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38 lines
1.0 KiB
C++
38 lines
1.0 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SKY_SHELL_GPU_GANESH_CONTEXT_H_
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#define SKY_SHELL_GPU_GANESH_CONTEXT_H_
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#include "base/basictypes.h"
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#include "base/memory/ref_counted.h"
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#include "skia/ext/refptr.h"
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#include "third_party/skia/include/gpu/GrContext.h"
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#include "ui/gl/gl_context.h"
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namespace sky {
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namespace shell {
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// GaneshContext holds the top-level context object for Ganesh (known as
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// GrContext). We construct the GrContext using the OpenGL interface provided by
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// gfx::GLContext.
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class GaneshContext {
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public:
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explicit GaneshContext(scoped_refptr<gfx::GLContext> gl_context);
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~GaneshContext();
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GrContext* gr() const { return gr_context_.get(); }
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private:
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scoped_refptr<gfx::GLContext> gl_context_;
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skia::RefPtr<GrContext> gr_context_;
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DISALLOW_COPY_AND_ASSIGN(GaneshContext);
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};
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} // namespace shell
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} // namespace sky
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#endif // SKY_SHELL_GPU_GANESH_CONTEXT_H_
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