3c51a7bfff...e695a516f1
git log 3c51a7bfff776e9e3011384f4ff09c13a697c6b6..e695a516f148cef9c7850a6e00151f00bfadf0d4 --no-merges --oneline
e695a516f Add FLEDartProject for macOS embedding (flutter/engine#9672)
44f2f07ff Roll src/third_party/skia e192c4ce5a33..829b6a0ff49f (1 commits) (flutter/engine#9705)
d5f15d1cd Roll src/third_party/skia de6758683abd..e192c4ce5a33 (2 commits) (flutter/engine#9703)
e46532986 Roll src/third_party/skia 2f62edf1ac5d..de6758683abd (1 commits) (flutter/engine#9700)
05966cd14 Roll src/third_party/skia 1d105080c423..2f62edf1ac5d (1 commits) (flutter/engine#9699)
b132baa44 Ensure that platform messages without response handles can be dispatched. (flutter/engine#9698)
50d622857 fix Picture.toImage return type check and api conform test. (flutter/engine#9685)
001bb541c Roll src/third_party/skia 8063f6cca025..1d105080c423 (3 commits) (flutter/engine#9692)
db4d6836a Roll src/third_party/skia 857c9f955edb..8063f6cca025 (3 commits) (flutter/engine#9679)
The AutoRoll server is located here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff (jsimmons@google.com), and stop
the roller if necessary.
Dart SDK dependency
The bin/internal/engine.version file controls which version of the Flutter engine to use.
The file contains the commit hash of a commit in the https://github.com/flutter/engine repository.
That hash must have successfully been compiled on https://build.chromium.org/p/client.flutter/ and had its artifacts (the binaries that run on Android and iOS, the compiler, etc) successfully uploaded to Google Cloud Storage.
The /bin/internal/engine.merge_method file controls how we merge a pull
request created by the engine auto-roller. If it's squash, there's only one
commit for a pull request no matter how many engine commits there are inside
that pull request. If it's rebase, the number of commits in the framework is
equal to the number of engine commits in the pull request. The latter method
makes it easier to detect regressions but costs more test resources.