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485 lines
13 KiB
C++
485 lines
13 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "gpu/tools/compositor_model_bench/render_tree.h"
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#include <sstream>
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#include <vector>
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#include "base/files/file_path.h"
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#include "base/files/file_util.h"
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#include "base/json/json_reader.h"
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#include "base/json/json_writer.h"
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#include "base/logging.h"
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#include "base/memory/scoped_ptr.h"
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#include "base/values.h"
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#include "gpu/tools/compositor_model_bench/shaders.h"
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using base::JSONReader;
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using base::JSONWriter;
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using base::ReadFileToString;
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using std::string;
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using std::vector;
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GLenum TextureFormatFromString(std::string format) {
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if (format == "RGBA")
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return GL_RGBA;
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if (format == "RGB")
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return GL_RGB;
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if (format == "LUMINANCE")
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return GL_LUMINANCE;
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return GL_INVALID_ENUM;
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}
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const char* TextureFormatName(GLenum format) {
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switch (format) {
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case GL_RGBA:
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return "RGBA";
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case GL_RGB:
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return "RGB";
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case GL_LUMINANCE:
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return "LUMINANCE";
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default:
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return "(unknown format)";
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}
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}
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int FormatBytesPerPixel(GLenum format) {
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switch (format) {
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case GL_RGBA:
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return 4;
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case GL_RGB:
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return 3;
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case GL_LUMINANCE:
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return 1;
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default:
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return 0;
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}
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}
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RenderNode::RenderNode() {
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}
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RenderNode::~RenderNode() {
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}
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void RenderNode::Accept(RenderNodeVisitor* v) {
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v->BeginVisitRenderNode(this);
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v->EndVisitRenderNode(this);
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}
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ContentLayerNode::ContentLayerNode() {
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}
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ContentLayerNode::~ContentLayerNode() {
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}
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void ContentLayerNode::Accept(RenderNodeVisitor* v) {
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v->BeginVisitContentLayerNode(this);
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typedef vector<RenderNode*>::iterator node_itr;
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for (node_itr i = children_.begin(); i != children_.end(); ++i) {
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(*i)->Accept(v);
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}
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v->EndVisitContentLayerNode(this);
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}
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CCNode::CCNode() {
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}
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CCNode::~CCNode() {
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}
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void CCNode::Accept(RenderNodeVisitor* v) {
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v->BeginVisitCCNode(this);
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v->EndVisitCCNode(this);
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}
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RenderNodeVisitor::~RenderNodeVisitor() {
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}
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void RenderNodeVisitor::BeginVisitContentLayerNode(ContentLayerNode* v) {
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this->BeginVisitRenderNode(v);
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}
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void RenderNodeVisitor::BeginVisitCCNode(CCNode* v) {
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this->BeginVisitRenderNode(v);
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}
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void RenderNodeVisitor::EndVisitRenderNode(RenderNode* v) {
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}
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void RenderNodeVisitor::EndVisitContentLayerNode(ContentLayerNode* v) {
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this->EndVisitRenderNode(v);
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}
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void RenderNodeVisitor::EndVisitCCNode(CCNode* v) {
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this->EndVisitRenderNode(v);
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}
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RenderNode* InterpretNode(base::DictionaryValue* node);
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std::string ValueTypeAsString(base::Value::Type type) {
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switch (type) {
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case base::Value::TYPE_NULL:
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return "NULL";
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case base::Value::TYPE_BOOLEAN:
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return "BOOLEAN";
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case base::Value::TYPE_INTEGER:
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return "INTEGER";
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case base::Value::TYPE_DOUBLE:
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return "DOUBLE";
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case base::Value::TYPE_STRING:
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return "STRING";
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case base::Value::TYPE_BINARY:
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return "BINARY";
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case base::Value::TYPE_DICTIONARY:
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return "DICTIONARY";
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case base::Value::TYPE_LIST:
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return "LIST";
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default:
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return "(UNKNOWN TYPE)";
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}
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}
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// Makes sure that the key exists and has the type we expect.
