flutter_flutter/dev/tools/gen_keycodes/lib/windows_code_gen.dart
Kate Lovett 9d96df2364
Modernize framework lints (#179089)
WIP

Commits separated as follows:
- Update lints in analysis_options files
- Run `dart fix --apply`
- Clean up leftover analysis issues 
- Run `dart format .` in the right places.

Local analysis and testing passes. Checking CI now.

Part of https://github.com/flutter/flutter/issues/178827
- Adoption of flutter_lints in examples/api coming in a separate change
(cc @loic-sharma)

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2025-11-26 01:10:39 +00:00

103 lines
3.7 KiB
Dart

// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:path/path.dart' as path;
import 'base_code_gen.dart';
import 'constants.dart';
import 'logical_key_data.dart';
import 'physical_key_data.dart';
import 'utils.dart';
/// Generates the key mapping for Windows, based on the information in the key
/// data structure given to it.
class WindowsCodeGenerator extends PlatformCodeGenerator {
WindowsCodeGenerator(super.keyData, super.logicalData, String scancodeToLogical)
: _scancodeToLogical = parseMapOfString(scancodeToLogical);
/// This generates the map of Windows scan codes to physical keys.
String get _windowsScanCodeMap {
final lines = OutputLines<int>('Windows scancode map');
for (final PhysicalKeyEntry entry in keyData.entries) {
if (entry.windowsScanCode != null) {
lines.add(
entry.windowsScanCode!,
' {${toHex(entry.windowsScanCode)}, ${toHex(entry.usbHidCode)}}, // ${entry.constantName}',
);
}
}
return lines.sortedJoin().trimRight();
}
/// This generates the map of Windows key codes to logical keys.
String get _windowsLogicalKeyCodeMap {
final lines = OutputLines<int>('Windows logical map');
for (final LogicalKeyEntry entry in logicalData.entries) {
zipStrict(entry.windowsValues, entry.windowsNames, (int windowsValue, String windowsName) {
lines.add(
windowsValue,
' {${toHex(windowsValue)}, ${toHex(entry.value, digits: 11)}}, '
'// $windowsName -> ${entry.constantName}',
);
});
}
return lines.sortedJoin().trimRight();
}
/// This generates the map from scan code to logical keys.
///
/// Normally logical keys should only be derived from key codes, but since some
/// key codes are either 0 or ambiguous (multiple keys using the same key
/// code), these keys are resolved by scan codes.
String get _scanCodeToLogicalMap {
final lines = OutputLines<int>('Windows scancode to logical map');
_scancodeToLogical.forEach((String scanCodeName, String logicalName) {
final PhysicalKeyEntry physicalEntry = keyData.entryByName(scanCodeName);
final LogicalKeyEntry logicalEntry = logicalData.entryByName(logicalName);
lines.add(
physicalEntry.windowsScanCode!,
' {${toHex(physicalEntry.windowsScanCode)}, ${toHex(logicalEntry.value, digits: 11)}}, '
'// ${physicalEntry.constantName} -> ${logicalEntry.constantName}',
);
});
return lines.sortedJoin().trimRight();
}
final Map<String, String> _scancodeToLogical;
/// This generates the mask values for the part of a key code that defines its plane.
String get _maskConstants {
final buffer = StringBuffer();
const maskConstants = <MaskConstant>[kValueMask, kUnicodePlane, kWindowsPlane];
for (final constant in maskConstants) {
buffer.writeln(
'const uint64_t KeyboardKeyEmbedderHandler::${constant.lowerCamelName} = ${toHex(constant.value, digits: 11)};',
);
}
return buffer.toString().trimRight();
}
@override
String get templatePath => path.join(dataRoot, 'windows_flutter_key_map_cc.tmpl');
@override
String outputPath(String platform) => path.join(
PlatformCodeGenerator.engineRoot,
'shell',
'platform',
'windows',
'flutter_key_map.g.cc',
);
@override
Map<String, String> mappings() {
return <String, String>{
'WINDOWS_SCAN_CODE_MAP': _windowsScanCodeMap,
'WINDOWS_SCAN_CODE_TO_LOGICAL_MAP': _scanCodeToLogicalMap,
'WINDOWS_KEY_CODE_MAP': _windowsLogicalKeyCodeMap,
'MASK_CONSTANTS': _maskConstants,
};
}
}