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This caused us to lose our gn check certification. :( Turns out gn check was just ignoring all the header paths it didn't understand and so gn check passing for sky wasn't meaning much. I tried to straighten out some of the mess in this CL, but its going to take several more rounds of massaging before gn check passes again. On the bright side (almost) all of our headers are absolute now. Turns out my script (attached to the bug) didn't notice ../ includes but I'll fix that in the next patch. R=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/746023002
191 lines
6.2 KiB
C++
191 lines
6.2 KiB
C++
/*
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* Copyright (C) 2004, 2006, 2008, 2010 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sky/engine/config.h"
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#include "sky/engine/wtf/text/TextCodecUTF16.h"
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#include "sky/engine/wtf/PassOwnPtr.h"
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#include "sky/engine/wtf/text/CString.h"
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#include "sky/engine/wtf/text/StringBuffer.h"
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#include "sky/engine/wtf/text/WTFString.h"
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#include "sky/engine/wtf/unicode/CharacterNames.h"
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using namespace std;
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namespace WTF {
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void TextCodecUTF16::registerEncodingNames(EncodingNameRegistrar registrar)
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{
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registrar("UTF-16LE", "UTF-16LE");
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registrar("UTF-16BE", "UTF-16BE");
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registrar("ISO-10646-UCS-2", "UTF-16LE");
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registrar("UCS-2", "UTF-16LE");
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registrar("UTF-16", "UTF-16LE");
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registrar("Unicode", "UTF-16LE");
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registrar("csUnicode", "UTF-16LE");
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registrar("unicodeFEFF", "UTF-16LE");
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registrar("unicodeFFFE", "UTF-16BE");
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}
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static PassOwnPtr<TextCodec> newStreamingTextDecoderUTF16LE(const TextEncoding&, const void*)
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{
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return adoptPtr(new TextCodecUTF16(true));
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}
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static PassOwnPtr<TextCodec> newStreamingTextDecoderUTF16BE(const TextEncoding&, const void*)
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{
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return adoptPtr(new TextCodecUTF16(false));
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}
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void TextCodecUTF16::registerCodecs(TextCodecRegistrar registrar)
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{
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registrar("UTF-16LE", newStreamingTextDecoderUTF16LE, 0);
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registrar("UTF-16BE", newStreamingTextDecoderUTF16BE, 0);
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}
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String TextCodecUTF16::decode(const char* bytes, size_t length, FlushBehavior flush, bool, bool& sawError)
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{
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// For compatibility reasons, ignore flush from fetch EOF.
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const bool reallyFlush = flush != DoNotFlush && flush != FetchEOF;
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if (!length) {
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if (!reallyFlush || !m_haveBufferedByte)
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return String();
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sawError = true;
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return String(&Unicode::replacementCharacter, 1);
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}
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// FIXME: This should generate an error if there is an unpaired surrogate.
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const unsigned char* p = reinterpret_cast<const unsigned char*>(bytes);
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size_t numBytes = length + m_haveBufferedByte;
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size_t numCharsIn = numBytes / 2;
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size_t numCharsOut = ((numBytes & 1) && reallyFlush) ? numCharsIn + 1 : numCharsIn;
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StringBuffer<UChar> buffer(numCharsOut);
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UChar* q = buffer.characters();
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if (m_haveBufferedByte) {
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UChar c;
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if (m_littleEndian)
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c = m_bufferedByte | (p[0] << 8);
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else
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c = (m_bufferedByte << 8) | p[0];
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*q++ = c;
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m_haveBufferedByte = false;
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p += 1;
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numCharsIn -= 1;
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}
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if (m_littleEndian) {
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for (size_t i = 0; i < numCharsIn; ++i) {
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UChar c = p[0] | (p[1] << 8);
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p += 2;
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*q++ = c;
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}
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} else {
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for (size_t i = 0; i < numCharsIn; ++i) {
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UChar c = (p[0] << 8) | p[1];
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p += 2;
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*q++ = c;
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}
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}
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if (numBytes & 1) {
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ASSERT(!m_haveBufferedByte);
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if (reallyFlush) {
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sawError = true;
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*q++ = Unicode::replacementCharacter;
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} else {
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m_haveBufferedByte = true;
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m_bufferedByte = p[0];
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}
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}
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buffer.shrink(q - buffer.characters());
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return String::adopt(buffer);
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}
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CString TextCodecUTF16::encode(const UChar* characters, size_t length, UnencodableHandling)
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{
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// We need to be sure we can double the length without overflowing.
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// Since the passed-in length is the length of an actual existing
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// character buffer, each character is two bytes, and we know
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// the buffer doesn't occupy the entire address space, we can
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// assert here that doubling the length does not overflow size_t
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// and there's no need for a runtime check.
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ASSERT(length <= numeric_limits<size_t>::max() / 2);
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char* bytes;
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CString result = CString::newUninitialized(length * 2, bytes);
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// FIXME: CString is not a reasonable data structure for encoded UTF-16, which will have
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// null characters inside it. Perhaps the result of encode should not be a CString.
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if (m_littleEndian) {
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for (size_t i = 0; i < length; ++i) {
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UChar c = characters[i];
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bytes[i * 2] = c;
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bytes[i * 2 + 1] = c >> 8;
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}
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} else {
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for (size_t i = 0; i < length; ++i) {
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UChar c = characters[i];
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bytes[i * 2] = c >> 8;
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bytes[i * 2 + 1] = c;
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}
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}
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return result;
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}
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CString TextCodecUTF16::encode(const LChar* characters, size_t length, UnencodableHandling)
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{
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// In the LChar case, we do actually need to perform this check in release. :)
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RELEASE_ASSERT(length <= numeric_limits<size_t>::max() / 2);
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char* bytes;
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CString result = CString::newUninitialized(length * 2, bytes);
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if (m_littleEndian) {
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for (size_t i = 0; i < length; ++i) {
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bytes[i * 2] = characters[i];
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bytes[i * 2 + 1] = 0;
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}
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} else {
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for (size_t i = 0; i < length; ++i) {
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bytes[i * 2] = 0;
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bytes[i * 2 + 1] = characters[i];
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}
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}
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return result;
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}
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} // namespace WTF
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