster_cache_.Clear();
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}
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void CompositorContext::OnGrContextDestroyed() {
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texture_registry_->OnGrContextDestroyed();
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raster_cache_.Clear();
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}
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} // namespace flutter
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