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This caused me to remove CSS border image as well as CSS clip. So much more we could delete here. R=abarth@google.com
380 lines
15 KiB
C++
380 lines
15 KiB
C++
/*
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* (C) 1999-2003 Lars Knoll (knoll@kde.org)
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* Copyright (C) 2004, 2005, 2006, 2008 Apple Inc. All rights reserved.
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* Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef SKY_ENGINE_CORE_CSS_CSSPRIMITIVEVALUE_H_
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#define SKY_ENGINE_CORE_CSS_CSSPRIMITIVEVALUE_H_
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#include "gen/sky/core/CSSPropertyNames.h"
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#include "gen/sky/core/CSSValueKeywords.h"
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#include "sky/engine/core/css/CSSValue.h"
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#include "sky/engine/platform/graphics/Color.h"
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#include "sky/engine/wtf/Forward.h"
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#include "sky/engine/wtf/MathExtras.h"
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#include "sky/engine/wtf/PassRefPtr.h"
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namespace blink {
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class CSSBasicShape;
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class CSSCalcValue;
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class CSSToLengthConversionData;
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class ExceptionState;
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class Length;
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class LengthSize;
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class Pair;
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class RGBColor;
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class RenderStyle;
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// Dimension calculations are imprecise, often resulting in values of e.g.
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// 44.99998. We need to go ahead and round if we're really close to the next
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// integer value.
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template<typename T> inline T roundForImpreciseConversion(double value)
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{
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value += (value < 0) ? -0.01 : +0.01;
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return ((value > std::numeric_limits<T>::max()) || (value < std::numeric_limits<T>::min())) ? 0 : static_cast<T>(value);
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}
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template<> inline float roundForImpreciseConversion(double value)
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{
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double ceiledValue = ceil(value);
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double proximityToNextInt = ceiledValue - value;
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if (proximityToNextInt <= 0.01 && value > 0)
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return static_cast<float>(ceiledValue);
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if (proximityToNextInt >= 0.99 && value < 0)
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return static_cast<float>(floor(value));
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return static_cast<float>(value);
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}
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// CSSPrimitiveValues are immutable. This class has manual ref-counting
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// of unioned types and does not have the code necessary
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// to handle any kind of mutations. All DOM-exposed "setters" just throw
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// exceptions.
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class CSSPrimitiveValue : public CSSValue {
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public:
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enum UnitType {
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CSS_UNKNOWN = 0,
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CSS_NUMBER = 1,
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CSS_PERCENTAGE = 2,
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CSS_EMS = 3,
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CSS_EXS = 4,
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CSS_PX = 5,
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CSS_CM = 6,
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CSS_MM = 7,
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CSS_IN = 8,
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CSS_PT = 9,
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CSS_PC = 10,
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CSS_DEG = 11,
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CSS_RAD = 12,
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CSS_GRAD = 13,
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CSS_MS = 14,
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CSS_S = 15,
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CSS_HZ = 16,
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CSS_KHZ = 17,
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CSS_DIMENSION = 18,
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CSS_STRING = 19,
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CSS_URI = 20,
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CSS_IDENT = 21,
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CSS_ATTR = 22,
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CSS_RGBCOLOR = 25,
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// From CSS Values and Units. Viewport-percentage Lengths (vw/vh/vmin/vmax).
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CSS_VW = 26,
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CSS_VH = 27,
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CSS_VMIN = 28,
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CSS_VMAX = 29,
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CSS_DPPX = 30,
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CSS_DPI = 31,
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CSS_DPCM = 32,
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CSS_FR = 33,
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CSS_PAIR = 100, // We envision this being exposed as a means of getting computed style values for pairs (border-spacing/radius, background-position, etc.)
