mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
225 lines
8.2 KiB
C++
225 lines
8.2 KiB
C++
/*
|
|
* Copyright (C) 2013 Google Inc. All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are
|
|
* met:
|
|
*
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above
|
|
* copyright notice, this list of conditions and the following disclaimer
|
|
* in the documentation and/or other materials provided with the
|
|
* distribution.
|
|
* * Neither the name of Google Inc. nor the names of its
|
|
* contributors may be used to endorse or promote products derived from
|
|
* this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "core/rendering/ImageQualityController.h"
|
|
|
|
#include "core/frame/FrameView.h"
|
|
#include "core/frame/LocalFrame.h"
|
|
#include "platform/graphics/GraphicsContext.h"
|
|
|
|
namespace blink {
|
|
|
|
static const double cLowQualityTimeThreshold = 0.500; // 500 ms
|
|
|
|
static ImageQualityController* gImageQualityController = 0;
|
|
|
|
ImageQualityController* ImageQualityController::imageQualityController()
|
|
{
|
|
if (!gImageQualityController)
|
|
gImageQualityController = new ImageQualityController;
|
|
|
|
return gImageQualityController;
|
|
}
|
|
|
|
void ImageQualityController::remove(RenderObject* renderer)
|
|
{
|
|
if (gImageQualityController) {
|
|
gImageQualityController->objectDestroyed(renderer);
|
|
if (gImageQualityController->isEmpty()) {
|
|
delete gImageQualityController;
|
|
gImageQualityController = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ImageQualityController::has(RenderObject* renderer)
|
|
{
|
|
return gImageQualityController && gImageQualityController->m_objectLayerSizeMap.contains(renderer);
|
|
}
|
|
|
|
InterpolationQuality ImageQualityController::chooseInterpolationQuality(GraphicsContext* context, RenderObject* object, Image* image, const void* layer, const LayoutSize& layoutSize)
|
|
{
|
|
if (object->style()->imageRendering() == ImageRenderingPixelated
|
|
&& image
|
|
&& (layoutSize.width() > image->width() || layoutSize.height() > image->height() || layoutSize == image->size())) {
|
|
return InterpolationNone;
|
|
}
|
|
|
|
if (InterpolationDefault == InterpolationLow)
|
|
return InterpolationLow;
|
|
|
|
if (shouldPaintAtLowQuality(context, object, image, layer, layoutSize))
|
|
return InterpolationLow;
|
|
|
|
// For images that are potentially animated we paint them at medium quality.
|
|
if (image && image->maybeAnimated())
|
|
return InterpolationMedium;
|
|
|
|
return InterpolationDefault;
|
|
}
|
|
|
|
ImageQualityController::~ImageQualityController()
|
|
{
|
|
// This will catch users of ImageQualityController that forget to call cleanUp.
|
|
ASSERT(!gImageQualityController || gImageQualityController->isEmpty());
|
|
}
|
|
|
|
// FIXME(sky): m_liveResizeOptimizationIsActive is never set to true.
|
|
ImageQualityController::ImageQualityController()
|
|
: m_timer(this, &ImageQualityController::highQualityRepaintTimerFired)
|
|
, m_animatedResizeIsActive(false)
|
|
, m_liveResizeOptimizationIsActive(false)
|
|
{
|
|
}
|
|
|
|
void ImageQualityController::removeLayer(RenderObject* object, LayerSizeMap* innerMap, const void* layer)
|
|
{
|
|
if (innerMap) {
|
|
innerMap->remove(layer);
|
|
if (innerMap->isEmpty())
|
|
objectDestroyed(object);
|
|
}
|
|
}
|
|
|
|
void ImageQualityController::set(RenderObject* object, LayerSizeMap* innerMap, const void* layer, const LayoutSize& size)
|
|
{
|
|
if (innerMap)
|
|
innerMap->set(layer, size);
|
|
else {
|
|
LayerSizeMap newInnerMap;
|
|
newInnerMap.set(layer, size);
|
|
m_objectLayerSizeMap.set(object, newInnerMap);
|
|
}
|
|
}
|
|
|
|
void ImageQualityController::objectDestroyed(RenderObject* object)
|
|
{
|
|
m_objectLayerSizeMap.remove(object);
|
|
if (m_objectLayerSizeMap.isEmpty()) {
|
|
m_animatedResizeIsActive = false;
|
|
m_timer.stop();
|
|
}
|
|
}
|
|
|
|
void ImageQualityController::highQualityRepaintTimerFired(Timer<ImageQualityController>*)
|
|
{
|
|
if (!m_animatedResizeIsActive && !m_liveResizeOptimizationIsActive)
|
|
return;
|
|
m_animatedResizeIsActive = false;
|
|
|
|
for (ObjectLayerSizeMap::iterator it = m_objectLayerSizeMap.begin(); it != m_objectLayerSizeMap.end(); ++it) {
|
|
it->key->setShouldDoFullPaintInvalidation(true);
|
|
}
|
|
|
|
m_liveResizeOptimizationIsActive = false;
|
|
}
|
|
|
|
void ImageQualityController::restartTimer()
|
|
{
|
|
m_timer.startOneShot(cLowQualityTimeThreshold, FROM_HERE);
|
|
}
|
|
|
|
bool ImageQualityController::shouldPaintAtLowQuality(GraphicsContext* context, RenderObject* object, Image* image, const void *layer, const LayoutSize& layoutSize)
|
|
{
|
|
// If the image is not a bitmap image, then none of this is relevant and we just paint at high
|
|
// quality.
