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269 lines
7.5 KiB
C++
269 lines
7.5 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Provides a smart pointer class for intrusively reference-counted objects.
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#ifndef FLUTTER_FML_MEMORY_REF_PTR_H_
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#define FLUTTER_FML_MEMORY_REF_PTR_H_
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#include <cstddef>
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#include <functional>
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#include <utility>
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#include "flutter/fml/logging.h"
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#include "flutter/fml/macros.h"
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#include "flutter/fml/memory/ref_ptr_internal.h"
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namespace fml {
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// A smart pointer class for intrusively reference-counted objects (e.g., those
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// subclassing |RefCountedThreadSafe| -- see ref_counted.h).
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//
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// Such objects require *adoption* to obtain the first |RefPtr|, which is
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// accomplished using |AdoptRef| (see below). (This is due to such objects being
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// constructed with a reference count of 1. The adoption requirement is
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// enforced, at least in Debug builds, by assertions.)
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//
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// E.g., if |Foo| is an intrusively reference-counted class:
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//
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// // The |AdoptRef| may be put in a static factory method (e.g., if |Foo|'s
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// // constructor is private).
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// RefPtr<Foo> my_foo_ptr(AdoptRef(new Foo()));
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//
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// // Now OK, since "my Foo" has been adopted ...
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// RefPtr<Foo> another_ptr_to_my_foo(my_foo_ptr.get());
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//
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// // ... though this would preferable in this situation.
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// RefPtr<Foo> yet_another_ptr_to_my_foo(my_foo_ptr);
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//
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// Unlike Chromium's |scoped_refptr|, |RefPtr| is only explicitly constructible
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// from a plain pointer (and not assignable). It is however implicitly
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// constructible from |nullptr|. So:
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//
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// RefPtr<Foo> foo(plain_ptr_to_adopted_foo); // OK.
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// foo = plain_ptr_to_adopted_foo; // Not OK (doesn't compile).
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// foo = RefPtr<Foo>(plain_ptr_to_adopted_foo); // OK.
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// foo = nullptr; // OK.
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//
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// And if we have |void MyFunction(RefPtr<Foo> foo)|, calling it using
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// |MyFunction(nullptr)| is also valid.
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//
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// Implementation note: For copy/move constructors/operator=s, we often have
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// templated versions, so that the operation can be done on a |RefPtr<U>|, where
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// |U| is a subclass of |T|. However, we also have non-templated versions with
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// |U = T|, since the templated versions don't count as copy/move
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// constructors/operator=s for the purposes of causing the default copy
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// constructor/operator= to be deleted. E.g., if we didn't declare any
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// non-templated versions, we'd get the default copy constructor/operator= (we'd
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// only not get the default move constructor/operator= by virtue of having a
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// destructor)! (In fact, it'd suffice to only declare a non-templated move
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// constructor or move operator=, which would cause the copy
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// constructor/operator= to be deleted, but for clarity we include explicit
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// non-templated versions of everything.)
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template <typename T>
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class RefPtr final {
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public:
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RefPtr() : ptr_(nullptr) {}
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RefPtr(std::nullptr_t) // NOLINT(google-explicit-constructor)
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: ptr_(nullptr) {}
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// Explicit constructor from a plain pointer (to an object that must have
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// already been adopted). (Note that in |T::T()|, references to |this| cannot
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// be taken, since the object being constructed will not have been adopted
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// yet.)
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template <typename U>
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explicit RefPtr(U* p) : ptr_(p) {
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if (ptr_) {
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ptr_->AddRef();
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}
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}
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// Copy constructor.
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RefPtr(const RefPtr<T>& r) // NOLINT(google-explicit-constructor)
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: ptr_(r.ptr_) {
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if (ptr_) {
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ptr_->AddRef();
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}
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}
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template <typename U>
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RefPtr(const RefPtr<U>& r) // NOLINT(google-explicit-constructor)
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: ptr_(r.ptr_) {
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if (ptr_) {
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ptr_->AddRef();
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}
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}
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// Move constructor.
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RefPtr(RefPtr<T>&& r) : ptr_(r.ptr_) { // NOLINT(google-explicit-constructor)
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r.ptr_ = nullptr;
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}
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template <typename U>
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RefPtr(RefPtr<U>&& r) : ptr_(r.ptr_) { // NOLINT(google-explicit-constructor)
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r.ptr_ = nullptr;
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}
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// Destructor.
