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This follows our namespace change from shell to flutter: https://github.com/flutter/engine/pull/8520.
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/flow/layers/platform_view_layer.h"
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namespace flutter {
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PlatformViewLayer::PlatformViewLayer() = default;
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PlatformViewLayer::~PlatformViewLayer() = default;
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void PlatformViewLayer::Preroll(PrerollContext* context,
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const SkMatrix& matrix) {
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set_paint_bounds(SkRect::MakeXYWH(offset_.x(), offset_.y(), size_.width(),
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size_.height()));
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if (context->view_embedder == nullptr) {
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FML_LOG(ERROR) << "Trying to embed a platform view but the PrerollContext "
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"does not support embedding";
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return;
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}
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context->view_embedder->PrerollCompositeEmbeddedView(view_id_);
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}
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void PlatformViewLayer::Paint(PaintContext& context) const {
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if (context.view_embedder == nullptr) {
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FML_LOG(ERROR) << "Trying to embed a platform view but the PaintContext "
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"does not support embedding";
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return;
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}
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EmbeddedViewParams params;
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SkMatrix transform = context.leaf_nodes_canvas->getTotalMatrix();
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params.offsetPixels =
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SkPoint::Make(transform.getTranslateX(), transform.getTranslateY());
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params.sizePoints = size_;
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SkCanvas* canvas =
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context.view_embedder->CompositeEmbeddedView(view_id_, params);
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context.leaf_nodes_canvas = canvas;
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}
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} // namespace flutter
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