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bool VerifyDictionaryEntry(base::DictionaryValue* node,
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const std::string& key,
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base::Value::Type type) {
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if (!node->HasKey(key)) {
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LOG(ERROR) << "Missing value for key: " << key;
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return false;
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}
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base::Value* child;
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node->Get(key, &child);
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if (!child->IsType(type)) {
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LOG(ERROR) << key << " did not have the expected type "
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"(expected " << ValueTypeAsString(type) << ")";
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return false;
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}
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return true;
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}
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// Makes sure that the list entry has the type we expect.
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bool VerifyListEntry(base::ListValue* l,
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int idx,
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base::Value::Type type,
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const char* listName = 0) {
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// Assume the idx is valid (since we'll be able to generate a better
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// error message for this elsewhere.)
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base::Value* el;
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l->Get(idx, &el);
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if (!el->IsType(type)) {
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LOG(ERROR) << (listName ? listName : "List") << "element " << idx <<
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" did not have the expected type (expected " <<
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ValueTypeAsString(type) << ")\n";
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return false;
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}
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return true;
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}
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bool InterpretCommonContents(base::DictionaryValue* node, RenderNode* c) {
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if (!VerifyDictionaryEntry(node, "layerID", base::Value::TYPE_INTEGER) ||
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!VerifyDictionaryEntry(node, "width", base::Value::TYPE_INTEGER) ||
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!VerifyDictionaryEntry(node, "height", base::Value::TYPE_INTEGER) ||
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!VerifyDictionaryEntry(node, "drawsContent", base::Value::TYPE_BOOLEAN) ||
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!VerifyDictionaryEntry(node, "targetSurfaceID",
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base::Value::TYPE_INTEGER) ||
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!VerifyDictionaryEntry(node, "transform", base::Value::TYPE_LIST)
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) {
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return false;
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}
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int layerID;
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node->GetInteger("layerID", &layerID);
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c->set_layerID(layerID);
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int width;
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node->GetInteger("width", &width);
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c->set_width(width);
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int height;
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node->GetInteger("height", &height);
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c->set_height(height);
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bool drawsContent;
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node->GetBoolean("drawsContent", &drawsContent);
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c->set_drawsContent(drawsContent);
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int targetSurface;
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node->GetInteger("targetSurfaceID", &targetSurface);
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c->set_targetSurface(targetSurface);
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base::ListValue* transform;
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node->GetList("transform", &transform);
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if (transform->GetSize() != 16) {
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LOG(ERROR) << "4x4 transform matrix did not have 16 elements";
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return false;
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}
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float transform_mat[16];
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for (int i = 0; i < 16; ++i) {
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if (!VerifyListEntry(transform, i, base::Value::TYPE_DOUBLE, "Transform"))
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return false;
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double el;
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transform->GetDouble(i, &el);
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transform_mat[i] = el;
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}
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c->set_transform(transform_mat);
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if (node->HasKey("tiles")) {
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if (!VerifyDictionaryEntry(node, "tiles", base::Value::TYPE_DICTIONARY))
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return false;
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base::DictionaryValue* tiles_dict;
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node->GetDictionary("tiles", &tiles_dict);
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if (!VerifyDictionaryEntry(tiles_dict, "dim", base::Value::TYPE_LIST))
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return false;
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base::ListValue* dim;
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tiles_dict->GetList("dim", &dim);
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if (!VerifyListEntry(dim, 0, base::Value::TYPE_INTEGER, "Tile dimension") ||
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!VerifyListEntry(dim, 1, base::Value::TYPE_INTEGER, "Tile dimension")) {
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return false;
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}
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int tile_width;
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dim->GetInteger(0, &tile_width);
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c->set_tile_width(tile_width);
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int tile_height;
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dim->GetInteger(1, &tile_height);
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c->set_tile_height(tile_height);
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if (!VerifyDictionaryEntry(tiles_dict, "info", base::Value::TYPE_LIST))
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return false;
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base::ListValue* tiles;