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CSS_UNICODE_RANGE = 102,
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// FIXME: This is only used in CSSParserValue, so it's probably better as part of the enum there
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CSS_PARSER_HEXCOLOR = 105,
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// These are from CSS3 Values and Units, but that isn't a finished standard yet
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CSS_TURN = 107,
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// CSS_REMS = 108,
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CSS_CHS = 109,
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// This is used by the CSS Shapes draft
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CSS_SHAPE = 111,
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CSS_CALC = 113,
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CSS_CALC_PERCENTAGE_WITH_NUMBER = 114,
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CSS_CALC_PERCENTAGE_WITH_LENGTH = 115,
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CSS_PROPERTY_ID = 117,
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CSS_VALUE_ID = 118
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};
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enum LengthUnitType {
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UnitTypePixels = 0,
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UnitTypePercentage,
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UnitTypeFontSize,
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UnitTypeFontXSize,
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UnitTypeZeroCharacterWidth,
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UnitTypeViewportWidth,
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UnitTypeViewportHeight,
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UnitTypeViewportMin,
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UnitTypeViewportMax,
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// This value must come after the last length unit type to enable iteration over the length unit types.
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LengthUnitTypeCount,
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};
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typedef Vector<double, CSSPrimitiveValue::LengthUnitTypeCount> CSSLengthArray;
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void accumulateLengthArray(CSSLengthArray&, double multiplier = 1) const;
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// This enum follows the BisonCSSParser::Units enum augmented with UNIT_FREQUENCY for frequencies.
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enum UnitCategory {
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UNumber,
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UPercent,
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ULength,
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UAngle,
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UTime,
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UFrequency,
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UResolution,
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UOther
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};
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static UnitCategory unitCategory(UnitType);
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static UnitType fromName(const String& unit);
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bool isAngle() const
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{
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return m_primitiveUnitType == CSS_DEG
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|| m_primitiveUnitType == CSS_RAD
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|| m_primitiveUnitType == CSS_GRAD
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|| m_primitiveUnitType == CSS_TURN;
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}
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bool isAttr() const { return m_primitiveUnitType == CSS_ATTR; }
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bool isFontIndependentLength() const { return m_primitiveUnitType >= CSS_PX && m_primitiveUnitType <= CSS_PC; }
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bool isFontRelativeLength() const
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{
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return m_primitiveUnitType == CSS_EMS
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|| m_primitiveUnitType == CSS_EXS
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|| m_primitiveUnitType == CSS_CHS;
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}
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bool isViewportPercentageLength() const { return isViewportPercentageLength(static_cast<UnitType>(m_primitiveUnitType)); }
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static bool isViewportPercentageLength(UnitType type) { return type >= CSS_VW && type <= CSS_VMAX; }
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static bool isLength(UnitType type)
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{
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return (type >= CSS_EMS && type <= CSS_PC) || type == CSS_CHS || isViewportPercentageLength(type);
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}
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bool isLength() const { return isLength(primitiveType()); }
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bool isNumber() const { return primitiveType() == CSS_NUMBER; }
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bool isPercentage() const { return primitiveType() == CSS_PERCENTAGE; }
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bool isPx() const { return primitiveType() == CSS_PX; }
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bool isRGBColor() const { return m_primitiveUnitType == CSS_RGBCOLOR; }
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bool isShape() const { return m_primitiveUnitType == CSS_SHAPE; }
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bool isString() const { return m_primitiveUnitType == CSS_STRING; }
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bool isTime() const { return m_primitiveUnitType == CSS_S || m_primitiveUnitType == CSS_MS; }
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bool isURI() const { return m_primitiveUnitType == CSS_URI; }
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bool isCalculated() const { return m_primitiveUnitType == CSS_CALC; }
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bool isCalculatedPercentageWithNumber() const { return primitiveType() == CSS_CALC_PERCENTAGE_WITH_NUMBER; }
