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This removes the bulk of core/editing/*. The following files remain, because they might be useful yet: EditingBoundary.h FindOptions.h htmlediting.cpp htmlediting.h PlainTextRange.cpp PlainTextRange.h PositionWithAffinity.cpp PositionWithAffinity.h RenderedPosition.cpp RenderedPosition.h TextAffinity.h TextGranularity.h TextIterator.cpp TextIterator.h VisiblePosition.cpp VisiblePosition.h VisibleSelection.cpp VisibleSelection.h VisibleUnits.cpp VisibleUnits.h In addition to remove obviously editing-related stuff like "ApplyBlockElementCommand.cpp" and "InsertLineBreakCommand.cpp", this also removes the DOM side of selection, all the caret management and painting code, composition support (IME) including the relevant events, spelling checker support, and the undo stack. Outside the core/editing/* directory, I also deleted the EditorClient, SpellCheckerClient, and EmptyClients classes. The other changes outside of editing/ are mostly just about removing mentions of the selection or carets. I tried to leave the code for _painting_ selections and composition runs, though that code is mostly disconnected now.
122 lines
4.2 KiB
C++
122 lines
4.2 KiB
C++
/*
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* Copyright (C) 1998, 1999 Torben Weis <weis@kde.org>
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* 1999-2001 Lars Knoll <knoll@kde.org>
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* 1999-2001 Antti Koivisto <koivisto@kde.org>
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* 2000-2001 Simon Hausmann <hausmann@kde.org>
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* 2000-2001 Dirk Mueller <mueller@kde.org>
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* 2000 Stefan Schimanski <1Stein@gmx.de>
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* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
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* Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
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* Copyright (C) 2008 Eric Seidel <eric@webkit.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_
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#define SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_
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#include "sky/engine/core/frame/Frame.h"
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#include "sky/engine/core/loader/FrameLoader.h"
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#include "sky/engine/platform/Supplementable.h"
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#include "sky/engine/platform/heap/Handle.h"
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#include "sky/engine/wtf/HashSet.h"
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namespace blink {
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class Color;
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class DartController;
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class Document;
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class Element;
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class FloatRect;
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class FloatSize;
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class FrameDestructionObserver;
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class FrameView;
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class IntPoint;
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class IntSize;
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class Node;
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class Range;
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class RenderView;
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class TreeScope;
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class TreeScope;
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class VisiblePosition;
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class LocalFrame : public Frame, public Supplementable<LocalFrame> {
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public:
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static PassRefPtr<LocalFrame> create(FrameLoaderClient*, FrameHost*);
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void setView(PassRefPtr<FrameView>);
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void createView(const IntSize&, const Color&, bool transparent);
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virtual ~LocalFrame();
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virtual void detach() override;
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void addDestructionObserver(FrameDestructionObserver*);
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void removeDestructionObserver(FrameDestructionObserver*);
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void willDetachFrameHost();
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void detachFromFrameHost();
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virtual void setDOMWindow(PassRefPtr<LocalDOMWindow>) override;
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void setDocument(Document*);
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FrameView* view() const;
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Document* document() const;
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RenderView* contentRenderer() const; // Root of the render tree for the document contained in this frame.
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FrameLoaderClient* loaderClient() const;
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// ======== All public functions below this point are candidates to move out of LocalFrame into another class. ========
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FloatSize resizePageRectsKeepingRatio(const FloatSize& originalSize, const FloatSize& expectedSize);
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void deviceOrPageScaleFactorChanged();
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double devicePixelRatio() const;
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VisiblePosition visiblePositionForPoint(const IntPoint& framePoint);
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PassRefPtr<Range> rangeForPoint(const IntPoint& framePoint);
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void removeSpellingMarkersUnderWords(const Vector<String>& words);
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// ========
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private:
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LocalFrame(FrameLoaderClient*, FrameHost*);
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HashSet<FrameDestructionObserver*> m_destructionObservers;
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mutable FrameLoader m_deprecatedLoader;
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RefPtr<FrameView> m_view;
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Document* m_document;
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};
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inline FrameView* LocalFrame::view() const
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{
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return m_view.get();
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}
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DEFINE_TYPE_CASTS(LocalFrame, Frame, localFrame, true, true);
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} // namespace blink
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// During refactoring, there are some places where we need to do type conversions that
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// will not be needed once all instances of LocalFrame and RemoteFrame are sorted out.
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// At that time this #define will be removed and all the uses of it will need to be corrected.
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#define toLocalFrameTemporary toLocalFrame
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#endif // SKY_ENGINE_CORE_FRAME_LOCALFRAME_H_
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