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tiles_dict->GetList("info", &tiles);
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for (unsigned int i = 0; i < tiles->GetSize(); ++i) {
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if (!VerifyListEntry(tiles, i, base::Value::TYPE_DICTIONARY, "Tile info"))
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return false;
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base::DictionaryValue* tdict;
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tiles->GetDictionary(i, &tdict);
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if (!VerifyDictionaryEntry(tdict, "x", base::Value::TYPE_INTEGER) ||
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!VerifyDictionaryEntry(tdict, "y", base::Value::TYPE_INTEGER)) {
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return false;
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}
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Tile t;
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tdict->GetInteger("x", &t.x);
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tdict->GetInteger("y", &t.y);
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if (tdict->HasKey("texID")) {
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if (!VerifyDictionaryEntry(tdict, "texID", base::Value::TYPE_INTEGER))
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return false;
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tdict->GetInteger("texID", &t.texID);
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} else {
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t.texID = -1;
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}
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c->add_tile(t);
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}
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}
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return true;
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}
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bool InterpretCCData(base::DictionaryValue* node, CCNode* c) {
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if (!VerifyDictionaryEntry(node, "vertex_shader", base::Value::TYPE_STRING) ||
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!VerifyDictionaryEntry(node, "fragment_shader",
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base::Value::TYPE_STRING) ||
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!VerifyDictionaryEntry(node, "textures", base::Value::TYPE_LIST)) {
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return false;
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}
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string vertex_shader_name, fragment_shader_name;
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node->GetString("vertex_shader", &vertex_shader_name);
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node->GetString("fragment_shader", &fragment_shader_name);
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c->set_vertex_shader(ShaderIDFromString(vertex_shader_name));
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c->set_fragment_shader(ShaderIDFromString(fragment_shader_name));
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base::ListValue* textures;
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node->GetList("textures", &textures);
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for (unsigned int i = 0; i < textures->GetSize(); ++i) {
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if (!VerifyListEntry(textures, i, base::Value::TYPE_DICTIONARY, "Tex list"))
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return false;
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base::DictionaryValue* tex;
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textures->GetDictionary(i, &tex);
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if (!VerifyDictionaryEntry(tex, "texID", base::Value::TYPE_INTEGER) ||
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!VerifyDictionaryEntry(tex, "height", base::Value::TYPE_INTEGER) ||
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!VerifyDictionaryEntry(tex, "width", base::Value::TYPE_INTEGER) ||
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!VerifyDictionaryEntry(tex, "format", base::Value::TYPE_STRING)) {
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return false;
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}
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Texture t;
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tex->GetInteger("texID", &t.texID);
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tex->GetInteger("height", &t.height);
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tex->GetInteger("width", &t.width);
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string formatName;
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tex->GetString("format", &formatName);
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t.format = TextureFormatFromString(formatName);
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if (t.format == GL_INVALID_ENUM) {
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LOG(ERROR) << "Unrecognized texture format in layer " << c->layerID() <<
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" (format: " << formatName << ")\n"
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"The layer had " << textures->GetSize() << " children.";
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return false;
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}
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c->add_texture(t);
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}
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if (c->vertex_shader() == SHADER_UNRECOGNIZED) {
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LOG(ERROR) << "Unrecognized vertex shader name, layer " << c->layerID() <<
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" (shader: " << vertex_shader_name << ")";
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return false;
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}
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if (c->fragment_shader() == SHADER_UNRECOGNIZED) {
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LOG(ERROR) << "Unrecognized fragment shader name, layer " << c->layerID() <<
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" (shader: " << fragment_shader_name << ")";
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return false;
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}
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return true;
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}
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RenderNode* InterpretContentLayer(base::DictionaryValue* node) {
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ContentLayerNode* n = new ContentLayerNode;
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if (!InterpretCommonContents(node, n))
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return NULL;
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if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING) ||
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!VerifyDictionaryEntry(node, "skipsDraw", base::Value::TYPE_BOOLEAN) ||
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!VerifyDictionaryEntry(node, "children", base::Value::TYPE_LIST)) {
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return NULL;
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}
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string type;
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node->GetString("type", &type);
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DCHECK_EQ(type, "ContentLayer");
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bool skipsDraw;
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node->GetBoolean("skipsDraw", &skipsDraw);
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n->set_skipsDraw(skipsDraw);
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base::ListValue* children;
