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332 lines
11 KiB
C++
332 lines
11 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "mojo/common/message_pump_mojo.h"
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#include <algorithm>
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#include <vector>
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#include "base/debug/alias.h"
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#include "base/lazy_instance.h"
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#include "base/logging.h"
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#include "base/threading/thread_local.h"
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#include "base/time/time.h"
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#include "mojo/common/message_pump_mojo_handler.h"
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#include "mojo/common/time_helper.h"
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namespace mojo {
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namespace common {
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namespace {
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base::LazyInstance<base::ThreadLocalPointer<MessagePumpMojo> >::Leaky
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g_tls_current_pump = LAZY_INSTANCE_INITIALIZER;
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MojoDeadline TimeTicksToMojoDeadline(base::TimeTicks time_ticks,
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base::TimeTicks now) {
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// The is_null() check matches that of HandleWatcher as well as how
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// |delayed_work_time| is used.
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if (time_ticks.is_null())
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return MOJO_DEADLINE_INDEFINITE;
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const int64_t delta = (time_ticks - now).InMicroseconds();
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return delta < 0 ? static_cast<MojoDeadline>(0) :
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static_cast<MojoDeadline>(delta);
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}
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} // namespace
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// State needed for one iteration of WaitMany. The first handle and flags
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// corresponds to that of the control pipe.
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struct MessagePumpMojo::WaitState {
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std::vector<Handle> handles;
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std::vector<MojoHandleSignals> wait_signals;
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};
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struct MessagePumpMojo::RunState {
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RunState() : should_quit(false) {
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CreateMessagePipe(NULL, &read_handle, &write_handle);
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}
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base::TimeTicks delayed_work_time;
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// Used to wake up WaitForWork().
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ScopedMessagePipeHandle read_handle;
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ScopedMessagePipeHandle write_handle;
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// Cached structures to avoid the heap allocation cost of std::vector<>.
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scoped_ptr<WaitState> wait_state;
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scoped_ptr<HandleToHandlerList> cloned_handlers;
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bool should_quit;
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};
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MessagePumpMojo::MessagePumpMojo() : run_state_(NULL), next_handler_id_(0) {
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DCHECK(!current())
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<< "There is already a MessagePumpMojo instance on this thread.";
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g_tls_current_pump.Pointer()->Set(this);
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}
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MessagePumpMojo::~MessagePumpMojo() {
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DCHECK_EQ(this, current());
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g_tls_current_pump.Pointer()->Set(NULL);
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}
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// static
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scoped_ptr<base::MessagePump> MessagePumpMojo::Create() {
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return scoped_ptr<MessagePump>(new MessagePumpMojo());
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}
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// static
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MessagePumpMojo* MessagePumpMojo::current() {
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return g_tls_current_pump.Pointer()->Get();
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}
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void MessagePumpMojo::AddHandler(MessagePumpMojoHandler* handler,
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const Handle& handle,
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MojoHandleSignals wait_signals,
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base::TimeTicks deadline) {
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CHECK(handler);
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DCHECK(handle.is_valid());
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// Assume it's an error if someone tries to reregister an existing handle.
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CHECK_EQ(0u, handlers_.count(handle));
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Handler handler_data;
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handler_data.handler = handler;
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handler_data.wait_signals = wait_signals;
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handler_data.deadline = deadline;
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handler_data.id = next_handler_id_++;
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handlers_[handle] = handler_data;
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}
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void MessagePumpMojo::RemoveHandler(const Handle& handle) {
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handlers_.erase(handle);
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}
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void MessagePumpMojo::AddObserver(Observer* observer) {
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observers_.AddObserver(observer);
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}
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void MessagePumpMojo::RemoveObserver(Observer* observer) {
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observers_.RemoveObserver(observer);
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}
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void MessagePumpMojo::Run(Delegate* delegate) {
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RunState run_state;
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// TODO: better deal with error handling.
