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Previously we just dropped child scenes on the floor. Now we upload them to Mozart. However, we just draw them on top of all the other content and don't apply any clips or blends.
38 lines
982 B
C++
38 lines
982 B
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flow/layers/layer_tree.h"
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#include "base/trace_event/trace_event.h"
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#include "flow/layers/layer.h"
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namespace flow {
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LayerTree::LayerTree() : rasterizer_tracing_threashold_(0) {
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}
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LayerTree::~LayerTree() {
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}
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void LayerTree::Raster(PaintContext::ScopedFrame& frame) {
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{
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TRACE_EVENT0("flutter", "LayerTree::Preroll");
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Layer::PrerollContext context = { frame, SkRect::MakeEmpty() };
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root_layer_->Preroll(&context, SkMatrix());
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}
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{
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TRACE_EVENT0("flutter", "LayerTree::Paint");
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root_layer_->Paint(frame);
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}
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}
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void LayerTree::UpdateScene(mojo::gfx::composition::SceneUpdate* update,
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mojo::gfx::composition::Node* container) {
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TRACE_EVENT0("flutter", "LayerTree::UpdateScene");
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root_layer_->UpdateScene(update, container);
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}
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} // namespace flow
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