flutter_flutter/shell/platform/embedder/embedder_external_texture_gl.cc
liyuqian 8ff631f3df
Rename flow namespace to flutter (#8615)
This follows our namespace change from shell to flutter: https://github.com/flutter/engine/pull/8520.
2019-04-17 14:38:45 -07:00

48 lines
1.4 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/platform/embedder/embedder_external_texture_gl.h"
#include "flutter/fml/logging.h"
namespace flutter {
EmbedderExternalTextureGL::EmbedderExternalTextureGL(
int64_t texture_identifier,
ExternalTextureCallback callback)
: Texture(texture_identifier), external_texture_callback_(callback) {
FML_DCHECK(external_texture_callback_);
}
EmbedderExternalTextureGL::~EmbedderExternalTextureGL() = default;
// |flutter::Texture|
void EmbedderExternalTextureGL::Paint(SkCanvas& canvas,
const SkRect& bounds,
bool freeze,
GrContext* context) {
if (auto image = external_texture_callback_(
Id(), //
canvas.getGrContext(), //
SkISize::Make(bounds.width(), bounds.height()) //
)) {
last_image_ = image;
}
if (last_image_) {
canvas.drawImage(last_image_, bounds.x(), bounds.y());
}
}
// |flutter::Texture|
void EmbedderExternalTextureGL::OnGrContextCreated() {}
// |flutter::Texture|
void EmbedderExternalTextureGL::OnGrContextDestroyed() {}
// |flutter::Texture|
void EmbedderExternalTextureGL::MarkNewFrameAvailable() {}
} // namespace flutter