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node->GetList("children", &children);
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for (unsigned int i = 0; i < children->GetSize(); ++i) {
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base::DictionaryValue* childNode;
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children->GetDictionary(i, &childNode);
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RenderNode* child = InterpretNode(childNode);
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if (child)
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n->add_child(child);
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}
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return n;
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}
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RenderNode* InterpretCanvasLayer(base::DictionaryValue* node) {
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CCNode* n = new CCNode;
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if (!InterpretCommonContents(node, n))
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return NULL;
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if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) {
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return NULL;
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}
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string type;
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node->GetString("type", &type);
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assert(type == "CanvasLayer");
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if (!InterpretCCData(node, n))
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return NULL;
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return n;
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}
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RenderNode* InterpretVideoLayer(base::DictionaryValue* node) {
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CCNode* n = new CCNode;
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if (!InterpretCommonContents(node, n))
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return NULL;
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if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) {
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return NULL;
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}
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string type;
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node->GetString("type", &type);
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assert(type == "VideoLayer");
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if (!InterpretCCData(node, n))
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return NULL;
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return n;
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}
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RenderNode* InterpretImageLayer(base::DictionaryValue* node) {
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CCNode* n = new CCNode;
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if (!InterpretCommonContents(node, n))
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return NULL;
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if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) {
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return NULL;
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}
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string type;
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node->GetString("type", &type);
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assert(type == "ImageLayer");
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if (!InterpretCCData(node, n))
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return NULL;
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return n;
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}
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RenderNode* InterpretNode(base::DictionaryValue* node) {
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if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) {
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return NULL;
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}
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string type;
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node->GetString("type", &type);
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if (type == "ContentLayer")
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return InterpretContentLayer(node);
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if (type == "CanvasLayer")
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return InterpretCanvasLayer(node);
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if (type == "VideoLayer")
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return InterpretVideoLayer(node);
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if (type == "ImageLayer")
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return InterpretImageLayer(node);
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string outjson;
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JSONWriter::WriteWithOptions(node, base::JSONWriter::OPTIONS_PRETTY_PRINT,
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&outjson);
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LOG(ERROR) << "Unrecognized node type! JSON:\n\n"
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"-----------------------\n" <<
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outjson <<
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"-----------------------";
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return NULL;
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}
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RenderNode* BuildRenderTreeFromFile(const base::FilePath& path) {
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LOG(INFO) << "Reading " << path.LossyDisplayName();
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string contents;
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if (!ReadFileToString(path, &contents))
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return NULL;
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scoped_ptr<base::Value> root;
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int error_code = 0;
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string error_message;
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root.reset(JSONReader::ReadAndReturnError(contents,
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base::JSON_ALLOW_TRAILING_COMMAS,
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&error_code,
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&error_message));
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if (!root.get()) {
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LOG(ERROR) << "Failed to parse JSON file " << path.LossyDisplayName() <<
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"\n(" << error_message << ")";
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return NULL;
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}
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if (root->IsType(base::Value::TYPE_DICTIONARY)) {
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base::DictionaryValue* v = static_cast<base::DictionaryValue*>(root.get());
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RenderNode* tree = InterpretContentLayer(v);
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return tree;
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} else {
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LOG(ERROR) << path.LossyDisplayName() <<
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" doesn not encode a JSON dictionary.";
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return NULL;
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}
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}
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