|
|
if (!image || !image->isBitmapImage())
|
|
return false;
|
|
|
|
if (object->style()->imageRendering() == ImageRenderingOptimizeContrast)
|
|
return true;
|
|
|
|
// Look ourselves up in the hashtables.
|
|
ObjectLayerSizeMap::iterator i = m_objectLayerSizeMap.find(object);
|
|
LayerSizeMap* innerMap = i != m_objectLayerSizeMap.end() ? &i->value : 0;
|
|
LayoutSize oldSize;
|
|
bool isFirstResize = true;
|
|
if (innerMap) {
|
|
LayerSizeMap::iterator j = innerMap->find(layer);
|
|
if (j != innerMap->end()) {
|
|
isFirstResize = false;
|
|
oldSize = j->value;
|
|
}
|
|
}
|
|
|
|
const AffineTransform& currentTransform = context->getCTM();
|
|
bool contextIsScaled = !currentTransform.isIdentityOrTranslationOrFlipped();
|
|
|
|
LayoutSize scaledImageSize = currentTransform.mapSize(image->size());
|
|
LayoutSize scaledLayoutSize = currentTransform.mapSize(roundedIntSize(layoutSize));
|
|
|
|
// If the containing FrameView is being resized, paint at low quality until resizing is finished.
|
|
if (m_liveResizeOptimizationIsActive) {
|
|
// Live resize has ended, paint in HQ and remove this object from the list.
|
|
removeLayer(object, innerMap, layer);
|
|
return false;
|
|
}
|
|
|
|
// See crbug.com/382491. This test is insufficient to ensure that there is no scale
|
|
// applied in the compositor, but it is probably adequate here. In the worst case we
|
|
// draw at high quality when we need not.
|
|
if (!contextIsScaled && scaledLayoutSize == scaledImageSize) {
|
|
// There is no scale in effect. If we had a scale in effect before, we can just remove this object from the list.
|
|
removeLayer(object, innerMap, layer);
|
|
return false;
|
|
}
|
|
|
|
// If an animated resize is active, paint in low quality and kick the timer ahead.
|
|
if (m_animatedResizeIsActive) {
|
|
set(object, innerMap, layer, scaledLayoutSize);
|
|
restartTimer();
|
|
return true;
|
|
}
|
|
// If this is the first time resizing this image, or its size is the
|
|
// same as the last resize, draw at high res, but record the paint
|
|
// size and set the timer.
|
|
if (isFirstResize || oldSize == scaledLayoutSize) {
|
|
restartTimer();
|
|
set(object, innerMap, layer, scaledLayoutSize);
|
|
return false;
|
|
}
|
|
// If the timer is no longer active, draw at high quality and don't
|
|
// set the timer.
|
|
if (!m_timer.isActive()) {
|
|
removeLayer(object, innerMap, layer);
|
|
return false;
|
|
}
|
|
// This object has been resized to two different sizes while the timer
|
|
// is active, so draw at low quality, set the flag for animated resizes and
|
|
// the object to the list for high quality redraw.
|
|
set(object, innerMap, layer, scaledLayoutSize);
|
|
m_animatedResizeIsActive = true;
|
|
restartTimer();
|
|
return true;
|
|
}
|
|
|
|
} // namespace blink
|