flutter_flutter/shell/platform/embedder/embedder_external_texture_gl.h
liyuqian 8ff631f3df
Rename flow namespace to flutter (#8615)
This follows our namespace change from shell to flutter: https://github.com/flutter/engine/pull/8520.
2019-04-17 14:38:45 -07:00

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1.4 KiB
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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_EMBEDDER_EMBEDDER_EXTERNAL_TEXTURE_GL_H_
#define FLUTTER_SHELL_PLATFORM_EMBEDDER_EMBEDDER_EXTERNAL_TEXTURE_GL_H_
#include "flutter/flow/texture.h"
#include "flutter/fml/macros.h"
#include "third_party/skia/include/core/SkImage.h"
#include "third_party/skia/include/core/SkSize.h"
namespace flutter {
class EmbedderExternalTextureGL : public flutter::Texture {
public:
using ExternalTextureCallback = std::function<
sk_sp<SkImage>(int64_t texture_identifier, GrContext*, const SkISize&)>;
EmbedderExternalTextureGL(int64_t texture_identifier,
ExternalTextureCallback callback);
~EmbedderExternalTextureGL();
private:
ExternalTextureCallback external_texture_callback_;
sk_sp<SkImage> last_image_;
// |flutter::Texture|
void Paint(SkCanvas& canvas,
const SkRect& bounds,
bool freeze,
GrContext* context) override;
// |flutter::Texture|
void OnGrContextCreated() override;
// |flutter::Texture|
void OnGrContextDestroyed() override;
// |flutter::Texture|
void MarkNewFrameAvailable() override;
FML_DISALLOW_COPY_AND_ASSIGN(EmbedderExternalTextureGL);
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_EMBEDDER_EMBEDDER_EXTERNAL_TEXTURE_GL_H_