Matthew Kosarek 97c11cf89a
Implement Regular Windows for the win32 framework + add an example application for regular windows (#173715)
## What's new?
- Implement and test `_window_win32.dart`, the Win32 implementation of
`_window.dart` 🎉
- Wrote a bunch of tests in `window_win32_test.dart` which uses a mock
API barrier to mock the native Win32 layer
- Update `BaseWindowController` to extend `ChangeNotifier` and use it to
inform the `WindowScope` of when things change
- Made `RegularWindowController.empty()` a non-internal constructor, as
it is needed by implementations
- Added a _large_ example application for windowing where users can test
out different windowing concepts and see how they work!

To test, simply run the tests or try out the example app!

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.
2025-09-26 13:37:02 +00:00

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1.3 KiB
C++

// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <flutter/dart_project.h>
#include <flutter/flutter_engine.h>
#include <flutter/generated_plugin_registrant.h>
#include "utils.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t* command_line, _In_ int show_command) {
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
flutter::DartProject project(L"data");
auto command_line_arguments{GetCommandLineArguments()};
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
auto const engine{std::make_shared<flutter::FlutterEngine>(project)};
RegisterPlugins(engine.get());
engine->Run();
::MSG msg;
while (::GetMessage(&msg, nullptr, 0, 0)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
::CoUninitialize();
return EXIT_SUCCESS;
}