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bool isCalculatedPercentageWithLength() const { return primitiveType() == CSS_CALC_PERCENTAGE_WITH_LENGTH; }
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static bool isDotsPerInch(UnitType type) { return type == CSS_DPI; }
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static bool isDotsPerPixel(UnitType type) { return type == CSS_DPPX; }
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static bool isDotsPerCentimeter(UnitType type) { return type == CSS_DPCM; }
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static bool isResolution(UnitType type) { return type >= CSS_DPPX && type <= CSS_DPCM; }
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bool isFlex() const { return primitiveType() == CSS_FR; }
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bool isValueID() const { return m_primitiveUnitType == CSS_VALUE_ID; }
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bool colorIsDerivedFromElement() const;
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static PassRefPtr<CSSPrimitiveValue> createIdentifier(CSSValueID valueID)
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{
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return adoptRef(new CSSPrimitiveValue(valueID));
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}
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static PassRefPtr<CSSPrimitiveValue> createIdentifier(CSSPropertyID propertyID)
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{
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return adoptRef(new CSSPrimitiveValue(propertyID));
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}
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static PassRefPtr<CSSPrimitiveValue> createColor(unsigned rgbValue)
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{
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return adoptRef(new CSSPrimitiveValue(rgbValue, CSS_RGBCOLOR));
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}
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static PassRefPtr<CSSPrimitiveValue> create(double value, UnitType type)
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{
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return adoptRef(new CSSPrimitiveValue(value, type));
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}
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static PassRefPtr<CSSPrimitiveValue> create(const String& value, UnitType type)
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{
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return adoptRef(new CSSPrimitiveValue(value, type));
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}
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static PassRefPtr<CSSPrimitiveValue> create(const Length& value)
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{
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return adoptRef(new CSSPrimitiveValue(value));
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}
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static PassRefPtr<CSSPrimitiveValue> create(const LengthSize& value, const RenderStyle& style)
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{
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return adoptRef(new CSSPrimitiveValue(value, style));
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}
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template<typename T> static PassRefPtr<CSSPrimitiveValue> create(T value)
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{
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return adoptRef(new CSSPrimitiveValue(value));
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}
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// This value is used to handle quirky margins in reflow roots (body, td, and th) like WinIE.
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// The basic idea is that a stylesheet can use the value __qem (for quirky em) instead of em.
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// When the quirky value is used, if you're in quirks mode, the margin will collapse away
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// inside a table cell.
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static PassRefPtr<CSSPrimitiveValue> createAllowingMarginQuirk(double value, UnitType type)
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{
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CSSPrimitiveValue* quirkValue = new CSSPrimitiveValue(value, type);
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quirkValue->m_isQuirkValue = true;
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return adoptRef(quirkValue);
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}
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~CSSPrimitiveValue();
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void cleanup();
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UnitType primitiveType() const;
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double computeDegrees();
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double computeSeconds();
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/*
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* Computes a length in pixels out of the given CSSValue
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*
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* The metrics have to be a bit different for screen and printer output.
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* For screen output we assume 1 inch == 72 px, for printer we assume 300 dpi
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*
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* this is screen/printer dependent, so we probably need a config option for this,
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* and some tool to calibrate.
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*/
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template<typename T> T computeLength(const CSSToLengthConversionData&);
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// Converts to a Length, mapping various unit types appropriately.
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template<int> Length convertToLength(const CSSToLengthConversionData&);
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double getDoubleValue(UnitType, ExceptionState&) const;
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double getDoubleValue(UnitType) const;
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double getDoubleValue() const;
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// setFloatValue(..., ExceptionState&) and setStringValue() must use unsigned short instead of UnitType to match IDL bindings.