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CHECK(run_state.read_handle.is_valid());
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CHECK(run_state.write_handle.is_valid());
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RunState* old_state = NULL;
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{
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base::AutoLock auto_lock(run_state_lock_);
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old_state = run_state_;
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run_state_ = &run_state;
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}
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DoRunLoop(&run_state, delegate);
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{
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base::AutoLock auto_lock(run_state_lock_);
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run_state_ = old_state;
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}
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}
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void MessagePumpMojo::Quit() {
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base::AutoLock auto_lock(run_state_lock_);
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if (run_state_)
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run_state_->should_quit = true;
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}
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void MessagePumpMojo::ScheduleWork() {
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base::AutoLock auto_lock(run_state_lock_);
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if (run_state_)
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SignalControlPipe(*run_state_);
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}
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void MessagePumpMojo::ScheduleDelayedWork(
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const base::TimeTicks& delayed_work_time) {
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base::AutoLock auto_lock(run_state_lock_);
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if (!run_state_)
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return;
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run_state_->delayed_work_time = delayed_work_time;
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}
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void MessagePumpMojo::DoRunLoop(RunState* run_state, Delegate* delegate) {
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bool more_work_is_plausible = true;
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for (;;) {
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const bool block = !more_work_is_plausible;
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more_work_is_plausible = DoInternalWork(*run_state, block);
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if (run_state->should_quit)
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break;
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more_work_is_plausible |= delegate->DoWork();
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if (run_state->should_quit)
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break;
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more_work_is_plausible |= delegate->DoDelayedWork(
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&run_state->delayed_work_time);
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if (run_state->should_quit)
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break;
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if (more_work_is_plausible)
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continue;
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more_work_is_plausible = delegate->DoIdleWork();
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if (run_state->should_quit)
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break;
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}
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}
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bool MessagePumpMojo::DoInternalWork(const RunState& run_state, bool block) {
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const MojoDeadline deadline = block ? GetDeadlineForWait(run_state) : 0;
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if (!run_state_->wait_state)
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run_state_->wait_state.reset(new WaitState);
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GetWaitState(run_state, run_state_->wait_state.get());
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const WaitManyResult wait_many_result =
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WaitMany(run_state_->wait_state->handles,
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run_state_->wait_state->wait_signals, deadline, nullptr);
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const MojoResult result = wait_many_result.result;
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bool did_work = true;
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if (result == MOJO_RESULT_OK) {
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if (wait_many_result.index == 0) {
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// Control pipe was written to.
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ReadMessageRaw(run_state.read_handle.get(), NULL, NULL, NULL, NULL,
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MOJO_READ_MESSAGE_FLAG_MAY_DISCARD);
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} else {
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DCHECK(handlers_.find(
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run_state_->wait_state->handles[wait_many_result.index]) !=
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handlers_.end());
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WillSignalHandler();
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handlers_[run_state_->wait_state->handles[wait_many_result.index]]
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.handler->OnHandleReady(
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run_state_->wait_state->handles[wait_many_result.index]);
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DidSignalHandler();
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}
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} else {
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switch (result) {
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case MOJO_RESULT_CANCELLED:
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case MOJO_RESULT_FAILED_PRECONDITION:
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RemoveInvalidHandle(*run_state_->wait_state, result,
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wait_many_result.index);
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break;
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case MOJO_RESULT_DEADLINE_EXCEEDED:
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did_work = false;
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break;
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default:
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base::debug::Alias(&result);
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// Unexpected result is likely fatal, crash so we can determine cause.
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CHECK(false);
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}
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}
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// To keep memory usage under control, delete the WaitState object at the end
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// if it's vectors are too big by a factor of 2. Pre-C++11 doesn't have a way
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// to shrink vectors, so just get rid of them and re-create on the next round.
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if (run_state_->wait_state->handles.capacity() >
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2 * run_state_->wait_state->handles.size()) {
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// NOTE: |handles| and |wait_signals| are always in sync, so it's reasonable
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// to only check one of those.
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run_state_->wait_state.reset();
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}
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// Notify and remove any handlers whose time has expired. Make a copy in case
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// someone tries to add/remove new handlers from notification.
