Dan Field 3724bc6427 Implement toGpuImage, a synchronous, GPU-resident version of (flutter/engine#33736)
* Implement toGpuImage, a synchronous, GPU-resident version of
Picture.toImage.

This method kicks off asynchronous work on the raster task runner.
If it fails to rasterize, it will synchronously throw later when
the user attempts to draw to a canvas.

This supports several use cases:

- Quickly snapping off an expensive-to-rasterize image for reuse
  across multiple frames.
- Applying multi-pass filters to a render target.

This patch amends flutter_tester so that it can produce an image
object, but that image will always be a grey and white four square checkerboard.

Adds support for CanvasKit on Web, which basically already used
this method for its Picture.toImage implementation.

Throws an UnsupportedError for HTML on Web, since any implementation
there would almost certainly be slower than drawPicture.
2022-06-24 16:14:42 -07:00
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