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~RefPtr() {
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if (ptr_) {
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// NOLINTNEXTLINE(clang-analyzer-cplusplus.NewDelete)
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ptr_->Release();
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}
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}
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T* get() const { return ptr_; }
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T& operator*() const {
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FML_DCHECK(ptr_);
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return *ptr_;
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}
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T* operator->() const {
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FML_DCHECK(ptr_);
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return ptr_;
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}
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// Copy assignment.
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RefPtr<T>& operator=(const RefPtr<T>& r) {
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// Handle self-assignment.
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if (r.ptr_ == ptr_) {
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return *this;
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}
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if (r.ptr_) {
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r.ptr_->AddRef();
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}
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T* old_ptr = ptr_;
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ptr_ = r.ptr_;
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if (old_ptr) {
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old_ptr->Release();
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}
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return *this;
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}
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template <typename U>
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RefPtr<T>& operator=(const RefPtr<U>& r) {
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if (reinterpret_cast<T*>(r.ptr_) == ptr_) {
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return *this;
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}
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if (r.ptr_) {
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r.ptr_->AddRef();
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}
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T* old_ptr = ptr_;
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ptr_ = r.ptr_;
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if (old_ptr) {
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old_ptr->Release();
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}
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return *this;
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}
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// Move assignment.
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// Note: Like |std::shared_ptr|, we support self-move and move assignment is
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// equivalent to |RefPtr<T>(std::move(r)).swap(*this)|.
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RefPtr<T>& operator=(RefPtr<T>&& r) {
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RefPtr<T>(std::move(r)).swap(*this);
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return *this;
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}
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template <typename U>
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RefPtr<T>& operator=(RefPtr<U>&& r) {
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RefPtr<T>(std::move(r)).swap(*this);
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return *this;
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}
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void swap(RefPtr<T>& r) {
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T* p = ptr_;
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ptr_ = r.ptr_;
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r.ptr_ = p;
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}
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// Returns a new |RefPtr<T>| with the same contents as this pointer. Useful
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// when a function takes a |RefPtr<T>&&| argument and the caller wants to
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// retain its reference (rather than moving it).
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RefPtr<T> Clone() const { return *this; }
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explicit operator bool() const { return !!ptr_; }
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template <typename U>
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bool operator==(const RefPtr<U>& rhs) const {
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return ptr_ == rhs.ptr_;
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}
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template <typename U>
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bool operator!=(const RefPtr<U>& rhs) const {
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return !operator==(rhs);
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}
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template <typename U>
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bool operator<(const RefPtr<U>& rhs) const {
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return ptr_ < rhs.ptr_;
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}
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private:
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template <typename U>
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friend class RefPtr;
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friend RefPtr<T> AdoptRef<T>(T*);
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enum AdoptTag { kAdopt };
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RefPtr(T* ptr, AdoptTag) : ptr_(ptr) { FML_DCHECK(ptr_); }
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T* ptr_;
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};
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// Adopts a newly-created |T|. Typically used in a static factory method, like:
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//
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// // static
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// RefPtr<Foo> Foo::Create() {
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// return AdoptRef(new Foo());
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// }
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template <typename T>
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inline RefPtr<T> AdoptRef(T* ptr) {
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#ifndef NDEBUG
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ptr->Adopt();
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#endif
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return RefPtr<T>(ptr, RefPtr<T>::kAdopt);
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}
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// Constructs a |RefPtr<T>| from a plain pointer (to an object that must
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// have already been adoped). Avoids having to spell out the full type name.
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//
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// Foo* foo = ...;
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// auto foo_ref = Ref(foo);
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//
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// (|foo_ref| will be of type |RefPtr<Foo>|.)
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template <typename T>
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inline RefPtr<T> Ref(T* ptr) {
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return RefPtr<T>(ptr);
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}
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// Creates an intrusively reference counted |T|, producing a |RefPtr<T>| (and
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// performing the required adoption). Use like:
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//
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// auto my_foo = MakeRefCounted<Foo>(ctor_arg1, ctor_arg2);
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//
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// (|my_foo| will be of type |RefPtr<Foo>|.)
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template <typename T, typename... Args>
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RefPtr<T> MakeRefCounted(Args&&... args) {
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return internal::MakeRefCountedHelper<T>::MakeRefCounted(
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std::forward<Args>(args)...);
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}
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} // namespace fml
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// Inject custom std::hash<> function object for |RefPtr<T>|.
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namespace std {
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template <typename T>
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struct hash<fml::RefPtr<T>> {
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using argument_type = fml::RefPtr<T>;
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using result_type = std::size_t;
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result_type operator()(const argument_type& ptr) const {
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return std::hash<T*>()(ptr.get());
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}
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};
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} // namespace std
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#endif // FLUTTER_FML_MEMORY_REF_PTR_H_
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