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if (!run_state_->cloned_handlers) {
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run_state_->cloned_handlers.reset(new HandleToHandlerList);
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} else {
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run_state_->cloned_handlers->clear();
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}
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run_state_->cloned_handlers->reserve(handlers_.size());
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for (const auto& handler : handlers_) {
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run_state_->cloned_handlers->push_back(handler);
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}
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const base::TimeTicks now(internal::NowTicks());
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for (HandleToHandlerList::const_iterator i =
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run_state_->cloned_handlers->begin();
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i != run_state_->cloned_handlers->end(); ++i) {
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// Since we're iterating over a clone of the handlers, verify the handler is
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// still valid before notifying.
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if (!i->second.deadline.is_null() && i->second.deadline < now &&
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handlers_.find(i->first) != handlers_.end() &&
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handlers_[i->first].id == i->second.id) {
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WillSignalHandler();
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i->second.handler->OnHandleError(i->first, MOJO_RESULT_DEADLINE_EXCEEDED);
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DidSignalHandler();
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handlers_.erase(i->first);
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did_work = true;
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}
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}
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if (run_state_->cloned_handlers->capacity() >
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2 * run_state_->cloned_handlers->size()) {
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run_state_->cloned_handlers.reset();
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}
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return did_work;
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}
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void MessagePumpMojo::RemoveInvalidHandle(const WaitState& wait_state,
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MojoResult result,
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uint32_t index) {
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// TODO(sky): deal with control pipe going bad.
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CHECK(result == MOJO_RESULT_FAILED_PRECONDITION ||
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result == MOJO_RESULT_CANCELLED);
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CHECK_NE(index, 0u); // Indicates the control pipe went bad.
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// Remove the handle first, this way if OnHandleError() tries to remove the
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// handle our iterator isn't invalidated.
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CHECK(handlers_.find(wait_state.handles[index]) != handlers_.end());
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MessagePumpMojoHandler* handler =
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handlers_[wait_state.handles[index]].handler;
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handlers_.erase(wait_state.handles[index]);
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WillSignalHandler();
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handler->OnHandleError(wait_state.handles[index], result);
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DidSignalHandler();
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}
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void MessagePumpMojo::SignalControlPipe(const RunState& run_state) {
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const MojoResult result =
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WriteMessageRaw(run_state.write_handle.get(), NULL, 0, NULL, 0,
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MOJO_WRITE_MESSAGE_FLAG_NONE);
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// If we can't write we likely won't wake up the thread and there is a strong
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// chance we'll deadlock.
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CHECK_EQ(MOJO_RESULT_OK, result);
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}
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void MessagePumpMojo::GetWaitState(
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const RunState& run_state,
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MessagePumpMojo::WaitState* wait_state) const {
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const size_t num_handles = handlers_.size() + 1;
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wait_state->handles.clear();
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wait_state->handles.reserve(num_handles);
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wait_state->wait_signals.clear();
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wait_state->wait_signals.reserve(num_handles);
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wait_state->handles.push_back(run_state.read_handle.get());
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wait_state->wait_signals.push_back(MOJO_HANDLE_SIGNAL_READABLE);
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for (HandleToHandler::const_iterator i = handlers_.begin();
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i != handlers_.end(); ++i) {
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wait_state->handles.push_back(i->first);
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wait_state->wait_signals.push_back(i->second.wait_signals);
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}
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}
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MojoDeadline MessagePumpMojo::GetDeadlineForWait(
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const RunState& run_state) const {
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const base::TimeTicks now(internal::NowTicks());
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MojoDeadline deadline = TimeTicksToMojoDeadline(run_state.delayed_work_time,
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now);
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for (HandleToHandler::const_iterator i = handlers_.begin();
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i != handlers_.end(); ++i) {
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deadline = std::min(
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TimeTicksToMojoDeadline(i->second.deadline, now), deadline);
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}
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return deadline;
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}
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void MessagePumpMojo::WillSignalHandler() {
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FOR_EACH_OBSERVER(Observer, observers_, WillSignalHandler());
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}
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void MessagePumpMojo::DidSignalHandler() {
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FOR_EACH_OBSERVER(Observer, observers_, DidSignalHandler());
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}
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} // namespace common
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} // namespace mojo
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