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This is all dead code. Just started with CompositedLayerMapping and deleted everything that touches it. R=abarth@chromium.org Review URL: https://codereview.chromium.org/758373002
153 lines
6.7 KiB
C++
153 lines
6.7 KiB
C++
/*
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* Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
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*
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* Portions are Copyright (C) 1998 Netscape Communications Corporation.
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*
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* Other contributors:
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* Robert O'Callahan <roc+@cs.cmu.edu>
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* David Baron <dbaron@fas.harvard.edu>
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* Christian Biesinger <cbiesinger@web.de>
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* Randall Jesup <rjesup@wgate.com>
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* Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
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* Josh Soref <timeless@mac.com>
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* Boris Zbarsky <bzbarsky@mit.edu>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Alternatively, the contents of this file may be used under the terms
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* of either the Mozilla Public License Version 1.1, found at
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* http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
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* License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
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* (the "GPL"), in which case the provisions of the MPL or the GPL are
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* applicable instead of those above. If you wish to allow use of your
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* version of this file only under the terms of one of those two
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* licenses (the MPL or the GPL) and not to allow others to use your
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* version of this file under the LGPL, indicate your decision by
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* deletingthe provisions above and replace them with the notice and
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* other provisions required by the MPL or the GPL, as the case may be.
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* If you do not delete the provisions above, a recipient may use your
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* version of this file under any of the LGPL, the MPL or the GPL.
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*/
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#include "sky/engine/config.h"
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#include "sky/engine/core/rendering/RenderLayerRepainter.h"
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#include "sky/engine/core/rendering/FilterEffectRenderer.h"
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#include "sky/engine/core/rendering/RenderLayer.h"
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#include "sky/engine/core/rendering/RenderView.h"
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namespace blink {
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RenderLayerRepainter::RenderLayerRepainter(RenderLayerModelObject& renderer)
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: m_renderer(renderer)
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{
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}
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void RenderLayerRepainter::computePaintInvalidationRectsIncludingNonCompositingDescendants()
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{
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// FIXME: boundsRectForPaintInvalidation() has to walk up the parent chain
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// for every layer to compute the rects. We should make this more efficient.
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// FIXME: it's wrong to call this when layout is not up-to-date, which we do.
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m_renderer.setPreviousPaintInvalidationRect(m_renderer.boundsRectForPaintInvalidation(m_renderer.containerForPaintInvalidation()));
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// FIXME: We are only updating the paint invalidation bounds but not
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// the positionFromPaintInvalidationContainer. This means that we may
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// forcing a full invaliation of the new position. Is this really correct?
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for (RenderLayer* layer = m_renderer.layer()->firstChild(); layer; layer = layer->nextSibling()) {
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if (layer->compositingState() != PaintsIntoOwnBacking && layer->compositingState() != PaintsIntoGroupedBacking)
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layer->paintInvalidator().computePaintInvalidationRectsIncludingNonCompositingDescendants();
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}
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}
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// Since we're only painting non-composited layers, we know that they all share the same paintInvalidationContainer.
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void RenderLayerRepainter::paintInvalidationIncludingNonCompositingDescendants()
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{
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paintInvalidationIncludingNonCompositingDescendantsInternal(m_renderer.containerForPaintInvalidation());
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}
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void RenderLayerRepainter::paintInvalidationIncludingNonCompositingDescendantsInternal(const RenderLayerModelObject* paintInvalidationContainer)
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{
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m_renderer.invalidatePaintUsingContainer(paintInvalidationContainer, m_renderer.previousPaintInvalidationRect(), InvalidationLayer);
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// Disable for reading compositingState() below.
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DisableCompositingQueryAsserts disabler;
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for (RenderLayer* curr = m_renderer.layer()->firstChild(); curr; curr = curr->nextSibling()) {
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if (curr->compositingState() != PaintsIntoOwnBacking && curr->compositingState() != PaintsIntoGroupedBacking)
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curr->paintInvalidator().paintInvalidationIncludingNonCompositingDescendantsInternal(paintInvalidationContainer);
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}
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}
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LayoutRect RenderLayerRepainter::paintInvalidationRectIncludingNonCompositingDescendants() const
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{
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LayoutRect paintInvalidationRect = m_renderer.previousPaintInvalidationRect();
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for (RenderLayer* child = m_renderer.layer()->firstChild(); child; child = child->nextSibling()) {
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// Don't include paint invalidation rects for composited child layers; they will paint themselves and have a different origin.
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if (child->compositingState() == PaintsIntoOwnBacking || child->compositingState() == PaintsIntoGroupedBacking)
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continue;
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paintInvalidationRect.unite(child->paintInvalidator().paintInvalidationRectIncludingNonCompositingDescendants());
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}
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return paintInvalidationRect;
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}
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void RenderLayerRepainter::setBackingNeedsPaintInvalidationInRect(const LayoutRect& r)
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{
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// FIXME(sky): Remove.
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ASSERT_NOT_REACHED();
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}
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void RenderLayerRepainter::setFilterBackendNeedsPaintInvalidationInRect(const LayoutRect& rect)
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{
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if (rect.isEmpty())
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return;
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LayoutRect rectForPaintInvalidation = rect;
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ASSERT(m_renderer.layer()->filterInfo());
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RenderLayer* parentLayer = enclosingFilterPaintInvalidationLayer();
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ASSERT(parentLayer);
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FloatQuad paintInvalidationQuad(rectForPaintInvalidation);
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LayoutRect parentLayerRect = m_renderer.localToContainerQuad(paintInvalidationQuad, parentLayer->renderer()).enclosingBoundingBox();
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if (parentLayerRect.isEmpty())
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return;
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if (parentLayer->paintsWithFilters()) {
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parentLayer->paintInvalidator().setFilterBackendNeedsPaintInvalidationInRect(parentLayerRect);
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return;
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}
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if (parentLayer->isRootLayer()) {
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RenderView* view = toRenderView(parentLayer->renderer());
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view->invalidatePaintForRectangle(parentLayerRect);
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return;
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}
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ASSERT_NOT_REACHED();
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}
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RenderLayer* RenderLayerRepainter::enclosingFilterPaintInvalidationLayer() const
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{
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for (const RenderLayer* curr = m_renderer.layer(); curr; curr = curr->parent()) {
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if ((curr != m_renderer.layer() && curr->requiresFullLayerImageForFilters()) || curr->compositingState() == PaintsIntoOwnBacking || curr->isRootLayer())
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return const_cast<RenderLayer*>(curr);
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}
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return 0;
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}
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} // namespace blink
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