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void setFloatValue(unsigned short unitType, double floatValue, ExceptionState&);
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float getFloatValue(unsigned short unitType, ExceptionState& exceptionState) const { return getValue<float>(static_cast<UnitType>(unitType), exceptionState); }
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float getFloatValue(UnitType type) const { return getValue<float>(type); }
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float getFloatValue() const { return getValue<float>(); }
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int getIntValue(UnitType type, ExceptionState& exceptionState) const { return getValue<int>(type, exceptionState); }
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int getIntValue(UnitType type) const { return getValue<int>(type); }
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int getIntValue() const { return getValue<int>(); }
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template<typename T> inline T getValue(UnitType type, ExceptionState& exceptionState) const { return clampTo<T>(getDoubleValue(type, exceptionState)); }
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template<typename T> inline T getValue(UnitType type) const { return clampTo<T>(getDoubleValue(type)); }
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template<typename T> inline T getValue() const { return clampTo<T>(getDoubleValue()); }
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void setStringValue(unsigned short stringType, const String& stringValue, ExceptionState&);
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String getStringValue(ExceptionState&) const;
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String getStringValue() const;
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PassRefPtr<RGBColor> getRGBColorValue(ExceptionState&) const;
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RGBA32 getRGBA32Value() const { return m_primitiveUnitType != CSS_RGBCOLOR ? 0 : m_value.rgbcolor; }
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Pair* getPairValue(ExceptionState&) const;
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Pair* getPairValue() const { return m_primitiveUnitType != CSS_PAIR ? 0 : m_value.pair; }
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CSSBasicShape* getShapeValue() const { return m_primitiveUnitType != CSS_SHAPE ? 0 : m_value.shape; }
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CSSCalcValue* cssCalcValue() const { return m_primitiveUnitType != CSS_CALC ? 0 : m_value.calc; }
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CSSPropertyID getPropertyID() const { return m_primitiveUnitType == CSS_PROPERTY_ID ? m_value.propertyID : CSSPropertyInvalid; }
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CSSValueID getValueID() const { return m_primitiveUnitType == CSS_VALUE_ID ? m_value.valueID : CSSValueInvalid; }
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template<typename T> inline operator T() const; // Defined in CSSPrimitiveValueMappings.h
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static const char* unitTypeToString(UnitType);
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String customCSSText(CSSTextFormattingFlags = QuoteCSSStringIfNeeded) const;
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bool isQuirkValue() { return m_isQuirkValue; }
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PassRefPtr<CSSPrimitiveValue> cloneForCSSOM() const;
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void setCSSOMSafe() { m_isCSSOMSafe = true; }
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bool equals(const CSSPrimitiveValue&) const;
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static UnitType canonicalUnitTypeForCategory(UnitCategory);
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static double conversionToCanonicalUnitsScaleFactor(UnitType);
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// Returns true and populates lengthUnitType, if unitType is a length unit. Otherwise, returns false.
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static bool unitTypeToLengthUnitType(UnitType, LengthUnitType&);
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static UnitType lengthUnitTypeToUnitType(LengthUnitType);
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private:
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CSSPrimitiveValue(CSSValueID);
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CSSPrimitiveValue(CSSPropertyID);
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// int vs. unsigned is too subtle to distinguish types, so require a UnitType.
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CSSPrimitiveValue(int parserOperator, UnitType);
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CSSPrimitiveValue(unsigned color, UnitType); // RGB value
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CSSPrimitiveValue(const Length&);
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CSSPrimitiveValue(const LengthSize&, const RenderStyle&);
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CSSPrimitiveValue(const String&, UnitType);
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CSSPrimitiveValue(double, UnitType);
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template<typename T> CSSPrimitiveValue(T); // Defined in CSSPrimitiveValueMappings.h
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template<typename T> CSSPrimitiveValue(T* val)
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: CSSValue(PrimitiveClass)
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{
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init(PassRefPtr<T>(val));
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}
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template<typename T> CSSPrimitiveValue(PassRefPtr<T> val)
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: CSSValue(PrimitiveClass)
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{
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init(val);
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}
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static void create(int); // compile-time guard
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static void create(unsigned); // compile-time guard
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template<typename T> operator T*(); // compile-time guard
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void init(const Length&);
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void init(const LengthSize&, const RenderStyle&);
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void init(PassRefPtr<Pair>);
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void init(PassRefPtr<CSSBasicShape>);
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void init(PassRefPtr<CSSCalcValue>);
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bool getDoubleValueInternal(UnitType targetUnitType, double* result) const;
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double computeLengthDouble(const CSSToLengthConversionData&);
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union {
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CSSPropertyID propertyID;
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CSSValueID valueID;
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int parserOperator;
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double num;
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StringImpl* string;
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unsigned rgbcolor;
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// FIXME: oilpan: Should be members, but no support for members in unions. Just trace the raw ptr for now.
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CSSBasicShape* shape;
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CSSCalcValue* calc;
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Pair* pair;
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} m_value;
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};
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typedef CSSPrimitiveValue::CSSLengthArray CSSLengthArray;
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DEFINE_CSS_VALUE_TYPE_CASTS(CSSPrimitiveValue, isPrimitiveValue());
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} // namespace blink
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#endif // SKY_ENGINE_CORE_CSS_CSSPRIMITIVEVALUE_H_
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