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35 lines
1009 B
C++
35 lines
1009 B
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef MOJO_GPU_TEXTURE_UPLOADER_H_
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#define MOJO_GPU_TEXTURE_UPLOADER_H_
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#include "base/memory/scoped_ptr.h"
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#include "base/memory/weak_ptr.h"
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#include "mojo/gpu/gl_context.h"
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#include "mojo/gpu/gl_texture.h"
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#include "mojo/services/surfaces/public/interfaces/surfaces.mojom.h"
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namespace mojo {
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// Utility class for uploading textures to a surface.
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class TextureUploader {
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public:
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// Gets a FramePtr for uploading to a to a SurfacePtr using |texture| as a
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// transferable resource with id |resource_id|.
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static mojo::FramePtr GetUploadFrame(
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base::WeakPtr<mojo::GLContext> context,
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uint32_t resource_id,
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const scoped_ptr<mojo::GLTexture>& texture);
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private:
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TextureUploader();
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~TextureUploader();
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DISALLOW_COPY_AND_ASSIGN(TextureUploader);
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};
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} // namespace mojo
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#endif // MOJO_GPU_TEXTURE_UPLOADER_H_
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